Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Iambigdamge
Ravana
Level 160
God Stats
37W - 31L
1,678 SR
Queue Stats
623W - 644L
1,559 Elo+
Party 2
Set
Set
linesofchaos
Set
Level 159
God Stats
2W - 1L
1,857 SR
Queue Stats
321W - 256L
1,600 Elo+
Party 2
Team Averages
Level 159
1,678 SR
1,553 Elo+

VS

Team Averages
Level 132
1,680 SR
1,327 Elo+
Anubis
Anubis
Wrevol
Anubis
Level 109
God Stats
3W - 1L
1,642 SR
Queue Stats
6W - 10L
1,546 Elo+
Solo
Achilles
Achilles
XxElderGod1xX
Achilles
Level 147
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Ao Kuang
Ao Kuang
veuse
Ao Kuang
Level 140
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 6 / 6
9,780
699
17,126
16,539
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
14
3 / 8 / 5
9,571
684
12,525
20,698
13,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 8 / 4
9,788
699
11,642
17,257
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Wrevol
Anubis
14
3 / 7 / 11
9,887
706
10,199
14,046
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
XxElderGod1xX
Achilles
17
9 / 1 / 10
11,616
830
19,330
18,304
15,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
veuse
Ao Kuang
16
10 / 3 / 11
11,627
831
19,557
25,679
11,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
22
22
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
6
1
L
Ravana
3
8
5
0.69
W
Anubis
Wrevol
Anubis
3
7
11
1.21
W
Achilles
XxElderGod1xX
Achilles
9
1
10
14
L
4
8
4
0.75
W
Ao Kuang
veuse
Ao Kuang
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
49,086
54,494
Taken
58,029
35,374
Mitigated
34,003
11,162
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,126
5,789
0
5,827
16,539
7,676
846
9,201
7,338
40,232
4,550
L
Ravana
12,525
4,671
0
2,805
20,698
13,228
282
10,829
9,869
0
32,658
W
Anubis
Wrevol
Anubis
10,199
335
0
2,637
14,046
7,008
1,040
3,288
10,373
33,910
0
W
Achilles
XxElderGod1xX
Achilles
19,330
7,102
0
6,010
18,304
15,790
252
5,551
12,419
465
41,107
L
11,642
4,691
0
2,530
17,257
14,470
124
10,565
6,692
0
24,521
W
Ao Kuang
veuse
Ao Kuang
19,557
4,900
0
12,673
25,679
11,205
1,598
7,389
17,938
46,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
33,130
137
Minions Killed
138
4
Camps Cleared
9
667,607
Distance Traveled
731,246
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,780
699
61
4
1
219,220
5
L
Ravana
9,571
684
36
3
2
219,195
4
W
Anubis
9,887
706
43
3
0
216,330
5
W
Achilles
11,616
830
44
3
2
285,866
2
L
Set
9,788
699
40
3
1
229,192
1
W
Ao Kuang
11,627
831
51
4
7
229,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role