Player Matchup

Neith
Neith
ClazZle
Neith
Level 66
God Stats
21W - 19L
1,413 SR
Queue Stats
95W - 118L
1,364 Elo+
Party 2
Lancelot
Lancelot
El Chapo jr58
Lancelot
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,425 Elo+
Party 3
Scylla
Scylla
HaHa YourMad690
Scylla
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 17L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
KillSwiTchW4ve
Nu Wa
Level 39
God Stats
1W - 1L
1,403 SR
Queue Stats
42W - 41L
1,420 Elo+
Party 2
Anhur
Anhur
WokeXDaddy
Anhur
Level 35
God Stats
4W - 6L
1,336 SR
Queue Stats
29W - 62L
1,266 Elo+
Party 2
Team Averages
Level 53
1,430 SR
1,380 Elo+

VS

Team Averages
Level 29
1,385 SR
1,277 Elo+
Baron Samedi
Baron Samedi
DamnThatsJefe00
Baron Samedi
Level 66
God Stats
4W - 5L
1,504 SR
Queue Stats
146W - 218L
1,334 Elo+
Party 1
Yemoja
Yemoja
Domina_72_trix
Yemoja
Level 6
God Stats
7W - 25L
1,314 SR
Queue Stats
9W - 36L
1,222 Elo+
Party 1
Olorun
Olorun
M3TR01D_Sx1130
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
QuanCoInc
Ao Kuang
Level 18
God Stats
4W - 17L
1,248 SR
Queue Stats
28W - 82L
1,237 Elo+
Party 1
Odin
Odin
demigod2k12
Odin
Level 27
God Stats
12W - 15L
1,356 SR
Queue Stats
62W - 129L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClazZle
Neith
18
2 / 0 / 14
11,613
1,056
10,919
5,140
2,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
El Chapo jr58
Lancelot
18
10 / 3 / 14
13,245
1,204
26,844
15,775
7,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 13
12,454
1,132
19,702
9,192
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 1 / 15
13,308
1,210
27,421
10,076
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
18
3 / 5 / 15
11,776
1,071
17,755
13,269
6,180
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DamnThatsJefe00
Baron Samedi
16
6 / 10 / 3
12,524
1,139
19,940
29,347
12,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 8
10,707
973
4,033
24,621
15,652
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 9 / 4
11,237
1,022
12,889
26,354
9,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
QuanCoInc
Ao Kuang
15
0 / 0 / 0
9,200
836
0
1,769
839
17
1 / 5 / 9
11,385
1,035
7,141
26,940
27,545
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
27
Kills
10
10
Deaths
27
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
ClazZle
Neith
2
0
14
9
L
Baron Samedi
DamnThatsJefe00
Baron Samedi
6
10
3
0.75
L
0
3
8
1.33
W
Lancelot
El Chapo jr58
Lancelot
10
3
14
5.67
W
7
1
13
13.5
W
5
1
15
12.5
L
3
9
4
0.56
L
Ao Kuang
QuanCoInc
Ao Kuang
0
0
0
0
W
Anhur
3
5
15
2.1
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,641
Damage
44,003
53,452
Taken
109,031
25,593
Mitigated
65,741
9,226
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ClazZle
Neith
10,919
7,484
0
2,164
5,140
2,402
0
3,302
1,838
0
38,802
L
Baron Samedi
DamnThatsJefe00
Baron Samedi
19,940
2,714
992
2,526
29,347
12,616
0
11,974
17,373
47,258
0
L
4,033
737
485
656
24,621
15,652
0
8,889
15,732
18,016
0
W
Lancelot
El Chapo jr58
Lancelot
26,844
7,240
0
4,072
15,775
7,826
0
10,401
5,374
0
39,404
W
19,702
2,375
0
0
9,192
4,320
0
5,808
3,384
31,381
0
W
27,421
10,649
0
1,592
10,076
4,865
0
7,734
2,342
64,281
0
L
12,889
9,300
366
5,218
26,354
9,089
0
11,887
14,467
37,799
0
L
Ao Kuang
QuanCoInc
Ao Kuang
0
0
0
0
1,769
839
0
1,769
0
0
0
W
Anhur
17,755
14,041
0
1,398
13,269
6,180
0
9,617
3,652
0
28,531
L
7,141
2,215
0
0
26,940
27,545
0
12,604
14,336
0
19,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
55,053
225
Minions Killed
132
13
Camps Cleared
3
1,015,675
Distance Traveled
726,147
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,613
1,056
61
6
4
195,788
4
L
Baron Samedi
12,524
1,139
50
5
2
190,085
0
L
Yemoja
10,707
973
26
2
0
139,538
4
W
Lancelot
13,245
1,204
27
2
3
238,901
0
W
Scylla
12,454
1,132
26
2
0
206,669
0
W
Nu Wa
13,308
1,210
84
8
2
222,241
1
L
Olorun
11,237
1,022
35
3
1
171,784
0
L
Ao Kuang
9,200
836
0
0
0
0
0
W
Anhur
11,776
1,071
27
2
4
152,076
0
L
Odin
11,385
1,035
21
2
0
224,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role