Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Masters
CJTheImmortal
Ymir
Masters
Level 120
God Stats
1W - 2L
1,908 SR
Queue Stats
68W - 43L
2,609 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
JarrettMcD
Xbalanque
Diamond II
Level 125
God Stats
1W - 2L
1,667 SR
Queue Stats
75W - 53L
2,435 MMR
Party 1
Janus
Janus
Masters
Sehost
Janus
Masters
Level 160
God Stats
40W - 26L
1,680 SR
Queue Stats
459W - 391L
2,842 MMR
Party 2
Mulan
Mulan
Masters
Slimetoes
Mulan
Masters
Level 65
God Stats
8W - 2L
1,875 SR
Queue Stats
140W - 114L
2,549 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,726 SR
2,387 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,629 SR
2,652 MMR
Rama
Rama
Masters
ALEJANDROMT44
Rama
Masters
Level 158
God Stats
71W - 57L
1,634 SR
Queue Stats
492W - 461L
2,735 MMR
Solo
Thanatos
Thanatos
Diamond I
IOwnATesla
Thanatos
Diamond I
Level 55
God Stats
2W - 1L
1,534 SR
Queue Stats
44W - 31L
2,531 MMR
Solo
Vulcan
Vulcan
Masters
Stages
Vulcan
Masters
Level 157
God Stats
53W - 34L
1,726 SR
Queue Stats
448W - 415L
2,780 MMR
Party 3
Cabrakan
Cabrakan
Diamond I
ThorGasms
Cabrakan
Diamond I
Level 103
God Stats
10W - 12L
1,507 SR
Queue Stats
503W - 477L
2,506 MMR
Solo
Sun Wukong
Sun Wukong
Masters
thundeгbird
Sun Wukong
Masters
Level 160
God Stats
19W - 8L
1,745 SR
Queue Stats
420W - 388L
2,708 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 1 / 1
5,418
417
1,228
5,251
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
6,028
464
3,377
11,002
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
JarrettMcD
Xbalanque
11
0 / 2 / 0
6,227
479
3,978
6,213
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Sehost
Janus
12
0 / 1 / 0
7,150
550
4,829
5,771
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Slimetoes
Mulan
13
1 / 1 / 0
7,744
596
10,602
12,227
7,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
RatatoskrNe ZhaHadesKhepri

VS

Bans
CupidCu ChulainnGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,225
710
6,540
7,106
2,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
IOwnATesla
Thanatos
12
2 / 0 / 1
7,138
549
8,461
9,616
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Stages
Vulcan
13
0 / 0 / 1
7,614
586
3,795
3,787
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ThorGasms
Cabrakan
11
1 / 1 / 4
7,222
556
4,703
10,013
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
thundeгbird
Sun Wukong
12
0 / 1 / 1
7,106
547
4,210
12,532
7,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
W
4
0
1
4.5
L
1
2
0
0.5
W
Thanatos
IOwnATesla
Thanatos
2
0
1
2.5
L
Xbalanque
JarrettMcD
Xbalanque
0
2
0
0
L
Janus
Sehost
Janus
0
1
0
0
L
Mulan
Slimetoes
Mulan
1
1
0
1
W
Vulcan
Stages
Vulcan
0
0
1
0.5
W
Cabrakan
ThorGasms
Cabrakan
1
1
4
3
W
Sun Wukong
thundeгbird
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
27,709
40,464
Taken
43,054
20,841
Mitigated
27,492
13,351
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,228
165
0
1,857
5,251
1,664
0
573
4,678
0
17,622
W
6,540
4,670
0
2,512
7,106
2,924
975
601
6,505
0
97,101
L
3,377
510
179
2,716
11,002
8,204
0
4,057
6,945
13,118
1,160
W
Thanatos
IOwnATesla
Thanatos
8,461
2,835
0
10,545
9,616
4,598
0
1,508
8,098
0
54,677
L
Xbalanque
JarrettMcD
Xbalanque
3,978
2,138
0
1,631
6,213
1,695
0
1,187
5,026
0
42,755
L
Janus
Sehost
Janus
4,829
54
0
500
5,771
1,708
0
1,718
4,053
78,571
0
L
Mulan
Slimetoes
Mulan
10,602
1,359
0
6,468
12,227
7,570
0
553
11,674
0
69,351
W
Vulcan
Stages
Vulcan
3,795
777
0
770
3,787
1,297
325
1,830
1,857
79,491
0
W
Cabrakan
ThorGasms
Cabrakan
4,703
833
0
2,504
10,013
11,267
140
3,046
6,830
20,798
1,932
W
Sun Wukong
thundeгbird
Sun Wukong
4,210
811
0
4,469
12,532
7,406
0
678
11,838
0
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
38,305
453
Minions Killed
536
0
Camps Cleared
0
1,238,239
Distance Traveled
1,360,945
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,418
417
51
4
0
191,928
1
W
Rama
9,225
710
171
13
0
266,608
6
L
Ymir
6,028
464
21
2
0
276,694
3
W
Thanatos
7,138
549
78
6
0
299,958
3
L
Xbalanque
6,227
479
90
7
0
243,056
5
L
Janus
7,150
550
164
13
0
274,262
8
L
Mulan
7,744
596
127
10
0
252,299
5
W
Vulcan
7,614
586
161
12
0
254,729
5
W
Cabrakan
7,222
556
29
2
0
236,943
3
W
Sun Wukong
7,106
547
97
7
0
302,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role