Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Jclue15
Baron Samedi
Level 120
God Stats
19W - 10L
1,687 SR
Queue Stats
199W - 177L
1,510 Elo+
Party 4
Thor
Thor
LordNeguz
Thor
Level 128
God Stats
12W - 18L
1,568 SR
Queue Stats
179W - 168L
1,472 Elo+
Party 4
Ishtar
Ishtar
Poiron
Ishtar
Level 149
God Stats
4W - 7L
1,328 SR
Queue Stats
37W - 47L
1,695 Elo+
Solo
Team Averages
Level 129
1,517 SR
1,535 Elo+

VS

Team Averages
Level 101
1,490 SR
1,492 Elo+
Medusa
Medusa
Beastellar88
Medusa
Level 46
God Stats
7W - 7L
1,518 SR
Queue Stats
130W - 142L
1,470 Elo+
Party 1
Mercury
Mercury
CoolRunnings95
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,493 Elo+
Party 2
Bacchus
Bacchus
Dark_LightZZ47
Bacchus
Level 105
God Stats
1W - 2L
1,421 SR
Queue Stats
207W - 242L
1,437 Elo+
Solo
Merlin
Merlin
LockLaNok
Merlin
Level 124
God Stats
5W - 12L
1,510 SR
Queue Stats
695W - 691L
1,523 Elo+
Party 1
Loki
Loki
SkolasWolfKeII
Loki
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 107L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 2
6,685
608
7,481
9,698
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
 
Tyr
10
3 / 2 / 3
6,059
551
5,733
9,732
6,107
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Jclue15
Baron Samedi
12
4 / 0 / 2
7,111
646
4,899
4,088
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
10
3 / 0 / 1
6,575
598
3,492
7,009
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Poiron
Ishtar
12
3 / 1 / 0
6,637
603
3,302
6,676
2,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 2 / 1
6,123
557
3,542
7,714
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 0
4,844
440
2,696
10,130
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,388
490
5,352
8,774
8,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
LockLaNok
Merlin
11
0 / 3 / 0
6,035
549
2,764
6,054
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 1
5,219
474
3,544
7,468
2,182
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
4
5
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
2
1.5
W
Tyr
 
Tyr
3
2
3
2.25
L
Medusa
2
2
1
1.25
L
1
5
0
0.2
L
0
1
2
1
W
Baron Samedi
Jclue15
Baron Samedi
4
0
2
5
L
Merlin
LockLaNok
Merlin
0
3
0
0
W
Thor
3
0
1
3.5
W
Ishtar
Poiron
Ishtar
3
1
0
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
17,898
37,203
Taken
40,140
17,783
Mitigated
19,592
18,513
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,481
1,279
271
5,415
9,698
4,466
294
4,115
5,051
46,325
0
W
Tyr
 
Tyr
5,733
840
0
3,499
9,732
6,107
0
719
8,947
0
29,625
L
Medusa
3,542
1,041
0
2,851
7,714
2,616
0
0
7,714
0
40,648
L
2,696
1,549
0
410
10,130
3,421
0
3,041
7,089
0
20,224
L
5,352
821
0
1,944
8,774
8,723
0
5,069
3,705
27,143
0
W
Baron Samedi
Jclue15
Baron Samedi
4,899
115
381
1,739
4,088
2,033
0
1,653
2,435
42,571
0
L
Merlin
LockLaNok
Merlin
2,764
136
0
1,286
6,054
2,650
0
3,168
2,886
45,543
0
W
Thor
3,492
989
0
4,120
7,009
2,690
0
997
5,978
0
40,220
W
Ishtar
Poiron
Ishtar
3,302
2,121
0
3,088
6,676
2,487
0
0
6,676
0
44,350
L
3,544
1,373
0
1,096
7,468
2,182
0
1,102
6,366
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
27,609
374
Minions Killed
292
0
Camps Cleared
0
1,095,360
Distance Traveled
1,062,382
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,685
608
85
8
0
178,858
3
W
Tyr
6,059
551
42
4
0
231,329
2
L
Medusa
6,123
557
78
7
0
208,682
4
L
Mercury
4,844
440
29
3
0
247,495
0
L
Bacchus
5,388
490
54
5
0
193,355
3
W
Baron Samedi
7,111
646
81
7
0
229,197
5
L
Merlin
6,035
549
86
8
0
179,149
2
W
Thor
6,575
598
89
8
0
250,384
1
W
Ishtar
6,637
603
77
7
0
205,592
5
L
Loki
5,219
474
45
4
0
233,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role