Player Matchup

Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AgentSmoff
Sobek
Level 140
God Stats
2W - 4L
1,331 SR
Queue Stats
101W - 113L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Stalthis
Nu Wa
Level 155
God Stats
1W - 5L
1,106 SR
Queue Stats
448W - 469L
1,547 Elo+
Solo
Cabrakan
Cabrakan
YeetusMcleetus
Cabrakan
Level 108
God Stats
1W - 5L
1,272 SR
Queue Stats
356W - 332L
1,527 Elo+
Party 1
Awilix
Awilix
attackthePHX
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Solo
Team Averages
Level 109
1,342 SR
1,526 Elo+

VS

Team Averages
Level 94
1,537 SR
1,517 Elo+
Geb
Geb
BLUHBLUHBLUHBLUH
Geb
Level 27
God Stats
2W - 0L
1,717 SR
Queue Stats
15W - 10L
1,565 Elo+
Party 2
Fenrir
Fenrir
JablAAr
Fenrir
Level 144
God Stats
1W - 1L
1,344 SR
Queue Stats
187W - 169L
1,530 Elo+
Party 2
Mulan
Mulan
Meerkatisbae
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Nickwit
Medusa
Level 125
God Stats
5W - 0L
1,584 SR
Queue Stats
119W - 112L
1,460 Elo+
Solo
Kukulkan
Kukulkan
nyvang89
Kukulkan
Level 158
God Stats
6W - 5L
1,541 SR
Queue Stats
293W - 280L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 4 / 8
7,535
754
7,885
9,954
5,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
12
0 / 6 / 6
7,257
726
5,027
20,811
26,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Stalthis
Nu Wa
13
3 / 4 / 5
7,526
753
7,314
8,491
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
14
2 / 4 / 7
8,136
814
3,591
14,817
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
14
5 / 4 / 3
7,657
766
11,235
12,223
7,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,763
876
5,523
8,929
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
JablAAr
Fenrir
14
5 / 3 / 13
8,654
865
12,377
10,883
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 5 / 8
7,826
783
5,765
11,018
7,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Nickwit
Medusa
16
7 / 2 / 10
9,512
951
17,616
7,517
3,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
nyvang89
Kukulkan
18
7 / 0 / 11
10,088
1,009
18,087
4,751
2,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
11
Kills
22
22
Deaths
11
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
8
1.25
L
Sobek
0
6
6
0.5
W
1
1
14
8
W
Fenrir
JablAAr
Fenrir
5
3
13
3.83
W
2
5
8
1.2
W
Medusa
Nickwit
Medusa
7
2
10
6
L
Nu Wa
Stalthis
Nu Wa
3
4
5
1.38
L
Cabrakan
2
4
7
1.38
L
Awilix
5
4
3
1.63
W
Kukulkan
nyvang89
Kukulkan
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
59,368
66,296
Taken
43,098
63,483
Mitigated
32,628
13,804
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,885
75
1,432
1,158
9,954
5,167
98
4,524
5,268
20,332
0
L
Sobek
5,027
293
546
4,269
20,811
26,007
52
6,451
13,945
11,708
0
W
5,523
650
1,562
2,545
8,929
10,542
30
5,337
3,592
7,686
0
W
Fenrir
JablAAr
Fenrir
12,377
3,426
2,126
4,095
10,883
7,330
210
5,304
5,579
0
16,133
W
5,765
1,013
438
1,480
11,018
7,980
0
5,485
5,533
0
10,078
W
Medusa
Nickwit
Medusa
17,616
6,398
643
750
7,517
3,889
2,598
3,838
3,679
0
43,079
L
Nu Wa
Stalthis
Nu Wa
7,314
1,611
610
853
8,491
4,175
0
1,815
6,676
13,964
0
L
Cabrakan
3,591
633
376
1,257
14,817
20,954
0
6,528
8,120
8,143
0
L
Awilix
11,235
3,296
940
2,363
12,223
7,180
0
4,292
7,786
0
21,312
W
Kukulkan
nyvang89
Kukulkan
18,087
494
2,198
1,236
4,751
2,887
25
3,853
898
39,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
44,843
77
Minions Killed
129
0
Camps Cleared
0
949,434
Distance Traveled
1,090,090
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,535
754
23
2
0
194,755
0
L
Sobek
7,257
726
18
2
0
200,453
0
W
Geb
8,763
876
4
0
0
248,427
0
W
Fenrir
8,654
865
7
1
0
203,734
0
W
Mulan
7,826
783
10
1
0
206,038
0
W
Medusa
9,512
951
51
5
0
182,936
0
L
Nu Wa
7,526
753
9
1
0
183,153
0
L
Cabrakan
8,136
814
16
2
0
184,484
0
L
Awilix
7,657
766
11
1
0
186,589
0
W
Kukulkan
10,088
1,009
57
6
0
248,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role