Player Matchup

Hades
Hades
Forzenrizen
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,484 Elo+
Party 4
Fafnir
Fafnir
Gutterfiend88
Fafnir
Level 85
God Stats
78W - 80L
1,552 SR
Queue Stats
391W - 418L
1,447 Elo+
Solo
Tiamat
Tiamat
Lazyking77
Tiamat
Level 147
God Stats
17W - 15L
1,570 SR
Queue Stats
340W - 316L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
NenBard
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,420 Elo+
Party 4
Thor
Thor
SexPanda76
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,515 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,473 Elo+

VS

Team Averages
Level 73
1,548 SR
1,460 Elo+
Thanatos
Thanatos
FrostedAoE
Thanatos
Level 3
God Stats
2W - 0L
1,503 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Horus
Horus
JMGbars
Horus
Level 83
God Stats
4W - 1L
1,576 SR
Queue Stats
342W - 251L
1,705 Elo+
Party 3
Ullr
Ullr
MrDredd
Ullr
Level 131
God Stats
1W - 0L
1,382 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 2
Cthulhu
Cthulhu
NoMoShow
Cthulhu
Level 41
God Stats
37W - 11L
1,778 SR
Queue Stats
117W - 59L
1,703 Elo+
Party 3
Kukulkan
Kukulkan
beast0986
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,608
506
15,117
18,895
10,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 3
9,059
477
5,185
16,534
21,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Lazyking77
Tiamat
13
4 / 3 / 3
8,384
441
11,916
12,295
9,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
NenBard
Hou Yi
10
0 / 0 / 1
7,148
376
2,783
5,126
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 4
8,827
465
9,239
13,815
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrostedAoE
Thanatos
14
2 / 8 / 2
8,334
439
3,655
16,921
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
JMGbars
Horus
16
2 / 1 / 4
10,112
532
11,721
17,683
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
MrDredd
Ullr
15
2 / 1 / 2
9,482
499
8,852
12,576
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
NoMoShow
Cthulhu
13
1 / 0 / 4
9,112
480
11,134
16,357
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
beast0986
Kukulkan
15
1 / 3 / 3
8,976
472
13,462
15,575
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
8
8
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Thanatos
FrostedAoE
Thanatos
2
8
2
0.38
L
2
0
3
3.5
W
Horus
JMGbars
Horus
2
1
4
4
L
Tiamat
Lazyking77
Tiamat
4
3
3
1.83
W
Ullr
MrDredd
Ullr
2
1
2
3
L
Hou Yi
NenBard
Hou Yi
0
0
1
0.5
W
Cthulhu
NoMoShow
Cthulhu
1
0
4
3
L
5
2
4
3.5
W
Kukulkan
beast0986
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
48,824
66,665
Taken
79,112
49,006
Mitigated
52,114
25,245
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,117
2,395
277
8,759
18,895
10,343
0
4,993
13,085
81,289
0
W
Thanatos
FrostedAoE
Thanatos
3,655
929
0
9,002
16,921
7,437
0
7,287
9,338
0
49,749
L
5,185
940
886
6,287
16,534
21,910
0
7,199
9,133
26,546
0
W
Horus
JMGbars
Horus
11,721
4,575
1,620
4,999
17,683
17,527
41
7,535
10,146
0
85,690
L
Tiamat
Lazyking77
Tiamat
11,916
844
0
2,823
12,295
9,173
128
6,663
5,460
53,465
0
W
Ullr
MrDredd
Ullr
8,852
3,551
0
4,721
12,576
5,592
1,878
1,839
10,729
0
75,434
L
Hou Yi
NenBard
Hou Yi
2,783
1,305
0
2,021
5,126
1,757
0
1,215
3,911
0
37,598
W
Cthulhu
NoMoShow
Cthulhu
11,134
1,995
550
2,599
16,357
14,629
22
8,201
7,719
48,370
0
L
9,239
2,425
0
4,192
13,815
5,823
0
4,846
8,918
0
47,445
W
Kukulkan
beast0986
Kukulkan
13,462
1,589
0
4,454
15,575
6,929
504
6,662
8,779
80,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
46,016
447
Minions Killed
572
0
Camps Cleared
0
1,545,355
Distance Traveled
1,832,233
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,608
506
157
8
0
323,782
3
W
Thanatos
8,334
439
88
5
0
374,786
4
L
Fafnir
9,059
477
34
2
0
365,073
3
W
Horus
10,112
532
147
8
0
354,167
1
L
Tiamat
8,384
441
105
6
0
352,807
3
W
Ullr
9,482
499
135
7
0
377,165
4
L
Hou Yi
7,148
376
76
4
0
175,063
1
W
Cthulhu
9,112
480
65
3
0
355,345
3
L
Thor
8,827
465
75
4
0
328,630
5
W
Kukulkan
8,976
472
137
7
0
370,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role