Player Matchup

Yemoja
Yemoja
CrusificCC
Yemoja
Level 109
God Stats
1W - 0L
1,190 SR
Queue Stats
47W - 59L
1,459 Elo+
Solo
Arachne
Arachne
DRxFEELGOODxxx
Arachne
Level 127
God Stats
12W - 10L
1,633 SR
Queue Stats
445W - 543L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
DrTNT1
Xbalanque
Level 67
God Stats
14W - 10L
1,557 SR
Queue Stats
192W - 191L
1,440 Elo+
Solo
Eset
Eset
Eric1206
Eset
Level 109
God Stats
3W - 7L
1,352 SR
Queue Stats
103W - 120L
1,437 Elo+
Solo
Anubis
Anubis
Palmpilot7133
Anubis
Level 107
God Stats
2W - 1L
1,517 SR
Queue Stats
164W - 218L
1,396 Elo+
Party 1
Team Averages
Level 104
1,450 SR
1,435 Elo+

VS

Team Averages
Level 121
1,556 SR
1,472 Elo+
Mercury
Mercury
Jay__1246
Mercury
Level 126
God Stats
4W - 2L
1,587 SR
Queue Stats
114W - 110L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Lil_pollo408
Gilgamesh
Level 63
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Pig Hands
Baron Samedi
Level 134
God Stats
67W - 67L
1,558 SR
Queue Stats
463W - 502L
1,456 Elo+
Solo
Skadi
Skadi
Toki947422
Skadi
Level 157
God Stats
2W - 3L
1,403 SR
Queue Stats
199W - 201L
1,476 Elo+
Solo
Shiva
Shiva
niz monkey
Shiva
Level 125
God Stats
50W - 57L
1,509 SR
Queue Stats
380W - 419L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrusificCC
Yemoja
5
0 / 1 / 0
3,167
633
633
2,035
1,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
1 / 0 / 0
3,362
672
1,316
3,003
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
DrTNT1
Xbalanque
5
0 / 0 / 0
3,148
630
1,484
2,318
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
5
0 / 0 / 0
3,262
652
1,303
1,719
570
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,770
754
774
1,939
755
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jay__1246
Mercury
5
1 / 1 / 1
3,530
706
1,525
4,002
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Lil_pollo408
Gilgamesh
4
0 / 0 / 1
2,801
560
335
1,758
724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Pig Hands
Baron Samedi
5
0 / 0 / 0
3,273
655
1,151
2,299
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
1
0 / 0 / 0
2,415
483
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
6
1 / 0 / 0
3,060
612
958
2,933
1,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CrusificCC
Yemoja
0
1
0
0
W
1
0
0
1
W
Xbalanque
DrTNT1
Xbalanque
0
0
0
0
W
Eset
0
0
0
0
L
Mercury
Jay__1246
Mercury
1
1
1
1.5
L
Gilgamesh
Lil_pollo408
Gilgamesh
0
0
1
0.5
W
0
1
1
0.5
L
Baron Samedi
Pig Hands
Baron Samedi
0
0
0
0
L
Skadi
0
0
0
0
L
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,510
Damage
3,969
11,014
Taken
10,992
3,770
Mitigated
4,183
4,904
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CrusificCC
Yemoja
633
269
530
296
2,035
1,000
0
0
2,035
6,836
1,362
W
1,316
1,067
0
1,040
3,003
912
0
242
2,761
0
12,267
W
Xbalanque
DrTNT1
Xbalanque
1,484
682
0
1,141
2,318
533
195
0
2,318
0
14,089
W
Eset
1,303
125
0
1,062
1,719
570
0
909
810
15,473
0
L
Mercury
Jay__1246
Mercury
1,525
862
0
968
4,002
1,021
0
545
3,457
0
15,638
L
Gilgamesh
Lil_pollo408
Gilgamesh
335
113
0
561
1,758
724
0
582
1,176
0
3,404
W
774
175
0
835
1,939
755
774
0
1,939
19,886
0
L
Baron Samedi
Pig Hands
Baron Samedi
1,151
112
95
1,045
2,299
879
0
1,000
1,299
14,069
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
958
0
166
621
2,933
1,559
0
441
2,492
0
11,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,709
Gold Earned
15,079
137
Minions Killed
87
0
Camps Cleared
0
427,980
Distance Traveled
377,504
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,167
633
12
2
0
82,791
0
W
Arachne
3,362
672
27
5
0
90,169
0
W
Xbalanque
3,148
630
32
6
0
79,896
1
W
Eset
3,262
652
25
5
0
96,269
2
L
Mercury
3,530
706
35
7
0
110,710
1
L
Gilgamesh
2,801
560
5
1
0
78,296
0
W
Anubis
3,770
754
41
8
0
78,855
2
L
Baron Samedi
3,273
655
32
6
0
82,393
1
L
Skadi
2,415
483
0
0
0
8,820
0
L
Shiva
3,060
612
15
3
0
97,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role