Player Matchup

Bacchus
Bacchus
Dolcesa
Bacchus
Level 114
God Stats
1W - 1L
1,528 SR
Queue Stats
21W - 23L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MoeVanTerror
Ah Muzen Cab
Level 142
God Stats
6W - 3L
1,733 SR
Queue Stats
189W - 172L
1,458 Elo+
Party 2
Mulan
Mulan
NoscopeSilvia69
Mulan
Level 26
God Stats
2W - 5L
1,260 SR
Queue Stats
80W - 72L
1,489 Elo+
Party 2
He Bo
He Bo
V4nhons
He Bo
Level 77
God Stats
3W - 0L
1,718 SR
Queue Stats
143W - 134L
1,470 Elo+
Party 2
Raijin
Raijin
oeko
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,521 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,485 Elo+

VS

Team Averages
Level 116
1,495 SR
1,442 Elo+
Ullr
Ullr
BlackOne000
Ullr
Level 86
God Stats
3W - 1L
1,887 SR
Queue Stats
87W - 102L
1,442 Elo+
Party 1
Thanatos
Thanatos
Lanceaslot
Thanatos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,463 Elo+
Solo
Merlin
Merlin
RedScares
Merlin
Level 154
God Stats
2W - 11L
1,011 SR
Queue Stats
529W - 536L
1,461 Elo+
Party 1
Athena
Athena
debooy020
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,373 Elo+
Solo
Hera
Hera
tachiniosmata
Hera
Level 159
God Stats
4W - 3L
1,578 SR
Queue Stats
277W - 282L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dolcesa
Bacchus
18
3 / 4 / 18
11,255
662
6,898
18,544
25,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
MoeVanTerror
Ah Muzen Cab
20
5 / 3 / 23
13,881
817
27,671
18,462
10,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 4 / 12
13,038
767
14,325
23,100
24,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
V4nhons
He Bo
18
5 / 5 / 15
11,711
689
14,073
13,461
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
oeko
Raijin
20
9 / 5 / 16
13,935
820
20,410
16,590
9,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 6
10,884
640
9,856
18,005
9,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Lanceaslot
Thanatos
20
10 / 7 / 3
12,670
745
14,118
22,464
11,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
RedScares
Merlin
20
7 / 5 / 8
13,315
783
22,196
15,500
8,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
debooy020
Athena
17
1 / 9 / 11
10,895
641
4,689
25,464
33,581
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 5 / 9
10,419
613
12,949
10,061
4,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
34
Kills
21
21
Deaths
34
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Bacchus
Dolcesa
Bacchus
3
4
18
3
L
Thanatos
Lanceaslot
Thanatos
10
7
3
1.64
W
Ah Muzen Cab
MoeVanTerror
Ah Muzen Cab
5
3
23
5.5
W
12
4
12
4.5
L
Merlin
RedScares
Merlin
7
5
8
2.2
W
He Bo
V4nhons
He Bo
5
5
15
2.5
L
Athena
debooy020
Athena
1
9
11
0.72
W
Raijin
oeko
Raijin
9
5
16
3.4
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,377
Damage
63,808
90,157
Taken
91,494
75,210
Mitigated
67,111
29,964
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,856
5,919
1,024
1,449
18,005
9,353
563
7,496
10,509
0
26,517
W
Bacchus
Dolcesa
Bacchus
6,898
531
3,595
3,151
18,544
25,643
634
6,698
11,846
13,845
0
L
Thanatos
Lanceaslot
Thanatos
14,118
1,562
722
12,213
22,464
11,618
83
11,127
11,337
0
33,643
W
Ah Muzen Cab
MoeVanTerror
Ah Muzen Cab
27,671
9,221
1,772
6,390
18,462
10,113
3,963
7,843
10,619
0
85,041
W
14,325
1,533
416
5,380
23,100
24,335
257
8,289
14,811
0
20,876
L
Merlin
RedScares
Merlin
22,196
319
1,181
2,931
15,500
8,121
821
5,568
9,932
50,298
0
W
He Bo
V4nhons
He Bo
14,073
1,349
1,502
1,490
13,461
6,075
1,740
6,866
6,595
25,747
0
L
Athena
debooy020
Athena
4,689
1,280
540
853
25,464
33,581
96
12,489
12,975
6,877
0
W
Raijin
oeko
Raijin
20,410
2,035
2,624
3,644
16,590
9,044
2,115
10,138
6,452
43,912
0
L
12,949
2,748
1,243
1,580
10,061
4,438
0
4,701
5,360
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
58,183
166
Minions Killed
175
0
Camps Cleared
0
1,605,036
Distance Traveled
1,340,084
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,884
640
44
3
0
241,501
0
W
Bacchus
11,255
662
15
1
0
318,071
0
L
Thanatos
12,670
745
42
2
0
304,615
3
W
Ah Muzen Cab
13,881
817
78
5
0
340,823
0
W
Mulan
13,038
767
9
1
0
333,032
0
L
Merlin
13,315
783
58
3
0
284,906
0
W
He Bo
11,711
689
11
1
0
319,590
0
L
Athena
10,895
641
4
0
0
265,033
0
W
Raijin
13,935
820
53
3
0
293,520
1
L
Hera
10,419
613
27
2
0
244,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role