Player Matchup

Olorun
Olorun
Aidedcross55679
Olorun
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
135W - 221L
1,318 Elo+
Party 2
Set
Set
Jotaro_Sekiro_32
Set
Level 107
God Stats
0W - 3L
1,290 SR
Queue Stats
293W - 393L
1,344 Elo+
Party 2
Achilles
Achilles
Mls211008
Achilles
Level 49
God Stats
3W - 6L
1,726 SR
Queue Stats
97W - 120L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Natsuo360OMG
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Charybdis
Charybdis
Sean__384
Charybdis
Level 103
God Stats
2W - 5L
1,267 SR
Queue Stats
164W - 269L
1,301 Elo+
Party 2
Team Averages
Level 90
1,410 SR
1,370 Elo+

VS

Team Averages
Level 109
1,471 SR
1,364 Elo+
Ra
Ra
Javyy_alh
Ra
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
66W - 61L
1,473 Elo+
Solo
Discordia
Discordia
Monk3yVerum
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 46L
1,287 Elo+
Party 1
Charybdis
Charybdis
Ragnar_AI86
Charybdis
Level 108
God Stats
9W - 5L
1,667 SR
Queue Stats
536W - 598L
1,337 Elo+
Solo
Cthulhu
Cthulhu
SlimFat_HiFi
Cthulhu
Level 157
God Stats
2W - 2L
1,230 SR
Queue Stats
623W - 658L
1,437 Elo+
Solo
Arachne
Arachne
b4dRum0rsYa
Arachne
Level 105
God Stats
11W - 19L
1,459 SR
Queue Stats
22W - 46L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,326
463
7,181
11,921
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 0
7,580
421
3,554
13,361
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Mls211008
Achilles
13
0 / 2 / 0
7,338
408
1,452
8,192
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Natsuo360OMG
Baron Samedi
17
3 / 3 / 1
9,119
507
8,626
14,689
7,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Sean__384
Charybdis
14
3 / 1 / 3
8,338
463
7,745
16,450
5,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,581
532
6,003
6,596
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Monk3yVerum
Discordia
12
0 / 3 / 3
7,709
428
7,727
9,412
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Ragnar_AI86
Charybdis
13
0 / 1 / 2
8,129
452
8,356
14,660
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SlimFat_HiFi
Cthulhu
18
2 / 0 / 3
10,961
609
6,416
5,720
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
b4dRum0rsYa
Arachne
17
5 / 3 / 3
10,173
565
12,239
17,986
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
9
9
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
2
0
2
3
L
0
2
0
0
L
Achilles
Mls211008
Achilles
0
2
0
0
W
Discordia
Monk3yVerum
Discordia
0
3
3
0.5
L
Baron Samedi
Natsuo360OMG
Baron Samedi
3
3
1
1.17
W
Charybdis
Ragnar_AI86
Charybdis
0
1
2
1
L
Charybdis
Sean__384
Charybdis
3
1
3
4.5
W
Cthulhu
SlimFat_HiFi
Cthulhu
2
0
3
3.5
W
Arachne
b4dRum0rsYa
Arachne
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
40,741
64,613
Taken
54,374
34,439
Mitigated
23,143
24,778
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,181
2,098
3,946
4,217
11,921
9,154
557
3,671
7,600
39,533
0
W
6,003
659
372
2,029
6,596
3,048
648
4,072
2,524
66,615
0
L
3,554
1,605
0
3,219
13,361
6,577
57
2,269
10,935
0
54,288
L
Achilles
Mls211008
Achilles
1,452
534
0
708
8,192
5,319
0
2,419
5,233
0
38,268
W
Discordia
Monk3yVerum
Discordia
7,727
379
385
2,015
9,412
3,303
212
4,279
5,133
37,564
0
L
Baron Samedi
Natsuo360OMG
Baron Samedi
8,626
821
0
6,507
14,689
7,895
867
5,773
8,770
76,970
0
W
Charybdis
Ragnar_AI86
Charybdis
8,356
5,366
0
4,745
14,660
5,209
1,673
3,743
10,917
0
60,506
L
Charybdis
Sean__384
Charybdis
7,745
3,416
542
5,639
16,450
5,494
734
4,017
11,929
0
43,162
W
Cthulhu
SlimFat_HiFi
Cthulhu
6,416
183
361
1,944
5,720
3,340
1,017
527
5,026
71,296
0
W
Arachne
b4dRum0rsYa
Arachne
12,239
9,482
0
4,752
17,986
8,243
1,719
3,186
14,702
0
84,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
46,553
393
Minions Killed
510
0
Camps Cleared
0
1,593,312
Distance Traveled
1,659,696
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,326
463
36
2
0
341,628
3
W
Ra
9,581
532
101
6
0
313,023
2
L
Set
7,580
421
94
5
0
377,323
0
L
Achilles
7,338
408
73
4
0
242,870
0
W
Discordia
7,709
428
55
3
0
332,019
2
L
Baron Samedi
9,119
507
116
6
0
281,843
1
W
Charybdis
8,129
452
82
5
0
333,875
4
L
Charybdis
8,338
463
74
4
0
349,648
7
W
Cthulhu
10,961
609
161
9
0
319,604
5
W
Arachne
10,173
565
111
6
0
361,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role