Player Matchup

Cthulhu
Cthulhu
GrundleHole
Cthulhu
Level 127
God Stats
15W - 12L
1,591 SR
Queue Stats
425W - 352L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
Nerpp
Ah Puch
Level 106
God Stats
18W - 6L
1,541 SR
Queue Stats
430W - 307L
1,541 Elo+
Party 2
Poseidon
Poseidon
fSnLancer
Poseidon
Level 60
God Stats
27W - 46L
1,443 SR
Queue Stats
112W - 173L
1,468 Elo+
Solo
Medusa
Medusa
geason39
Medusa
Level 102
God Stats
1W - 1L
1,228 SR
Queue Stats
13W - 9L
1,511 Elo+
Solo
Thanatos
Thanatos
s3rtr4lidara
Thanatos
Level 65
God Stats
8W - 9L
1,500 SR
Queue Stats
135W - 148L
1,451 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,502 Elo+

VS

Team Averages
Level 62
1,459 SR
1,502 Elo+
Hachiman
Hachiman
AspiringMD
Hachiman
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Grovesvicious
Danzaburou
Level 87
God Stats
21W - 25L
1,512 SR
Queue Stats
425W - 506L
1,429 Elo+
Solo
Terra
Terra
IamZag
Terra
Level 65
God Stats
0W - 2L
1,257 SR
Queue Stats
71W - 66L
1,540 Elo+
Party 1
Yemoja
Yemoja
Thortwon123
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,461 Elo+
Party 1
Nox
Nox
UnawareCashew
Nox
Level 52
God Stats
7W - 7L
1,528 SR
Queue Stats
101W - 114L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrundleHole
Cthulhu
17
2 / 0 / 11
10,679
1,068
12,713
10,519
11,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Nerpp
Ah Puch
16
4 / 1 / 8
10,758
1,076
14,065
3,777
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
fSnLancer
Poseidon
16
2 / 1 / 10
10,296
1,030
10,312
5,308
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
geason39
Medusa
16
3 / 3 / 9
10,031
1,003
10,546
10,437
4,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
s3rtr4lidara
Thanatos
17
8 / 1 / 6
11,665
1,167
18,244
12,702
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AspiringMD
Hachiman
15
3 / 10 / 2
10,389
1,039
16,756
20,143
8,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Grovesvicious
Danzaburou
14
0 / 3 / 1
8,826
883
4,278
7,681
3,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
IamZag
Terra
15
2 / 2 / 3
10,566
1,057
5,394
19,982
21,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
15
0 / 1 / 1
10,122
1,012
3,697
10,401
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 3 / 4
10,036
1,004
9,549
13,017
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
19
Kills
6
6
Deaths
19
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AspiringMD
Hachiman
3
10
2
0.4
L
Danzaburou
Grovesvicious
Danzaburou
0
3
1
0.17
W
Cthulhu
GrundleHole
Cthulhu
2
0
11
7.5
L
Terra
IamZag
Terra
2
2
3
1.75
W
Ah Puch
Nerpp
Ah Puch
4
1
8
8
L
Yemoja
0
1
1
0.5
L
1
3
4
1
W
Poseidon
fSnLancer
Poseidon
2
1
10
7
W
Medusa
geason39
Medusa
3
3
9
2.5
W
Thanatos
s3rtr4lidara
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,880
Damage
39,674
42,743
Taken
71,224
25,765
Mitigated
50,138
16,290
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AspiringMD
Hachiman
16,756
7,514
0
986
20,143
8,303
0
8,992
11,151
0
32,918
L
Danzaburou
Grovesvicious
Danzaburou
4,278
2,504
0
554
7,681
3,598
0
4,688
2,993
0
9,205
W
Cthulhu
GrundleHole
Cthulhu
12,713
557
1,171
4,217
10,519
11,075
0
3,449
7,070
35,854
0
L
Terra
IamZag
Terra
5,394
845
2,244
1,986
19,982
21,237
0
10,618
9,364
12,464
0
W
Ah Puch
Nerpp
Ah Puch
14,065
399
0
498
3,777
1,251
0
3,126
651
30,319
0
L
Yemoja
3,697
1,324
1,003
2,016
10,401
10,992
0
5,456
4,945
14,884
0
L
9,549
1,405
0
104
13,017
6,008
0
7,336
5,681
33,932
0
W
Poseidon
fSnLancer
Poseidon
10,312
1,421
0
330
5,308
2,431
0
1,632
3,676
29,992
0
W
Medusa
geason39
Medusa
10,546
4,640
0
0
10,437
4,996
0
4,414
6,023
0
18,341
W
Thanatos
s3rtr4lidara
Thanatos
18,244
7,571
0
10,074
12,702
6,012
0
6,019
6,683
0
32,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
49,939
196
Minions Killed
179
11
Camps Cleared
4
1,013,078
Distance Traveled
770,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,389
1,039
42
4
0
160,453
1
L
Danzaburou
8,826
883
17
2
0
87,529
0
W
Cthulhu
10,679
1,068
48
5
0
215,519
2
L
Terra
10,566
1,057
17
2
2
185,267
0
W
Ah Puch
10,758
1,076
60
6
0
197,981
0
L
Yemoja
10,122
1,012
26
3
1
156,771
1
L
Nox
10,036
1,004
77
8
1
180,352
1
W
Poseidon
10,296
1,030
48
5
3
202,344
1
W
Medusa
10,031
1,003
6
1
2
173,412
0
W
Thanatos
11,665
1,167
34
3
6
223,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role