Player Matchup

Mulan
Mulan
BertusTheBull
Mulan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 112L
1,583 Elo+
Solo
Artemis
Artemis
DarkFlame592
Artemis
Level 129
God Stats
0W - 4L
1,332 SR
Queue Stats
208W - 200L
1,525 Elo+
Solo
Chang'e
Chang'e
DodgeNDive
Chang'e
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 157L
1,587 Elo+
Solo
Thoth
Thoth
im0nit
Thoth
Level 160
God Stats
1W - 3L
1,428 SR
Queue Stats
410W - 429L
1,568 Elo+
Solo
King Arthur
King Arthur
tirezz
King Arthur
Level 140
God Stats
0W - 5L
1,052 SR
Queue Stats
336W - 348L
1,548 Elo+
Solo
Team Averages
Level 139
1,363 SR
1,562 Elo+

VS

Team Averages
Level 141
1,495 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EtherealShadow
Xbalanque
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,230 Elo+
Solo
Cabrakan
Cabrakan
GigantHorizont
Cabrakan
Level 160
God Stats
9W - 6L
1,646 SR
Queue Stats
620W - 625L
1,552 Elo+
Solo
Ullr
Ullr
Vulcαn
Ullr
Level 160
God Stats
1W - 1L
1,298 SR
Queue Stats
201W - 182L
1,615 Elo+
Solo
Ra
Ra
Τurtwig
Ra
Level 100
God Stats
6W - 5L
1,533 SR
Queue Stats
416W - 337L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
8,317
640
9,726
20,133
22,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
DarkFlame592
Artemis
17
9 / 4 / 6
9,926
764
21,956
13,073
7,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DodgeNDive
Chang'e
15
0 / 3 / 13
8,058
620
9,544
12,824
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
im0nit
Thoth
17
4 / 7 / 8
10,290
792
17,891
13,195
6,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
tirezz
King Arthur
15
1 / 6 / 13
8,212
632
8,004
18,133
15,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 4 / 16
9,600
738
7,757
18,333
32,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
EtherealShadow
Xbalanque
19
11 / 4 / 12
11,712
901
26,396
18,366
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
16
1 / 4 / 17
9,673
744
4,290
27,021
31,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
Vulcαn
Ullr
18
6 / 2 / 15
10,434
803
14,452
12,201
7,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 17
10,548
811
18,818
14,348
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
15
Kills
26
26
Deaths
16
50
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
16
2.5
L
1
6
10
1
L
Artemis
DarkFlame592
Artemis
9
4
6
3
L
Chang'e
DodgeNDive
Chang'e
0
3
13
2.17
W
Xbalanque
EtherealShadow
Xbalanque
11
4
12
4.25
W
Cabrakan
1
4
17
2.38
W
Ullr
Vulcαn
Ullr
6
2
15
6.75
L
Thoth
im0nit
Thoth
4
7
8
1.14
L
King Arthur
tirezz
King Arthur
1
6
13
1.25
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,121
Damage
71,713
77,358
Taken
90,269
57,582
Mitigated
91,582
22,877
Healing
40,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,757
816
1,812
1,403
18,333
32,534
313
3,627
14,706
15,206
0
L
9,726
500
1,698
2,161
20,133
22,079
0
6,615
13,518
0
14,820
L
Artemis
DarkFlame592
Artemis
21,956
7,743
0
1,775
13,073
7,596
102
6,462
6,611
0
35,716
L
Chang'e
DodgeNDive
Chang'e
9,544
229
7,113
4,956
12,824
6,369
68
4,315
8,509
19,877
0
W
Xbalanque
EtherealShadow
Xbalanque
26,396
11,369
2,505
5,003
18,366
10,729
4,712
6,571
11,795
0
55,711
W
Cabrakan
4,290
403
1,934
8,434
27,021
31,255
25
7,688
19,333
7,196
0
W
Ullr
Vulcαn
Ullr
14,452
6,275
402
2,062
12,201
7,728
2,649
4,204
7,997
0
25,794
L
Thoth
im0nit
Thoth
17,891
596
1,123
604
13,195
6,447
18
5,255
7,940
37,064
0
L
King Arthur
tirezz
King Arthur
8,004
492
1,221
2,226
18,133
15,091
0
8,218
9,915
0
15,538
W
18,818
1,584
11,081
6,195
14,348
9,336
703
5,345
8,495
46,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
51,967
116
Minions Killed
148
0
Camps Cleared
0
982,039
Distance Traveled
1,104,992
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,600
738
8
1
0
238,785
1
L
Mulan
8,317
640
6
0
0
188,298
5
L
Artemis
9,926
764
39
3
0
169,177
0
L
Chang'e
8,058
620
25
2
0
233,821
0
W
Xbalanque
11,712
901
55
4
0
215,741
4
W
Cabrakan
9,673
744
3
0
0
180,285
1
W
Ullr
10,434
803
16
1
0
228,026
1
L
Thoth
10,290
792
43
3
0
189,926
3
L
King Arthur
8,212
632
3
0
0
200,817
1
W
Ra
10,548
811
66
5
0
242,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role