Player Matchup

Neith
Neith
Kdenbeach
Neith
Level 16
God Stats
49W - 27L
1,529 SR
Queue Stats
69W - 53L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Led ZeppelinVII
Baron Samedi
Level 106
God Stats
10W - 13L
1,357 SR
Queue Stats
407W - 369L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
SovietAggresion
Sun Wukong
Level 79
God Stats
6W - 6L
1,469 SR
Queue Stats
259W - 228L
1,552 Elo+
Party 2
Team Averages
Level 67
1,452 SR
1,536 Elo+

VS

Team Averages
Level 59
1,391 SR
1,540 Elo+
Heimdallr
Heimdallr
Ashendingo
Heimdallr
Level 69
God Stats
0W - 3L
1,172 SR
Queue Stats
130W - 82L
1,599 Elo+
Party 1
Baba Yaga
Baba Yaga
PainJustPain
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 171L
1,533 Elo+
Party 1
Atlas
Atlas
WezBanco
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kdenbeach
Neith
16
7 / 1 / 10
12,648
703
12,673
12,823
5,166
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Led ZeppelinVII
Baron Samedi
20
8 / 1 / 13
13,821
768
26,255
19,261
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
SovietAggresion
Sun Wukong
18
6 / 0 / 15
12,908
717
15,123
26,143
23,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashendingo
Heimdallr
15
1 / 6 / 0
10,630
591
18,402
15,315
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
PainJustPain
Baba Yaga
16
1 / 5 / 1
11,302
628
17,799
20,001
9,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
WezBanco
Atlas
14
0 / 10 / 1
11,075
615
5,067
26,763
36,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
2
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ashendingo
Heimdallr
1
6
0
0.17
W
Neith
Kdenbeach
Neith
7
1
10
12
W
Baron Samedi
Led ZeppelinVII
Baron Samedi
8
1
13
14.5
L
Baba Yaga
PainJustPain
Baba Yaga
1
5
1
0.3
W
Sun Wukong
SovietAggresion
Sun Wukong
6
0
15
13.5
L
Atlas
WezBanco
Atlas
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,051
Damage
41,268
58,227
Taken
62,079
38,290
Mitigated
53,756
28,309
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ashendingo
Heimdallr
18,402
7,654
0
1,573
15,315
7,069
1,202
8,270
7,045
0
51,344
W
Neith
Kdenbeach
Neith
12,673
7,982
0
3,887
12,823
5,166
2,093
6,852
5,971
0
37,433
W
Baron Samedi
Led ZeppelinVII
Baron Samedi
26,255
2,391
3,868
9,823
19,261
9,477
705
8,903
10,358
83,725
0
L
Baba Yaga
PainJustPain
Baba Yaga
17,799
1,297
162
4,424
20,001
9,834
0
5,179
14,822
57,863
0
W
Sun Wukong
SovietAggresion
Sun Wukong
15,123
2,158
0
10,731
26,143
23,647
384
9,170
16,973
0
44,799
L
Atlas
WezBanco
Atlas
5,067
1,715
0
1,053
26,763
36,853
407
13,161
13,602
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
33,007
214
Minions Killed
151
7
Camps Cleared
7
1,080,045
Distance Traveled
860,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,630
591
71
4
3
304,191
2
W
Neith
12,648
703
45
3
1
278,988
0
W
Baron Samedi
13,821
768
107
6
4
316,762
5
L
Baba Yaga
11,302
628
59
3
3
325,449
3
W
Sun Wukong
12,908
717
62
3
2
484,295
0
L
Atlas
11,075
615
21
1
1
231,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role