Player Matchup

King Arthur
King Arthur
Dreicowoki
King Arthur
Level 160
God Stats
1W - 3L
1,151 SR
Queue Stats
273W - 259L
1,531 Elo+
Solo
Hades
Hades
John_Shot_First
Hades
Level 141
God Stats
5W - 2L
1,689 SR
Queue Stats
129W - 116L
1,596 Elo+
Solo
Artio
Artio
Raynier1480
Artio
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 157L
1,609 Elo+
Solo
Cliodhna
Cliodhna
TW_Holo
Cliodhna
Level 155
God Stats
3W - 6L
1,533 SR
Queue Stats
79W - 68L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
marc_desserres
Danzaburou
Level 140
God Stats
8W - 8L
1,545 SR
Queue Stats
84W - 77L
1,541 Elo+
Party 2
Team Averages
Level 149
1,484 SR
1,570 Elo+

VS

Team Averages
Level 121
1,697 SR
1,593 Elo+
Thoth
Thoth
Applejuicerr
Thoth
Level 108
God Stats
1W - 2L
1,709 SR
Queue Stats
939W - 835L
1,551 Elo+
Solo
Anhur
Anhur
Clopclop33299
Anhur
Level 66
God Stats
3W - 2L
1,574 SR
Queue Stats
291W - 300L
1,549 Elo+
Solo
Horus
Horus
Ragevin
Horus
Level 123
God Stats
10W - 10L
1,751 SR
Queue Stats
274W - 259L
1,606 Elo+
Party 1
Loki
Loki
oClassicMurphyo
Loki
Level 160
God Stats
37W - 25L
1,711 SR
Queue Stats
465W - 402L
1,694 Elo+
Party 1
Sobek
Sobek
petit noir 007
Sobek
Level 148
God Stats
1W - 1L
1,740 SR
Queue Stats
263W - 242L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dreicowoki
King Arthur
9
0 / 6 / 0
5,311
531
4,181
10,252
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 1
6,375
638
5,665
7,050
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 0 / 5
5,713
571
3,445
6,298
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
TW_Holo
Cliodhna
9
0 / 1 / 4
5,390
539
2,411
6,663
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
marc_desserres
Danzaburou
10
3 / 1 / 1
6,212
621
7,376
5,834
1,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,414
441
1,208
3,679
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 3 / 0
5,394
539
2,820
8,754
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ragevin
Horus
11
6 / 1 / 2
7,042
704
6,934
7,717
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 2
6,498
650
2,590
5,745
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 1
4,907
491
2,512
9,087
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
9
9
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
3
0
0.33
W
King Arthur
Dreicowoki
King Arthur
0
6
0
0
W
4
1
1
4.5
L
Horus
Ragevin
Horus
6
1
2
7
W
2
0
5
4.5
W
Cliodhna
TW_Holo
Cliodhna
0
1
4
2
W
Danzaburou
marc_desserres
Danzaburou
3
1
1
3.5
L
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
16,064
36,097
Taken
34,982
15,942
Mitigated
15,801
15,357
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
106
0
500
3,679
1,380
0
2,752
927
22,469
0
L
2,820
1,558
0
2,215
8,754
2,395
0
973
7,781
0
33,058
W
King Arthur
Dreicowoki
King Arthur
4,181
465
0
2,786
10,252
5,073
0
0
9,667
0
36,272
W
5,665
408
389
3,521
7,050
3,544
0
1,061
5,942
47,483
0
L
Horus
Ragevin
Horus
6,934
3,006
0
4,141
7,717
4,607
0
656
6,551
0
40,960
W
3,445
631
658
2,158
6,298
3,350
0
1,515
4,783
11,544
0
W
Cliodhna
TW_Holo
Cliodhna
2,411
397
0
3,580
6,663
1,978
0
188
6,433
0
36,814
W
Danzaburou
marc_desserres
Danzaburou
7,376
4,394
0
2,265
5,834
1,997
0
956
4,878
0
44,553
L
2,590
607
0
3,437
5,745
1,899
0
1,033
4,679
0
42,777
L
2,512
321
98
4,028
9,087
5,520
0
3,696
5,391
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
28,255
318
Minions Killed
296
0
Camps Cleared
0
1,026,869
Distance Traveled
902,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,414
441
35
4
0
137,884
1
L
Anhur
5,394
539
59
6
0
160,060
1
W
King Arthur
5,311
531
61
6
0
172,685
0
W
Hades
6,375
638
89
9
0
201,426
2
L
Horus
7,042
704
77
8
0
183,383
3
W
Artio
5,713
571
17
2
0
223,664
1
W
Cliodhna
5,390
539
76
8
0
237,049
1
W
Danzaburou
6,212
621
75
8
0
192,045
1
L
Loki
6,498
650
104
10
0
226,607
2
L
Sobek
4,907
491
21
2
0
194,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role