Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NiceSkin
He Bo
Level 159
God Stats
10W - 29L
1,340 SR
Queue Stats
380W - 375L
1,492 Elo+
Solo
Persephone
Persephone
itsDominicM
Persephone
Level 72
God Stats
2W - 3L
1,545 SR
Queue Stats
66W - 61L
1,587 Elo+
Party 3
Yemoja
Yemoja
shoelessjoe123
Yemoja
Level 131
God Stats
11W - 12L
1,342 SR
Queue Stats
379W - 400L
1,506 Elo+
Solo
Chiron
Chiron
slayer house17
Chiron
Level 110
God Stats
24W - 16L
1,650 SR
Queue Stats
250W - 236L
1,620 Elo+
Party 3
Team Averages
Level 107
1,475 SR
1,541 Elo+

VS

Team Averages
Level 83
1,549 SR
1,529 Elo+
Geb
Geb
EINSTEINFLA
Geb
Level 83
God Stats
15W - 17L
1,500 SR
Queue Stats
312W - 300L
1,505 Elo+
Solo
Hun Batz
Hun Batz
KINGPIN47
Hun Batz
Level 89
God Stats
10W - 8L
1,575 SR
Queue Stats
374W - 370L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
KingSteezy47
Guan Yu
Level 109
God Stats
49W - 25L
1,667 SR
Queue Stats
470W - 459L
1,566 Elo+
Party 2
Chiron
Chiron
tapoutom
Chiron
Level 67
God Stats
5W - 7L
1,438 SR
Queue Stats
378W - 375L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
yumbies
Baron Samedi
Level 69
God Stats
9W - 8L
1,567 SR
Queue Stats
475W - 473L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 6 / 2
9,686
538
12,720
18,824
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
NiceSkin
He Bo
13
3 / 6 / 2
8,706
484
10,640
13,184
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
itsDominicM
Persephone
14
3 / 4 / 2
9,642
536
11,069
13,554
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 1
8,047
447
3,597
17,435
13,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 4 / 0
8,804
489
9,725
14,572
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
9,997
555
4,496
15,245
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
KINGPIN47
Hun Batz
16
4 / 4 / 10
9,936
552
12,197
18,086
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
KingSteezy47
Guan Yu
15
5 / 5 / 6
10,192
566
13,458
23,751
27,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
tapoutom
Chiron
18
4 / 1 / 4
10,878
604
12,793
11,580
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
yumbies
Baron Samedi
17
6 / 2 / 6
10,617
590
14,738
12,113
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
11
Kills
22
22
Deaths
12
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
2
0.67
W
3
0
12
9
W
Hun Batz
KINGPIN47
Hun Batz
4
4
10
2.25
W
Guan Yu
KingSteezy47
Guan Yu
5
5
6
1.6
L
He Bo
NiceSkin
He Bo
3
6
2
0.67
L
Persephone
itsDominicM
Persephone
3
4
2
1
L
1
2
1
0.75
L
1
4
0
0.25
W
Chiron
tapoutom
Chiron
4
1
4
6
W
Baron Samedi
yumbies
Baron Samedi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
57,682
77,569
Taken
80,775
38,663
Mitigated
58,205
26,119
Healing
38,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,720
4,062
0
9,775
18,824
10,687
708
4,301
13,726
0
67,533
W
4,496
581
2,652
3,869
15,245
11,672
60
4,135
11,110
14,918
3,289
W
Hun Batz
KINGPIN47
Hun Batz
12,197
5,086
0
6,501
18,086
8,125
282
7,173
10,913
0
80,147
W
Guan Yu
KingSteezy47
Guan Yu
13,458
2,051
3,070
11,893
23,751
27,385
1,009
6,735
17,016
0
61,749
L
He Bo
NiceSkin
He Bo
10,640
866
0
3,594
13,184
3,618
0
2,269
10,724
58,100
0
L
Persephone
itsDominicM
Persephone
11,069
931
0
2,445
13,554
5,079
0
7,916
5,547
72,728
0
L
3,597
913
2,045
3,269
17,435
13,505
0
3,538
13,749
18,342
2,833
L
9,725
3,760
495
4,496
14,572
5,774
0
684
13,809
0
76,696
W
Chiron
tapoutom
Chiron
12,793
7,056
1,057
4,638
11,580
4,950
1,353
1,490
10,083
0
110,982
W
Baron Samedi
yumbies
Baron Samedi
14,738
2,015
1,367
3,181
12,113
6,073
683
6,178
5,935
88,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
51,620
483
Minions Killed
530
0
Camps Cleared
0
1,607,296
Distance Traveled
1,755,786
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,686
538
107
6
0
311,898
3
W
Geb
9,997
555
23
1
0
373,404
12
W
Hun Batz
9,936
552
114
6
0
395,178
4
W
Guan Yu
10,192
566
87
5
0
328,906
1
L
He Bo
8,706
484
100
6
0
317,535
5
L
Persephone
9,642
536
120
7
0
321,757
0
L
Yemoja
8,047
447
33
2
0
349,649
6
L
Chiron
8,804
489
123
7
0
306,457
2
W
Chiron
10,878
604
174
10
0
316,038
6
W
Baron Samedi
10,617
590
132
7
0
342,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role