Player Matchup

Olorun
Olorun
Diamond II
JustLibra
Olorun
Diamond II
Level 158
God Stats
0W - 1L
2,000 SR
Queue Stats
78W - 55L
2,509 MMR
Solo
Fenrir
Fenrir
Masters
Mahoyaa
Fenrir
Masters
Level 88
God Stats
2W - 1L
1,679 SR
Queue Stats
113W - 68L
2,994 MMR
Party 1
Camazotz
Camazotz
Masters
PowerST2
Camazotz
Masters
Level 159
God Stats
18W - 18L
1,666 SR
Queue Stats
838W - 832L
2,772 MMR
Party 1
Anhur
Anhur
Masters
Quimpereee
Anhur
Masters
Level 145
God Stats
8W - 10L
1,606 SR
Queue Stats
261W - 230L
2,585 MMR
Solo
Ishtar
Ishtar
Masters
blunt
Ishtar
Masters
Level 160
God Stats
26W - 20L
1,710 SR
Queue Stats
560W - 537L
3,032 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,732 SR
2,779 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,663 SR
2,785 MMR
Vulcan
Vulcan
Diamond I
GreatValuePegon
Vulcan
Diamond I
Level 69
God Stats
10W - 2L
1,863 SR
Queue Stats
137W - 117L
2,468 MMR
Solo
Mulan
Mulan
Masters
Isaiahlj
Mulan
Masters
Level 160
God Stats
1W - 1L
1,334 SR
Queue Stats
326W - 249L
3,014 MMR
Solo
Chiron
Chiron
Masters
PitbuΙΙ
Chiron
Masters
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
28W - 19L
2,749 MMR
Solo
Nemesis
Nemesis
Masters
Shiпigami
Nemesis
Masters
Level 159
God Stats
1W - 0L
1,948 SR
Queue Stats
360W - 253L
3,004 MMR
Solo
Xing Tian
Xing Tian
Masters
Sovaamain
Xing Tian
Masters
Level 145
God Stats
1W - 2L
1,325 SR
Queue Stats
250W - 219L
2,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JustLibra
Olorun
20
0 / 6 / 5
14,188
507
11,797
22,179
9,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mahoyaa
Fenrir
20
6 / 4 / 6
14,780
528
15,416
29,414
15,889
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
PowerST2
Camazotz
20
2 / 5 / 3
15,131
540
17,496
42,483
41,838
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
20
6 / 6 / 3
13,634
487
12,498
19,471
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
blunt
Ishtar
20
2 / 7 / 4
13,811
493
9,958
22,857
9,739
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Yu HuangKhepriNe Zha

VS

Bans
Da JiHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
16,252
580
17,551
8,962
4,540
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Isaiahlj
Mulan
20
8 / 2 / 9
16,004
572
30,044
24,832
33,903
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
PitbuΙΙ
Chiron
20
6 / 5 / 8
15,293
546
23,158
21,759
10,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Shiпigami
Nemesis
20
5 / 4 / 12
14,915
533
23,256
26,230
13,890
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Sovaamain
Xing Tian
18
3 / 1 / 13
13,949
498
8,901
22,533
31,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
16
Kills
27
28
Deaths
16
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Mulan
Isaiahlj
Mulan
8
2
9
6.25
L
Olorun
JustLibra
Olorun
0
6
5
0.42
L
Fenrir
Mahoyaa
Fenrir
6
4
6
2.25
W
Chiron
PitbuΙΙ
Chiron
6
5
8
2
L
Camazotz
PowerST2
Camazotz
2
5
3
0.7
L
Anhur
6
6
3
1.25
W
Nemesis
Shiпigami
Nemesis
5
4
12
2.75
W
Xing Tian
Sovaamain
Xing Tian
3
1
13
9.5
L
Ishtar
blunt
Ishtar
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,165
Damage
102,910
136,404
Taken
104,316
84,388
Mitigated
94,106
57,617
Healing
33,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,551
3,952
418
1,339
8,962
4,540
1,152
0
8,913
149,071
0
W
Mulan
Isaiahlj
Mulan
30,044
5,799
0
14,518
24,832
33,903
564
1,750
22,091
779
122,943
L
Olorun
JustLibra
Olorun
11,797
6,363
1,071
9,608
22,179
9,586
2,356
2,770
19,023
124,919
1,832
L
Fenrir
Mahoyaa
Fenrir
15,416
4,096
0
10,867
29,414
15,889
0
6,179
22,578
0
152,475
W
Chiron
PitbuΙΙ
Chiron
23,158
9,158
1,189
6,561
21,759
10,130
3,754
5,189
16,460
28
164,436
L
Camazotz
PowerST2
Camazotz
17,496
5,898
0
25,548
42,483
41,838
328
7,987
32,067
0
141,569
L
Anhur
12,498
7,295
0
3,451
19,471
7,336
0
5,139
14,140
0
89,541
W
Nemesis
Shiпigami
Nemesis
23,256
12,838
0
7,192
26,230
13,890
970
642
25,087
139
135,234
W
Xing Tian
Sovaamain
Xing Tian
8,901
832
0
2,737
22,533
31,643
273
4,088
18,107
42,143
0
L
Ishtar
blunt
Ishtar
9,958
5,345
0
7,072
22,857
9,739
1,782
6,027
16,390
0
140,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,544
Gold Earned
76,413
951
Minions Killed
845
0
Camps Cleared
0
2,623,009
Distance Traveled
2,903,189
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,252
580
240
9
0
640,587
7
W
Mulan
16,004
572
189
7
0
571,341
7
L
Olorun
14,188
507
202
7
0
488,283
5
L
Fenrir
14,780
528
183
7
0
608,750
7
W
Chiron
15,293
546
204
7
0
514,356
13
L
Camazotz
15,131
540
225
8
0
528,211
1
L
Anhur
13,634
487
133
5
0
516,528
15
W
Nemesis
14,915
533
165
6
0
627,318
3
W
Xing Tian
13,949
498
47
2
0
549,587
8
L
Ishtar
13,811
493
208
7
0
481,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role