Player Matchup

Izanami
Izanami
I Ezz Bob I
Izanami
Level 28
God Stats
4W - 4L
1,441 SR
Queue Stats
23W - 32L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
NEWTedX
Hun Batz
Level 84
God Stats
1W - 1L
1,712 SR
Queue Stats
23W - 34L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
llIllIIIv
Baron Samedi
Level 29
God Stats
1W - 4L
1,453 SR
Queue Stats
39W - 55L
1,388 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,388 Elo+

VS

Team Averages
Level 34
1,423 SR
983 Elo+
Eset
Eset
DiZZiE64
Eset
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
31W - 70L
1,193 Elo+
Party 2
Arachne
Arachne
KuruptidToo
Arachne
Level 17
God Stats
0W - 2L
1,156 SR
Queue Stats
3W - 30L
767 Elo+
Party 2
Chaac
Chaac
Ratzilla5546
Chaac
Level 18
God Stats
3W - 5L
1,420 SR
Queue Stats
6W - 32L
989 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Ezz Bob I
Izanami
12
8 / 0 / 6
8,226
823
10,060
5,201
2,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
NEWTedX
Hun Batz
13
6 / 0 / 10
8,161
816
10,644
6,386
2,988
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
llIllIIIv
Baron Samedi
13
2 / 0 / 14
7,671
767
6,631
2,298
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 5 / 0
5,668
567
3,522
8,612
3,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
KuruptidToo
Arachne
8
0 / 6 / 0
5,420
542
2,597
8,009
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,474
547
3,818
15,626
11,542
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
0
0
W
Izanami
I Ezz Bob I
Izanami
8
0
6
11
L
Arachne
KuruptidToo
Arachne
0
6
0
0
W
Hun Batz
NEWTedX
Hun Batz
6
0
10
11
L
0
5
0
0
W
Baron Samedi
llIllIIIv
Baron Samedi
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
9,937
13,885
Taken
32,247
6,944
Mitigated
19,799
4,824
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,522
715
281
366
8,612
3,478
0
1,501
7,111
16,168
0
W
Izanami
I Ezz Bob I
Izanami
10,060
8,561
0
1,530
5,201
2,069
1,304
1,190
4,011
0
38,216
L
Arachne
KuruptidToo
Arachne
2,597
1,804
0
493
8,009
4,779
0
1,259
6,750
0
6,853
W
Hun Batz
NEWTedX
Hun Batz
10,644
3,112
0
602
6,386
2,988
42
2,725
3,661
0
32,317
L
3,818
471
26
2,656
15,626
11,542
0
3,871
11,755
0
9,818
W
Baron Samedi
llIllIIIv
Baron Samedi
6,631
882
1,280
1,412
2,298
1,887
625
419
1,879
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
16,562
145
Minions Killed
46
7
Camps Cleared
1
511,662
Distance Traveled
444,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,668
567
26
3
1
149,552
1
W
Izanami
8,226
823
79
8
0
158,502
1
L
Arachne
5,420
542
7
1
0
151,265
0
W
Hun Batz
8,161
816
51
5
7
188,270
2
L
Chaac
5,474
547
13
1
0
143,718
1
W
Baron Samedi
7,671
767
15
2
0
164,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role