Player Matchup

Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 66
God Stats
49W - 60L
1,390 SR
Queue Stats
65W - 71L
1,329 Elo+
Solo
Nox
Nox
CAROL FADEL
Nox
Level 119
God Stats
10W - 18L
1,356 SR
Queue Stats
21W - 35L
1,264 Elo+
Solo
Olorun
Olorun
LiamS597
Olorun
Level 88
God Stats
3W - 1L
1,839 SR
Queue Stats
46W - 30L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
Level 106
God Stats
5W - 1L
1,656 SR
Queue Stats
27W - 26L
1,326 Elo+
Solo
Fenrir
Fenrir
angel ep
Fenrir
Level 59
God Stats
9W - 4L
1,598 SR
Queue Stats
189W - 186L
1,369 Elo+
Solo
Team Averages
Level 88
1,568 SR
1,358 Elo+

VS

Team Averages
Level 92
1,493 SR
1,343 Elo+
Bakasura
Bakasura
Freyas_Haven
Bakasura
Level 60
God Stats
1W - 1L
1,648 SR
Queue Stats
53W - 64L
1,326 Elo+
Party 1
Zeus
Zeus
PickleRyick
Zeus
Level 96
God Stats
0W - 2L
1,048 SR
Queue Stats
46W - 62L
1,317 Elo+
Party 1
Erlang Shen
Erlang Shen
Semmi_400
Erlang Shen
Level 128
God Stats
4W - 6L
1,533 SR
Queue Stats
71W - 59L
1,388 Elo+
Solo
Mulan
Mulan
TTV_SoKo_NA
Mulan
Level 83
God Stats
8W - 3L
1,801 SR
Queue Stats
167W - 170L
1,328 Elo+
Solo
Medusa
Medusa
Tallent74
Medusa
Level 91
God Stats
1W - 2L
1,435 SR
Queue Stats
114W - 107L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmodeuslust
Danzaburou
14
1 / 5 / 7
8,570
476
7,027
15,894
6,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 5
8,459
470
3,388
6,314
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
LiamS597
Olorun
17
4 / 0 / 6
10,347
575
11,870
9,859
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
RH-Badman
Ah Muzen Cab
14
6 / 2 / 3
9,057
503
8,710
11,282
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
angel ep
Fenrir
15
5 / 2 / 8
9,435
524
11,274
15,853
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Freyas_Haven
Bakasura
13
2 / 5 / 2
7,892
438
4,360
20,319
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
7,840
436
8,321
7,220
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Semmi_400
Erlang Shen
11
3 / 4 / 2
8,056
448
8,764
15,792
10,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 0
7,918
440
6,216
13,146
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Tallent74
Medusa
14
2 / 2 / 4
9,057
503
10,441
12,536
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
9
9
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asmodeuslust
Danzaburou
1
5
7
0.9
W
2
0
5
4.5
L
Bakasura
Freyas_Haven
Bakasura
2
5
2
0.6
W
Olorun
LiamS597
Olorun
4
0
6
7
L
0
4
2
0.25
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
6
2
3
3.75
L
Erlang Shen
Semmi_400
Erlang Shen
3
4
2
1
L
2
3
0
0.67
L
Medusa
Tallent74
Medusa
2
2
4
2
W
Fenrir
angel ep
Fenrir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,269
Damage
38,102
59,202
Taken
69,013
24,982
Mitigated
36,548
25,619
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asmodeuslust
Danzaburou
7,027
2,545
0
3,681
15,894
6,351
664
2,784
13,032
0
57,688
W
3,388
33
0
2,718
6,314
2,812
1,113
3,040
3,214
50,302
0
L
Bakasura
Freyas_Haven
Bakasura
4,360
3,465
210
8,200
20,319
9,087
0
3,175
17,144
0
39,694
W
Olorun
LiamS597
Olorun
11,870
6,523
861
7,657
9,859
4,486
1,188
139
9,243
92,015
0
L
8,321
519
111
499
7,220
2,400
0
1,072
6,148
58,576
0
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
8,710
3,763
0
2,783
11,282
3,698
1,316
0
11,282
0
51,660
L
Erlang Shen
Semmi_400
Erlang Shen
8,764
6,037
0
5,176
15,792
10,270
0
2,602
13,190
0
42,757
L
6,216
925
0
2,272
13,146
9,682
0
6,369
6,777
0
40,372
L
Medusa
Tallent74
Medusa
10,441
3,999
188
2,232
12,536
5,109
0
2,040
10,496
0
71,647
W
Fenrir
angel ep
Fenrir
11,274
2,805
0
7,919
15,853
7,635
0
2,358
13,196
0
65,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
40,763
486
Minions Killed
480
0
Camps Cleared
0
1,687,357
Distance Traveled
1,567,618
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,570
476
75
4
0
326,705
0
W
Nox
8,459
470
89
5
0
333,761
0
L
Bakasura
7,892
438
86
5
0
333,594
0
W
Olorun
10,347
575
148
8
0
314,253
3
L
Zeus
7,840
436
105
6
0
316,290
3
W
Ah Muzen Cab
9,057
503
77
4
0
346,980
1
L
Erlang Shen
8,056
448
68
4
0
279,343
2
L
Mulan
7,918
440
82
5
0
302,083
1
L
Medusa
9,057
503
139
8
0
336,308
0
W
Fenrir
9,435
524
97
5
0
365,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role