Player Matchup

Atlas
Atlas
Kajingoo
Atlas
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,269 Elo+
Party 1
Merlin
Merlin
LFSV
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,269 Elo+
Party 1
Shiva
Shiva
Toads59
Shiva
Level 105
God Stats
0W - 4L
1,123 SR
Queue Stats
31W - 45L
1,413 Elo+
Party 1
Team Averages
Level 60
1,374 SR
1,317 Elo+

VS

Team Averages
Level 149
1,472 SR
1,527 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DinoJV
Susano
Level 128
God Stats
2W - 1L
1,415 SR
Queue Stats
231W - 293L
1,405 Elo+
Solo
Xbalanque
Xbalanque
VukitO
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 38L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kajingoo
Atlas
12
0 / 6 / 4
8,472
565
6,232
22,015
21,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
LFSV
Merlin
14
1 / 7 / 3
9,236
616
11,068
15,375
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Toads59
Shiva
13
3 / 7 / 1
9,241
616
10,127
18,148
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 1 / 11
12,325
822
20,147
12,687
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
DinoJV
Susano
14
4 / 0 / 9
10,779
719
4,511
6,899
2,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
VukitO
Xbalanque
18
8 / 3 / 12
11,898
793
24,714
16,363
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
20
20
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
1
11
13.5
W
Susano
DinoJV
Susano
4
0
9
8.5
L
Atlas
Kajingoo
Atlas
0
6
4
0.33
L
Merlin
LFSV
Merlin
1
7
3
0.36
L
Shiva
Toads59
Shiva
3
7
1
0.5
W
Xbalanque
VukitO
Xbalanque
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,427
Damage
49,372
55,538
Taken
35,949
37,221
Mitigated
17,702
3,837
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,147
2,296
794
3,817
12,687
6,033
383
5,906
6,605
58,772
0
W
Susano
DinoJV
Susano
4,511
596
0
1,014
6,899
2,698
0
3,016
3,792
0
16,045
L
Atlas
Kajingoo
Atlas
6,232
2,467
0
0
22,015
21,109
0
8,587
12,896
21,621
0
L
Merlin
LFSV
Merlin
11,068
877
0
260
15,375
4,280
0
4,590
10,507
45,445
0
L
Shiva
Toads59
Shiva
10,127
1,431
1,100
2,477
18,148
11,832
0
5,920
11,988
0
25,750
W
Xbalanque
VukitO
Xbalanque
24,714
14,904
0
3,016
16,363
8,971
2,461
8,742
7,485
0
61,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
35,002
137
Minions Killed
175
2
Camps Cleared
10
760,149
Distance Traveled
810,787
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,325
822
78
5
5
288,215
3
W
Susano
10,779
719
32
2
2
236,587
2
L
Atlas
8,472
565
22
1
0
272,127
5
L
Merlin
9,236
616
75
5
1
233,486
0
L
Shiva
9,241
616
40
3
1
254,536
3
W
Xbalanque
11,898
793
65
4
3
285,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role