Player Matchup

Anubis
Anubis
MrLiveStar4
Anubis
Level 129
God Stats
13W - 13L
1,518 SR
Queue Stats
322W - 477L
1,374 Elo+
Solo
Chaac
Chaac
OG_wolfy11
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,572 Elo+
Solo
Bakasura
Bakasura
tonebone8003
Bakasura
Level 156
God Stats
1W - 1L
1,363 SR
Queue Stats
105W - 145L
1,386 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,444 Elo+

VS

Team Averages
Level 92
1,531 SR
1,350 Elo+
Terra
Terra
Eyez2029
Terra
Level 160
God Stats
10W - 4L
1,607 SR
Queue Stats
239W - 295L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
OohKillem4795
Danzaburou
Level 46
God Stats
26W - 20L
1,449 SR
Queue Stats
98W - 181L
1,302 Elo+
Party 1
Discordia
Discordia
PandaGreen41
Discordia
Level 69
God Stats
2W - 3L
1,537 SR
Queue Stats
80W - 94L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 7 / 6
14,493
763
26,557
20,878
11,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
20
9 / 4 / 6
15,100
795
26,342
27,900
25,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
tonebone8003
Bakasura
18
3 / 5 / 7
13,222
696
15,417
18,459
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eyez2029
Terra
17
3 / 6 / 11
12,525
659
9,531
34,537
40,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
OohKillem4795
Danzaburou
16
7 / 8 / 4
13,386
705
25,015
27,215
9,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PandaGreen41
Discordia
17
5 / 6 / 8
12,518
659
18,280
18,945
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
20
Kills
15
16
Deaths
20
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
Eyez2029
Terra
3
6
11
1.42
W
Anubis
8
7
6
1.57
W
Chaac
9
4
6
3
L
Danzaburou
OohKillem4795
Danzaburou
7
8
4
1.13
L
Discordia
PandaGreen41
Discordia
5
6
8
1.5
W
Bakasura
tonebone8003
Bakasura
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,316
Damage
52,826
67,237
Taken
80,697
49,135
Mitigated
57,571
21,699
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Eyez2029
Terra
9,531
1,867
4,321
8,376
34,537
40,660
0
10,465
22,425
27,420
0
W
Anubis
26,557
721
0
7,317
20,878
11,368
195
8,722
12,156
58,556
0
W
Chaac
26,342
4,732
0
8,440
27,900
25,613
1,035
12,633
15,267
0
66,675
L
Danzaburou
OohKillem4795
Danzaburou
25,015
10,697
0
4,149
27,215
9,571
894
11,814
14,265
0
59,385
L
Discordia
PandaGreen41
Discordia
18,280
1,245
0
0
18,945
7,340
0
4,517
13,988
54,932
0
W
Bakasura
tonebone8003
Bakasura
15,417
8,934
0
5,942
18,459
12,154
1,246
6,994
11,296
0
47,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
38,429
225
Minions Killed
185
13
Camps Cleared
3
1,001,205
Distance Traveled
918,577
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,525
659
37
2
1
356,474
5
W
Anubis
14,493
763
52
3
4
267,067
0
W
Chaac
15,100
795
73
4
4
349,723
0
L
Danzaburou
13,386
705
66
3
1
258,263
2
L
Discordia
12,518
659
82
4
1
303,840
1
W
Bakasura
13,222
696
100
5
5
384,415
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role