Player Matchup

Cabrakan
Cabrakan
Masters
DJValle3
Cabrakan
Masters
Level 160
God Stats
1W - 1L
1,599 SR
Queue Stats
244W - 182L
2,431 MMR
Party 1
Hou Yi
Hou Yi
Masters
Knockups
Hou Yi
Masters
Level 145
God Stats
5W - 1L
1,673 SR
Queue Stats
99W - 76L
2,434 MMR
Party 1
Vulcan
Vulcan
Masters
RPEAPER
Vulcan
Masters
Level 159
God Stats
13W - 7L
1,755 SR
Queue Stats
238W - 176L
2,376 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,676 SR
2,414 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,780 SR
2,627 MMR
Geb
Geb
Masters
FeelingGoodMan
Geb
Masters
Level 159
God Stats
28W - 13L
1,839 SR
Queue Stats
91W - 52L
2,814 MMR
Party 2
Neith
Neith
Diamond II
Midagni
Neith
Diamond II
Level 148
God Stats
5W - 4L
1,725 SR
Queue Stats
85W - 85L
2,411 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Stinkyyyyy
Baron Samedi
Masters
Level 159
God Stats
2W - 1L
1,777 SR
Queue Stats
69W - 51L
2,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DJValle3
Cabrakan
15
0 / 1 / 7
9,247
616
5,879
21,278
31,984
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
Knockups
Hou Yi
16
6 / 0 / 2
10,642
709
14,544
12,656
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
RPEAPER
Vulcan
15
2 / 0 / 5
10,336
689
20,891
7,817
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Guan YuAh Muzen CabAchillesBaba YagaThoth

VS

Bans
ShivaAnhurHorusSun WukongScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,238
616
5,317
17,885
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Midagni
Neith
12
1 / 3 / 0
8,315
554
10,636
11,441
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Stinkyyyyy
Baron Samedi
13
0 / 3 / 1
8,327
555
11,841
14,268
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DJValle3
Cabrakan
0
1
7
3.5
L
0
2
1
0.25
W
Hou Yi
Knockups
Hou Yi
6
0
2
7
L
Neith
Midagni
Neith
1
3
0
0.33
W
Vulcan
RPEAPER
Vulcan
2
0
5
4.5
L
Baron Samedi
Stinkyyyyy
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
27,794
41,751
Taken
43,594
43,128
Mitigated
24,167
10,204
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DJValle3
Cabrakan
5,879
518
0
3,212
21,278
31,984
0
9,639
11,639
18,175
0
L
5,317
427
0
4,258
17,885
13,765
0
10,967
6,715
19,429
0
W
Hou Yi
Knockups
Hou Yi
14,544
6,641
0
5,597
12,656
7,270
1,026
5,972
6,684
0
55,096
L
Neith
Midagni
Neith
10,636
3,112
0
2,707
11,441
3,990
0
6,210
5,231
0
43,305
W
Vulcan
RPEAPER
Vulcan
20,891
11,185
0
1,395
7,817
3,874
1,581
2,351
5,466
71,836
0
L
Baron Samedi
Stinkyyyyy
Baron Samedi
11,841
316
2,034
5,363
14,268
6,412
0
9,210
4,878
36,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,880
207
Minions Killed
169
13
Camps Cleared
1
873,480
Distance Traveled
825,369
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,247
616
12
1
0
265,039
7
L
Geb
9,238
616
29
2
0
302,412
6
W
Hou Yi
10,642
709
83
6
11
286,245
3
L
Neith
8,315
554
72
5
1
255,698
1
W
Vulcan
10,336
689
112
7
2
322,196
6
L
Baron Samedi
8,327
555
68
5
0
267,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role