Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BRGR_Obama
Jormungandr
Level 44
God Stats
8W - 8L
1,604 SR
Queue Stats
25W - 38L
1,386 Elo+
Solo
Chang'e
Chang'e
BeeNatita
Chang'e
Level 65
God Stats
4W - 13L
1,219 SR
Queue Stats
151W - 173L
1,324 Elo+
Solo
Izanami
Izanami
KakashiHatake C
Izanami
Level 113
God Stats
4W - 3L
1,812 SR
Queue Stats
68W - 65L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
KyIieZenner
Gilgamesh
Level 86
God Stats
40W - 36L
1,470 SR
Queue Stats
408W - 456L
1,315 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,372 Elo+

VS

Team Averages
Level 67
1,561 SR
1,375 Elo+
Hou Yi
Hou Yi
AllDim_NoSum
Hou Yi
Level 65
God Stats
2W - 1L
1,854 SR
Queue Stats
279W - 285L
1,376 Elo+
Party 1
Fafnir
Fafnir
ConsolePlayers
Fafnir
Level 68
God Stats
2W - 0L
1,569 SR
Queue Stats
13W - 6L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NuclearTc99m
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 237L
1,345 Elo+
Party 1
Thanatos
Thanatos
hayder_luna
Thanatos
Level 52
God Stats
14W - 18L
1,378 SR
Queue Stats
77W - 108L
1,337 Elo+
Solo
Mulan
Mulan
primesmasher30
Mulan
Level 89
God Stats
20W - 14L
1,504 SR
Queue Stats
339W - 358L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 3 / 0
6,469
431
4,277
11,396
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
BRGR_Obama
Jormungandr
11
0 / 1 / 4
6,579
439
5,915
6,751
6,234
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
BeeNatita
Chang'e
11
0 / 2 / 0
6,361
424
2,661
9,839
3,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 0
7,711
514
4,404
7,208
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KyIieZenner
Gilgamesh
11
1 / 4 / 0
6,385
426
5,197
14,919
9,943
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 2 / 1
6,377
425
3,400
7,665
2,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 0
6,628
442
2,120
12,810
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
NuclearTc99m
Morgan Le Fay
14
1 / 0 / 3
8,299
553
5,953
7,193
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
hayder_luna
Thanatos
12
6 / 0 / 1
7,920
528
6,088
11,653
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 3
8,769
585
12,032
11,772
8,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Hou Yi
0
2
1
0.25
L
Jormungandr
BRGR_Obama
Jormungandr
0
1
4
2
L
Chang'e
BeeNatita
Chang'e
0
2
0
0
W
0
2
0
0
L
4
0
0
4
L
Gilgamesh
KyIieZenner
Gilgamesh
1
4
0
0.25
W
Morgan Le Fay
NuclearTc99m
Morgan Le Fay
1
0
3
2.5
W
Thanatos
hayder_luna
Thanatos
6
0
1
6.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
29,593
50,113
Taken
51,093
26,755
Mitigated
30,906
12,095
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,277
985
0
3,586
11,396
4,296
0
1,270
10,028
0
47,042
W
Hou Yi
3,400
1,613
0
2,696
7,665
2,636
0
1,469
6,196
0
40,986
L
Jormungandr
BRGR_Obama
Jormungandr
5,915
1,555
0
752
6,751
6,234
0
1,960
4,727
33,733
1,896
L
Chang'e
BeeNatita
Chang'e
2,661
710
514
3,819
9,839
3,424
0
2,968
6,709
39,238
0
W
2,120
582
0
4,390
12,810
11,944
0
3,259
9,551
25,711
0
L
4,404
2,838
0
1,471
7,208
2,858
0
759
6,449
0
73,669
L
Gilgamesh
KyIieZenner
Gilgamesh
5,197
1,571
0
1,953
14,919
9,943
0
750
14,127
0
34,738
W
Morgan Le Fay
NuclearTc99m
Morgan Le Fay
5,953
1,028
0
1,743
7,193
3,182
360
2,025
5,168
53,235
0
W
Thanatos
hayder_luna
Thanatos
6,088
1,355
24
7,301
11,653
4,602
318
623
11,030
0
49,842
W
12,032
2,386
0
6,512
11,772
8,542
0
910
10,862
0
72,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
37,993
390
Minions Killed
443
0
Camps Cleared
0
1,351,777
Distance Traveled
1,314,338
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,469
431
90
6
0
295,714
3
W
Hou Yi
6,377
425
80
5
0
221,066
3
L
Jormungandr
6,579
439
48
3
0
273,694
0
L
Chang'e
6,361
424
62
4
0
264,223
6
W
Fafnir
6,628
442
41
3
0
254,530
1
L
Izanami
7,711
514
135
9
0
271,100
4
L
Gilgamesh
6,385
426
55
4
0
247,046
6
W
Morgan Le Fay
8,299
553
118
8
0
286,690
0
W
Thanatos
7,920
528
70
5
0
299,680
0
W
Mulan
8,769
585
134
9
0
252,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role