Player Matchup

Cthulhu
Cthulhu
FINURAS8771
Cthulhu
Level 143
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Zhong Kui
Zhong Kui
elpadre479
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pas777
Ah Muzen Cab
Level 160
God Stats
53W - 43L
1,594 SR
Queue Stats
197W - 231L
1,414 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,358 Elo+

VS

Team Averages
Level 96
1,454 SR
1,441 Elo+
Athena
Athena
CoMp zDived
Athena
Level 105
God Stats
4W - 2L
1,492 SR
Queue Stats
155W - 159L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
Sawetiee
Yu Huang
Level 126
God Stats
6W - 12L
1,449 SR
Queue Stats
208W - 243L
1,446 Elo+
Party 2
Skadi
Skadi
lnBetweenTheEyes
Skadi
Level 57
God Stats
8W - 5L
1,421 SR
Queue Stats
190W - 238L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FINURAS8771
Cthulhu
15
1 / 2 / 5
10,648
626
11,315
20,497
25,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
elpadre479
Zhong Kui
14
4 / 5 / 3
10,531
619
17,278
20,756
13,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
pas777
Ah Muzen Cab
15
2 / 2 / 4
10,416
613
13,052
14,979
6,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 2 / 5
10,885
640
12,184
22,713
22,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Sawetiee
Yu Huang
15
2 / 0 / 5
10,658
627
15,753
10,989
4,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 5
11,595
682
22,321
15,133
6,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
9
9
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
5
2.75
L
Cthulhu
FINURAS8771
Cthulhu
1
2
5
1.75
W
Yu Huang
Sawetiee
Yu Huang
2
0
5
4.5
L
Zhong Kui
elpadre479
Zhong Kui
4
5
3
1.1
W
4
5
5
1.3
L
Ah Muzen Cab
pas777
Ah Muzen Cab
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,645
Damage
50,258
56,232
Taken
48,835
45,408
Mitigated
33,555
10,487
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,184
2,379
724
4,704
22,713
22,562
113
13,043
9,670
28,701
0
L
Cthulhu
FINURAS8771
Cthulhu
11,315
310
515
3,696
20,497
25,590
0
7,350
12,720
42,258
0
W
Yu Huang
Sawetiee
Yu Huang
15,753
2,226
1,396
3,217
10,989
4,979
912
7,340
3,649
52,513
0
L
Zhong Kui
elpadre479
Zhong Kui
17,278
2,801
0
2,589
20,756
13,723
0
9,716
10,638
39,003
0
W
22,321
10,718
809
1,606
15,133
6,014
715
9,186
5,947
0
59,249
L
Ah Muzen Cab
pas777
Ah Muzen Cab
13,052
5,467
79
3,608
14,979
6,095
0
9,860
4,598
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
33,138
163
Minions Killed
216
5
Camps Cleared
11
876,404
Distance Traveled
903,873
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,885
640
42
2
3
339,081
1
L
Cthulhu
10,648
626
58
3
2
339,016
4
W
Yu Huang
10,658
627
69
4
4
301,243
5
L
Zhong Kui
10,531
619
44
3
2
263,264
4
W
Skadi
11,595
682
105
6
4
263,549
1
L
Ah Muzen Cab
10,416
613
61
4
1
274,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role