Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Azuless
Tsukuyomi
Level 78
God Stats
2W - 2L
1,728 SR
Queue Stats
174W - 113L
1,569 Elo+
Solo
Discordia
Discordia
ElCoveiro
Discordia
Level 157
God Stats
1W - 1L
1,237 SR
Queue Stats
175W - 224L
1,376 Elo+
Solo
Team Averages
Level 131
1,488 SR
1,482 Elo+

VS

Team Averages
Level 60
1,581 SR
1,338 Elo+
Terra
Terra
Kajingoo
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,295 Elo+
Party 1
Tiamat
Tiamat
LFSV
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,295 Elo+
Party 1
Rama
Rama
Toads59
Rama
Level 105
God Stats
0W - 1L
1,742 SR
Queue Stats
31W - 45L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 0 / 15
11,524
768
13,029
17,004
19,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Azuless
Tsukuyomi
16
12 / 1 / 8
11,892
793
21,228
16,303
8,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ElCoveiro
Discordia
16
3 / 0 / 16
10,930
729
17,727
9,428
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kajingoo
Terra
12
0 / 7 / 1
8,887
592
4,404
25,480
26,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
LFSV
Tiamat
12
0 / 7 / 1
8,516
568
8,442
16,878
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Toads59
Rama
12
1 / 7 / 0
8,782
585
9,114
16,214
6,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
1
1
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
15
13.5
W
Tsukuyomi
Azuless
Tsukuyomi
12
1
8
16
W
Discordia
ElCoveiro
Discordia
3
0
16
11
L
Terra
Kajingoo
Terra
0
7
1
0.07
L
Tiamat
LFSV
Tiamat
0
7
1
0.07
L
Rama
Toads59
Rama
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,984
Damage
21,960
42,735
Taken
58,572
32,341
Mitigated
42,612
15,993
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,029
1,361
0
8,199
17,004
19,547
634
5,664
11,340
962
50,945
W
Tsukuyomi
Azuless
Tsukuyomi
21,228
6,067
0
6,149
16,303
8,477
916
5,059
11,244
0
54,904
W
Discordia
ElCoveiro
Discordia
17,727
355
0
1,645
9,428
4,317
673
3,168
6,260
45,347
0
L
Terra
Kajingoo
Terra
4,404
846
3,303
3,696
25,480
26,411
0
5,291
19,476
11,596
0
L
Tiamat
LFSV
Tiamat
8,442
874
58
1,899
16,878
10,075
0
7,027
9,640
35,449
0
L
Rama
Toads59
Rama
9,114
8,012
0
840
16,214
6,126
0
5,583
10,413
0
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
26,185
209
Minions Killed
119
12
Camps Cleared
0
924,489
Distance Traveled
764,830
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,524
768
86
6
5
295,195
1
W
Tsukuyomi
11,892
793
59
4
3
334,471
6
W
Discordia
10,930
729
64
4
4
294,823
1
L
Terra
8,887
592
10
1
0
264,806
3
L
Tiamat
8,516
568
65
4
0
256,466
0
L
Rama
8,782
585
44
3
0
243,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role