Player Matchup

Horus
Horus
CRYKON923
Horus
Level 128
God Stats
5W - 1L
1,758 SR
Queue Stats
244W - 249L
1,591 Elo+
Solo
Medusa
Medusa
Chatarras 22
Medusa
Level 149
God Stats
8W - 5L
1,349 SR
Queue Stats
225W - 189L
1,529 Elo+
Solo
Nu Wa
Nu Wa
ItsAshleyyBRO
Nu Wa
Level 67
God Stats
49W - 41L
1,520 SR
Queue Stats
181W - 189L
1,472 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,531 Elo+

VS

Team Averages
Level 93
1,470 SR
1,503 Elo+
Tyr
Tyr
Nisanth1
Tyr
Level 87
God Stats
44W - 68L
1,432 SR
Queue Stats
227W - 315L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Sir Dayums
Ah Puch
Level 34
God Stats
3W - 7L
1,336 SR
Queue Stats
70W - 88L
1,476 Elo+
Solo
Bastet
Bastet
itachihawk12
Bastet
Level 158
God Stats
6W - 6L
1,642 SR
Queue Stats
169W - 130L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CRYKON923
Horus
16
6 / 1 / 4
11,897
793
17,646
15,312
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
4 / 3 / 4
10,007
667
10,450
13,947
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 9
9,494
633
11,000
11,606
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,951
597
11,085
18,004
15,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Sir Dayums
Ah Puch
15
4 / 5 / 1
10,087
672
11,408
13,299
4,712
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
3 / 2 / 2
9,131
609
12,257
14,362
5,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
7
7
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
CRYKON923
Horus
6
1
4
8
W
Medusa
4
3
4
2
W
0
3
9
1.5
L
0
3
4
0.67
L
Ah Puch
Sir Dayums
Ah Puch
4
5
1
0.9
L
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
34,750
40,865
Taken
45,665
28,763
Mitigated
25,683
10,926
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CRYKON923
Horus
17,646
6,081
1,179
4,459
15,312
17,782
229
4,272
11,040
0
25,222
W
Medusa
10,450
5,575
0
2,460
13,947
6,198
837
3,730
10,217
0
30,014
W
11,000
2,994
141
2,687
11,606
4,783
526
3,538
8,068
50,234
0
L
11,085
667
0
2,865
18,004
15,707
0
5,494
12,510
0
35,031
L
Ah Puch
Sir Dayums
Ah Puch
11,408
675
0
1,557
13,299
4,712
310
2,747
10,552
56,911
0
L
Bastet
12,257
1,760
0
1,238
14,362
5,264
0
3,077
11,285
0
29,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
28,169
169
Minions Killed
193
6
Camps Cleared
6
772,254
Distance Traveled
832,718
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,897
793
18
1
2
274,408
3
W
Medusa
10,007
667
47
3
2
256,888
3
W
Nu Wa
9,494
633
104
7
2
240,958
2
L
Tyr
8,951
597
56
4
0
285,051
2
L
Ah Puch
10,087
672
101
7
0
237,401
3
L
Bastet
9,131
609
36
2
6
310,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role