Player Matchup

Baba Yaga
Baba Yaga
Masters
CJTheImmortal
Baba Yaga
Masters
Level 120
God Stats
5W - 1L
1,902 SR
Queue Stats
68W - 43L
2,655 MMR
Party 1
Atlas
Atlas
Masters
Dιοr
Atlas
Masters
Level 154
God Stats
0W - 3L
1,345 SR
Queue Stats
206W - 176L
2,530 MMR
Solo
Da Ji
Da Ji
Diamond I
IOwnATesla
Da Ji
Diamond I
Level 55
God Stats
2W - 3L
1,652 SR
Queue Stats
44W - 31L
2,577 MMR
Solo
Rama
Rama
Diamond II
JarrettMcD
Rama
Diamond II
Level 125
God Stats
4W - 2L
1,549 SR
Queue Stats
75W - 53L
2,481 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
ShaoxZ
Sun Wukong
Diamond II
Level 160
God Stats
0W - 1L
1,828 SR
Queue Stats
68W - 59L
2,478 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,655 SR
2,544 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,620 SR
2,543 MMR
Freya
Freya
Diamond II
HiTechSnake
Freya
Diamond II
Level 160
God Stats
1W - 1L
1,743 SR
Queue Stats
115W - 95L
2,367 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
RivalHotshot
Cu Chulainn
Masters
Level 159
God Stats
5W - 10L
1,450 SR
Queue Stats
376W - 315L
3,029 MMR
Solo
Sylvanus
Sylvanus
Masters
Slimetoes
Sylvanus
Masters
Level 65
God Stats
7W - 4L
1,803 SR
Queue Stats
140W - 114L
2,503 MMR
Solo
Janus
Janus
Diamond I
ThorGasms
Janus
Diamond I
Level 103
God Stats
19W - 15L
1,607 SR
Queue Stats
503W - 477L
2,460 MMR
Solo
Ravana
Ravana
Masters
WuMasterWax
Ravana
Masters
Level 89
God Stats
35W - 35L
1,496 SR
Queue Stats
368W - 372L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CJTheImmortal
Baba Yaga
19
4 / 4 / 9
12,632
505
16,554
18,242
10,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Dιοr
Atlas
14
2 / 4 / 12
10,905
436
13,878
27,719
32,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
20
3 / 4 / 5
12,341
494
9,932
20,325
11,849
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 5
14,310
572
27,221
20,012
10,074
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ShaoxZ
Sun Wukong
17
2 / 4 / 6
11,584
463
12,296
28,758
29,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HadesMercuryKaliGuan Yu

VS

Bans
LancelotCupidNe ZhaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 7
13,755
550
16,885
21,841
10,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
RivalHotshot
Cu Chulainn
20
8 / 2 / 10
15,973
639
28,080
30,910
51,990
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Slimetoes
Sylvanus
17
1 / 6 / 10
12,256
490
8,399
34,976
34,694
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
ThorGasms
Janus
20
3 / 6 / 5
13,366
535
12,070
15,032
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
4 / 3 / 9
14,006
560
17,274
14,780
9,216
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
21
Kills
19
19
Deaths
21
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CJTheImmortal
Baba Yaga
4
4
9
2.13
L
Atlas
Dιοr
Atlas
2
4
12
2
W
3
4
7
1.63
L
Da Ji
3
4
5
1.38
L
10
3
5
4.17
W
Cu Chulainn
RivalHotshot
Cu Chulainn
8
2
10
6.5
L
Sun Wukong
ShaoxZ
Sun Wukong
2
4
6
1.25
W
Sylvanus
Slimetoes
Sylvanus
1
6
10
1
W
Janus
ThorGasms
Janus
3
6
5
0.92
W
Ravana
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,881
Damage
82,708
115,056
Taken
117,539
94,205
Mitigated
113,538
23,003
Healing
45,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CJTheImmortal
Baba Yaga
16,554
359
0
3,918
18,242
10,696
150
4,702
13,190
106,581
0
L
Atlas
Dιοr
Atlas
13,878
5,099
0
2,294
27,719
32,259
0
11,234
15,524
34,405
5,889
W
16,885
5,385
0
11,454
21,841
10,410
3,557
4,035
17,806
118,138
0
L
Da Ji
9,932
2,550
0
720
20,325
11,849
0
4,814
15,339
0
123,842
L
27,221
19,374
0
7,719
20,012
10,074
3,787
9,540
9,903
0
136,389
W
Cu Chulainn
RivalHotshot
Cu Chulainn
28,080
4,530
0
6,960
30,910
51,990
461
6,994
23,916
209
129,251
L
Sun Wukong
ShaoxZ
Sun Wukong
12,296
1,949
0
8,352
28,758
29,327
0
7,144
20,025
0
90,765
W
Sylvanus
Slimetoes
Sylvanus
8,399
1,303
7,722
14,615
34,976
34,694
306
9,242
25,485
32,113
0
W
Janus
ThorGasms
Janus
12,070
534
0
1,742
15,032
7,228
2,114
5,805
9,227
122,519
0
W
Ravana
17,274
6,271
0
2,911
14,780
9,216
3,813
5,324
9,456
0
143,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
69,356
727
Minions Killed
802
0
Camps Cleared
0
2,303,125
Distance Traveled
2,437,888
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,632
505
183
7
0
477,206
5
L
Atlas
10,905
436
30
1
0
452,309
4
W
Freya
13,755
550
175
7
0
465,789
6
L
Da Ji
12,341
494
148
6
0
492,933
6
L
Rama
14,310
572
200
8
0
441,622
9
W
Cu Chulainn
15,973
639
201
8
0
466,727
9
L
Sun Wukong
11,584
463
166
7
0
439,055
7
W
Sylvanus
12,256
490
33
1
0
465,415
12
W
Janus
13,366
535
194
8
0
494,278
7
W
Ravana
14,006
560
199
8
0
545,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role