Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JWiz411
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ThatBlackGuy985
King Arthur
Level 15
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 1
Team Averages
Level 48
1,501 SR
1,440 Elo+

VS

Team Averages
Level 90
1,562 SR
1,355 Elo+
Ymir
Ymir
NoShAd0wThymE
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,262 Elo+
Party 2
Neith
Neith
ThePudge01
Neith
Level 77
God Stats
27W - 35L
1,468 SR
Queue Stats
480W - 577L
1,389 Elo+
Solo
Merlin
Merlin
petra12343
Merlin
Level 129
God Stats
2W - 1L
1,717 SR
Queue Stats
34W - 54L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 4 / 1
7,629
694
7,877
12,212
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
JWiz411
Bastet
9
0 / 11 / 1
6,454
587
1,884
13,739
4,436
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ThatBlackGuy985
King Arthur
10
0 / 7 / 1
6,526
593
3,800
12,047
7,722
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 17
8,854
805
2,624
10,568
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
10 / 1 / 11
9,989
908
14,113
6,660
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
petra12343
Merlin
14
10 / 0 / 10
9,515
865
13,385
6,365
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
22
22
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
L
Bastet
JWiz411
Bastet
0
11
1
0.05
W
2
3
17
3.5
L
King Arthur
ThatBlackGuy985
King Arthur
0
7
1
0.07
W
Neith
10
1
11
15.5
W
Merlin
petra12343
Merlin
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
30,122
37,998
Taken
23,593
16,836
Mitigated
13,629
4,313
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,877
1,701
364
3,282
12,212
4,678
148
5,383
6,467
29,373
2,821
L
Bastet
JWiz411
Bastet
1,884
452
0
461
13,739
4,436
34
5,249
8,264
0
8,287
W
2,624
541
321
722
10,568
8,099
594
3,617
6,951
15,331
0
L
King Arthur
ThatBlackGuy985
King Arthur
3,800
691
0
206
12,047
7,722
0
4,756
6,990
0
11,225
W
Neith
14,113
5,921
0
1,477
6,660
2,853
1,005
2,340
4,320
0
41,596
W
Merlin
petra12343
Merlin
13,385
1,024
0
0
6,365
2,677
1,151
1,666
4,699
30,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,609
Gold Earned
28,358
76
Minions Killed
142
2
Camps Cleared
7
524,277
Distance Traveled
609,505
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,629
694
50
5
2
187,180
4
L
Bastet
6,454
587
16
1
0
165,227
0
W
Ymir
8,854
805
38
3
1
194,582
0
L
King Arthur
6,526
593
10
1
0
171,870
1
W
Neith
9,989
908
62
6
3
193,464
1
W
Merlin
9,515
865
42
4
3
221,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role