Player Matchup

Discordia
Discordia
BeLliGeReNtXKO
Discordia
Level 62
God Stats
2W - 2L
1,222 SR
Queue Stats
186W - 192L
1,425 Elo+
Solo
Cthulhu
Cthulhu
DoomlessPoem
Cthulhu
Level 122
God Stats
27W - 10L
1,652 SR
Queue Stats
251W - 245L
1,440 Elo+
Solo
Susano
Susano
IIIISynZIIII
Susano
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,455 Elo+
Party 2
Atlas
Atlas
IIIITempZIIII
Atlas
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 36L
1,294 Elo+
Party 2
Rama
Rama
R0CKET X JAY
Rama
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 15L
1,500 Elo+
Solo
Team Averages
Level 70
1,475 SR
1,423 Elo+

VS

Team Averages
Level 51
1,582 SR
1,319 Elo+
The Morrigan
The Morrigan
BossBeefy
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 256L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cuud
Cu Chulainn
Level 42
God Stats
6W - 7L
1,520 SR
Queue Stats
50W - 82L
1,335 Elo+
Solo
Neith
Neith
VergedeCiment
Neith
Level 35
God Stats
3W - 2L
1,912 SR
Queue Stats
31W - 49L
1,270 Elo+
Party 1
Nemesis
Nemesis
aBonlol
Nemesis
Level 108
God Stats
6W - 6L
1,477 SR
Queue Stats
59W - 51L
1,466 Elo+
Solo
Atlas
Atlas
yonne56
Atlas
Level 25
God Stats
5W - 7L
1,504 SR
Queue Stats
5W - 17L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeLliGeReNtXKO
Discordia
15
1 / 0 / 1
9,408
495
4,049
5,709
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DoomlessPoem
Cthulhu
16
1 / 0 / 5
10,168
535
11,654
14,267
11,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
17
7 / 3 / 2
10,794
568
10,129
15,485
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 4
10,038
528
8,387
22,306
16,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 2
9,973
525
14,489
15,926
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BossBeefy
The Morrigan
15
0 / 2 / 0
9,234
486
3,634
9,305
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Cuud
Cu Chulainn
16
1 / 2 / 0
9,310
490
8,968
18,052
14,182
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 0
7,978
420
10,275
10,330
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
aBonlol
Nemesis
11
0 / 5 / 0
7,094
373
4,616
15,301
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
yonne56
Atlas
11
0 / 4 / 1
7,975
420
10,687
17,028
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
3
4
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeLliGeReNtXKO
Discordia
1
0
1
1.5
L
The Morrigan
BossBeefy
The Morrigan
0
2
0
0
L
Cu Chulainn
Cuud
Cu Chulainn
1
2
0
0.5
W
Cthulhu
DoomlessPoem
Cthulhu
1
0
5
3.5
W
Susano
7
3
2
2.67
W
2
0
4
4
W
4
1
2
5
L
2
2
0
1
L
Nemesis
aBonlol
Nemesis
0
5
0
0
L
Atlas
yonne56
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
38,180
73,693
Taken
70,016
43,785
Mitigated
44,443
35,317
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeLliGeReNtXKO
Discordia
4,049
177
0
1,311
5,709
2,341
350
1,419
4,290
68,480
0
L
The Morrigan
BossBeefy
The Morrigan
3,634
480
0
850
9,305
4,050
212
3,874
5,385
85,683
1,171
L
Cu Chulainn
Cuud
Cu Chulainn
8,968
1,283
0
4,615
18,052
14,182
0
8,617
8,484
0
68,306
W
Cthulhu
DoomlessPoem
Cthulhu
11,654
1,627
388
7,344
14,267
11,094
47
274
13,993
69,602
0
W
Susano
10,129
3,080
0
6,145
15,485
7,447
684
417
15,068
0
91,640
W
8,387
3,803
69
11,490
22,306
16,346
426
7,580
14,726
29,392
0
W
14,489
11,432
0
8,570
15,926
6,557
2,508
4,126
11,800
0
117,990
L
10,275
4,329
0
3,519
10,330
5,140
0
3,409
6,921
0
42,442
L
Nemesis
aBonlol
Nemesis
4,616
1,902
34
6,332
15,301
7,153
0
2,517
12,580
0
42,785
L
Atlas
yonne56
Atlas
10,687
5,018
203
5,190
17,028
13,918
0
4,472
12,556
41,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
41,591
610
Minions Killed
462
0
Camps Cleared
0
1,700,141
Distance Traveled
1,624,528
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,408
495
110
6
0
316,435
4
L
The Morrigan
9,234
486
153
8
0
347,158
4
L
Cu Chulainn
9,310
490
112
6
0
336,856
8
W
Cthulhu
10,168
535
143
8
0
368,499
1
W
Susano
10,794
568
146
8
0
355,500
0
W
Atlas
10,038
528
23
1
0
346,100
0
W
Rama
9,973
525
188
10
0
313,607
3
L
Neith
7,978
420
84
4
0
326,700
6
L
Nemesis
7,094
373
74
4
0
294,163
0
L
Atlas
7,975
420
39
2
0
319,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role