Player Matchup

Cupid
Cupid
IMaxximusl
Cupid
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
217W - 65L
1,788 Elo+
Party 1
Ah Puch
Ah Puch
l-_LuChInOdDaUs_
Ah Puch
Level 155
God Stats
2W - 0L
1,684 SR
Queue Stats
188W - 50L
1,772 Elo+
Party 1
Serqet
Serqet
lX-M3LL0W-Xl
Serqet
Level 156
God Stats
2W - 1L
1,565 SR
Queue Stats
237W - 76L
1,795 Elo+
Party 1
Team Averages
Level 157
1,655 SR
1,785 Elo+

VS

Team Averages
Level 56
1,516 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
PlyssenTheRipper
Cerberus
Level 66
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ShockZie--
Ah Puch
Level 39
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 1 / 11
8,347
835
8,194
8,337
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 2 / 8
9,073
907
11,205
8,725
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
12
6 / 3 / 10
8,223
822
10,265
11,375
10,886
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 1
7,771
777
6,822
10,662
3,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 7 / 6
7,026
703
4,990
12,905
9,310
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
ShockZie--
Ah Puch
10
1 / 6 / 3
6,744
674
5,425
9,288
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
6
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
W
Cupid
4
1
11
9.5
L
0
7
6
0.43
L
Ah Puch
ShockZie--
Ah Puch
1
6
3
0.42
W
7
2
8
5.5
W
Serqet
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
17,237
28,437
Taken
32,855
18,724
Mitigated
16,772
6,647
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,822
2,424
0
1,269
10,662
3,978
0
3,105
7,081
0
26,054
W
Cupid
8,194
3,295
610
2,570
8,337
4,096
0
2,779
5,558
25
31,389
L
4,990
373
0
1,263
12,905
9,310
0
5,431
7,224
12,022
0
L
Ah Puch
ShockZie--
Ah Puch
5,425
608
0
0
9,288
3,484
15
3,032
6,028
9,146
0
W
11,205
475
0
3,173
8,725
3,742
1,009
4,879
3,846
30,977
0
W
Serqet
10,265
2,481
0
294
11,375
10,886
0
3,067
8,308
227
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
21,541
131
Minions Killed
82
7
Camps Cleared
2
555,498
Distance Traveled
552,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,771
777
49
5
2
175,324
2
W
Cupid
8,347
835
76
8
3
192,441
3
L
Cerberus
7,026
703
23
2
0
191,922
3
L
Ah Puch
6,744
674
10
1
0
185,745
2
W
Ah Puch
9,073
907
47
5
4
178,418
0
W
Serqet
8,223
822
8
1
0
184,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role