Player Matchup

Tyr
Tyr
CouldBeUrFather
Tyr
Level 144
God Stats
5W - 7L
1,464 SR
Queue Stats
174W - 158L
1,565 Elo+
Solo
Lancelot
Lancelot
Dr-_-Nefarious_
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 346L
1,613 Elo+
Solo
Janus
Janus
Geov97
Janus
Level 141
God Stats
3W - 3L
1,822 SR
Queue Stats
49W - 51L
1,566 Elo+
Solo
Heimdallr
Heimdallr
RegdFlexOffender
Heimdallr
Level 120
God Stats
3W - 5L
1,433 SR
Queue Stats
139W - 134L
1,516 Elo+
Solo
Scylla
Scylla
WaÏfu
Scylla
Level 117
God Stats
12W - 15L
1,633 SR
Queue Stats
75W - 55L
1,618 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,576 Elo+

VS

Team Averages
Level 116
1,594 SR
1,561 Elo+
Hel
Hel
LittleKuro
Hel
Level 156
God Stats
14W - 8L
1,575 SR
Queue Stats
508W - 514L
1,563 Elo+
Solo
Chernobog
Chernobog
Undreamnt
Chernobog
Level 66
God Stats
2W - 3L
1,493 SR
Queue Stats
114W - 86L
1,606 Elo+
Solo
Lancelot
Lancelot
lxl Messi10 lxl
Lancelot
Level 89
God Stats
2W - 2L
1,537 SR
Queue Stats
10W - 10L
1,473 Elo+
Solo
Poseidon
Poseidon
tonynava97
Poseidon
Level 135
God Stats
5W - 2L
1,739 SR
Queue Stats
263W - 266L
1,536 Elo+
Solo
Sylvanus
Sylvanus
xSpArticus80
Sylvanus
Level 135
God Stats
19W - 17L
1,624 SR
Queue Stats
243W - 237L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,015
376
13,182
23,251
20,056
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
8
0 / 4 / 0
7,202
300
2,008
8,688
3,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Geov97
Janus
17
2 / 2 / 4
10,757
448
9,213
6,977
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
19
3 / 7 / 2
11,235
468
18,878
18,694
8,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
WaÏfu
Scylla
18
3 / 6 / 3
11,289
470
18,888
15,825
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,100
463
11,991
28,516
21,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
Undreamnt
Chernobog
20
7 / 2 / 7
14,307
596
19,177
18,602
9,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
20
5 / 1 / 3
13,287
554
7,223
20,926
11,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
tonynava97
Poseidon
20
3 / 4 / 3
13,618
567
11,662
18,719
8,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
xSpArticus80
Sylvanus
20
5 / 0 / 5
13,835
576
10,958
16,730
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
23
23
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Lancelot
0
4
0
0
L
Janus
Geov97
Janus
2
2
4
2
W
3
3
9
2.5
L
Heimdallr
3
7
2
0.57
W
Chernobog
Undreamnt
Chernobog
7
2
7
5.25
L
Scylla
WaÏfu
Scylla
3
6
3
0.75
W
Lancelot
5
1
3
6.5
W
Poseidon
tonynava97
Poseidon
3
4
3
1.13
W
Sylvanus
xSpArticus80
Sylvanus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
61,011
73,435
Taken
103,493
41,753
Mitigated
67,252
10,750
Healing
45,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,182
559
0
3,576
23,251
20,056
0
8,985
13,751
0
50,662
L
Lancelot
2,008
598
0
1,367
8,688
3,357
0
4,960
3,728
0
22,230
L
Janus
Geov97
Janus
9,213
138
0
337
6,977
3,085
0
3,458
3,299
68,354
0
W
11,991
421
3,958
12,640
28,516
21,963
592
10,154
18,210
51,988
1,630
L
Heimdallr
18,878
10,413
0
4,275
18,694
8,633
0
6,049
12,283
0
104,835
W
Chernobog
Undreamnt
Chernobog
19,177
11,751
0
5,908
18,602
9,643
2,342
1,936
16,580
0
147,363
L
Scylla
WaÏfu
Scylla
18,888
1,718
0
1,195
15,825
6,622
0
8,091
7,203
105,083
0
W
Lancelot
7,223
272
0
0
20,926
11,900
3,124
5,103
15,761
0
135,010
W
Poseidon
tonynava97
Poseidon
11,662
2,807
0
7,215
18,719
8,889
2,195
7,086
11,323
138,352
0
W
Sylvanus
xSpArticus80
Sylvanus
10,958
2,963
5,024
10,706
16,730
14,857
1,583
3,212
13,518
82,094
18,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
66,147
535
Minions Killed
862
0
Camps Cleared
0
2,037,630
Distance Traveled
2,470,442
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,015
376
58
2
0
518,245
4
L
Lancelot
7,202
300
42
2
0
195,237
0
L
Janus
10,757
448
137
6
0
492,408
1
W
Hel
11,100
463
63
3
0
496,144
2
L
Heimdallr
11,235
468
158
7
0
392,000
3
W
Chernobog
14,307
596
215
9
0
497,958
1
L
Scylla
11,289
470
140
6
0
439,740
2
W
Lancelot
13,287
554
172
7
0
551,245
0
W
Poseidon
13,618
567
228
10
0
481,157
1
W
Sylvanus
13,835
576
184
8
0
443,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role