Player Matchup

Nemesis
Nemesis
DomIsForrest
Nemesis
Level 97
God Stats
1W - 1L
1,084 SR
Queue Stats
28W - 33L
1,479 Elo+
Party 2
Ra
Ra
EightyOneDelta
Ra
Level 77
God Stats
21W - 12L
1,574 SR
Queue Stats
144W - 87L
1,633 Elo+
Party 2
Bacchus
Bacchus
LetMeSplitPush
Bacchus
Level 33
God Stats
4W - 0L
1,865 SR
Queue Stats
52W - 14L
1,744 Elo+
Party 2
Atlas
Atlas
MLGWatermelon14
Atlas
Level 88
God Stats
2W - 2L
1,297 SR
Queue Stats
139W - 75L
1,694 Elo+
Party 2
Chiron
Chiron
MajorRage1
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 91L
1,691 Elo+
Party 2
Team Averages
Level 80
1,464 SR
1,648 Elo+

VS

Team Averages
Level 97
1,680 SR
1,656 Elo+
Artio
Artio
JueVioleSeon
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 170L
1,548 Elo+
Solo
Hel
Hel
StolenROCK94
Hel
Level 141
God Stats
5W - 2L
2,022 SR
Queue Stats
555W - 597L
1,537 Elo+
Solo
Sylvanus
Sylvanus
TheBruhBunker
Sylvanus
Level 12
God Stats
4W - 1L
1,692 SR
Queue Stats
24W - 8L
1,749 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxDONT 31INKxXX
Tsukuyomi
Level 122
God Stats
1W - 1L
1,396 SR
Queue Stats
8W - 4L
1,720 Elo+
Solo
Skadi
Skadi
YoungMunney7
Skadi
Level 145
God Stats
1W - 2L
1,792 SR
Queue Stats
55W - 31L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DomIsForrest
Nemesis
18
3 / 4 / 10
10,947
730
8,994
16,861
7,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 13
12,124
808
14,840
17,694
10,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 3 / 13
11,382
759
12,588
19,414
26,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 2 / 15
11,589
773
18,346
17,836
8,169
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
MajorRage1
Chiron
20
8 / 0 / 14
12,343
823
18,952
10,048
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,793
586
3,999
11,827
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 8 / 2
9,312
621
7,091
14,238
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheBruhBunker
Sylvanus
18
3 / 4 / 4
10,896
726
14,358
24,758
29,779
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
XxDONT 31INKxXX
Tsukuyomi
17
4 / 9 / 1
10,661
711
10,221
17,999
9,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 8 / 4
10,500
700
21,718
20,819
10,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
30
Kills
10
11
Deaths
30
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DomIsForrest
Nemesis
3
4
10
2
W
10
2
13
8.25
L
0
1
4
2
W
6
3
13
4.17
W
3
2
15
5.25
W
Chiron
MajorRage1
Chiron
8
0
14
15
L
0
8
2
0.13
L
Sylvanus
TheBruhBunker
Sylvanus
3
4
4
1.25
L
Tsukuyomi
XxDONT 31INKxXX
Tsukuyomi
4
9
1
0.5
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,720
Damage
57,387
81,853
Taken
89,641
57,711
Mitigated
64,303
23,374
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DomIsForrest
Nemesis
8,994
3,129
0
5,061
16,861
7,680
665
5,362
11,355
0
41,967
W
14,840
1,532
2,288
4,506
17,694
10,516
497
4,752
12,774
45,954
0
L
3,999
819
279
2,651
11,827
8,584
0
4,361
7,466
9,070
0
W
12,588
2,265
0
5,288
19,414
26,713
370
4,539
14,721
30,203
0
W
18,346
5,360
0
1,405
17,836
8,169
1,183
5,992
11,736
58,843
0
W
Chiron
MajorRage1
Chiron
18,952
11,300
1,660
3,166
10,048
4,633
4,359
4,175
5,819
0
63,752
L
7,091
657
1,300
1,929
14,238
6,463
270
7,285
6,799
21,009
0
L
Sylvanus
TheBruhBunker
Sylvanus
14,358
1,993
6,467
8,376
24,758
29,779
62
11,513
12,781
31,297
0
L
Tsukuyomi
XxDONT 31INKxXX
Tsukuyomi
10,221
2,150
0
987
17,999
9,429
116
9,336
8,487
0
41,534
L
21,718
7,986
0
2,159
20,819
10,048
550
12,367
8,286
0
65,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
50,162
342
Minions Killed
224
0
Camps Cleared
0
1,569,224
Distance Traveled
1,113,729
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,947
730
68
5
0
321,223
1
W
Ra
12,124
808
75
5
0
348,497
1
L
Artio
8,793
586
11
1
0
156,605
0
W
Bacchus
11,382
759
26
2
0
303,048
0
W
Atlas
11,589
773
85
6
0
312,435
0
W
Chiron
12,343
823
88
6
0
284,021
2
L
Hel
9,312
621
48
3
0
210,082
2
L
Sylvanus
10,896
726
30
2
0
263,916
2
L
Tsukuyomi
10,661
711
56
4
0
239,759
0
L
Skadi
10,500
700
79
5
0
243,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role