Player Matchup

Merlin
Merlin
Fastone11
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,461 Elo+
Solo
Da Ji
Da Ji
GleziMc_
Da Ji
Level 68
God Stats
0W - 2L
1,548 SR
Queue Stats
34W - 38L
1,416 Elo+
Party 1
Awilix
Awilix
Shinigami150
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 226L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
greyeagle
Sun Wukong
Level 61
God Stats
2W - 2L
1,654 SR
Queue Stats
24W - 29L
1,412 Elo+
Solo
Horus
Horus
xXFireGhost__Xx
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Team Averages
Level 57
1,541 SR
1,425 Elo+

VS

Team Averages
Level 61
1,469 SR
1,372 Elo+
Erlang Shen
Erlang Shen
Bear7354
Erlang Shen
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 257L
1,322 Elo+
Solo
Ne Zha
Ne Zha
Bébé17
Ne Zha
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
31W - 46L
1,292 Elo+
Solo
Terra
Terra
TheFarmingDoctor
Terra
Level 96
God Stats
1W - 0L
1,208 SR
Queue Stats
23W - 14L
1,400 Elo+
Solo
Mercury
Mercury
Tuchini
Mercury
Level 100
God Stats
2W - 0L
1,222 SR
Queue Stats
113W - 112L
1,430 Elo+
Party 2
Bacchus
Bacchus
oOKarpik
Bacchus
Level 52
God Stats
3W - 0L
1,684 SR
Queue Stats
124W - 147L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fastone11
Merlin
20
12 / 10 / 19
21,993
709
93,308
38,356
25,806
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Da Ji
GleziMc_
Da Ji
20
3 / 12 / 12
15,817
510
13,677
34,558
23,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
20
9 / 16 / 17
18,299
590
42,472
44,281
29,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
greyeagle
Sun Wukong
20
9 / 7 / 25
19,654
634
55,505
52,320
70,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 3 / 24
19,223
620
11,235
42,892
74,899
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bear7354
Erlang Shen
20
14 / 5 / 27
21,086
680
35,519
54,386
55,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Bébé17
Ne Zha
20
14 / 11 / 24
20,613
665
47,663
48,752
29,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 34
19,043
614
28,286
57,991
97,902
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Tuchini
Mercury
20
11 / 13 / 24
19,468
628
51,047
44,481
23,830
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
oOKarpik
Bacchus
20
3 / 7 / 30
18,424
594
25,677
57,343
104,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
187
38
Kills
48
48
Deaths
39
97
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bear7354
Erlang Shen
14
5
27
5.5
W
Ne Zha
Bébé17
Ne Zha
14
11
24
2.36
L
Merlin
Fastone11
Merlin
12
10
19
2.15
L
Da Ji
GleziMc_
Da Ji
3
12
12
0.75
L
Awilix
9
16
17
1.09
W
6
3
34
7.67
W
Mercury
Tuchini
Mercury
11
13
24
1.77
L
Sun Wukong
greyeagle
Sun Wukong
9
7
25
3.07
W
Bacchus
oOKarpik
Bacchus
3
7
30
2.57
L
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,197
Damage
188,192
212,407
Taken
262,953
225,239
Mitigated
310,664
91,136
Healing
119,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bear7354
Erlang Shen
35,519
11,983
6,671
15,457
54,386
55,671
2,982
24,710
29,676
8,297
63,997
W
Ne Zha
Bébé17
Ne Zha
47,663
14,336
3,849
12,336
48,752
29,018
3,155
19,013
29,739
0
88,948
L
Merlin
Fastone11
Merlin
93,308
3,426
2,062
8,929
38,356
25,806
598
10,973
27,383
172,740
0
L
Da Ji
GleziMc_
Da Ji
13,677
1,779
1,369
3,927
34,558
23,898
88
10,478
24,080
0
33,796
L
Awilix
42,472
16,107
5,378
10,656
44,281
29,639
1,679
11,825
32,456
197
56,021
W
28,286
4,341
28,758
29,180
57,991
97,902
1,621
17,353
40,638
49,595
0
W
Mercury
Tuchini
Mercury
51,047
28,939
2,804
5,240
44,481
23,830
1,633
12,299
32,182
0
105,788
L
Sun Wukong
greyeagle
Sun Wukong
55,505
5,359
3,408
18,952
52,320
70,997
1,568
15,317
37,003
0
89,481
W
Bacchus
oOKarpik
Bacchus
25,677
3,873
6,003
9,561
57,343
104,243
1,546
20,130
37,213
45,673
0
L
11,235
4,847
14,925
21,530
42,892
74,899
459
9,379
33,513
0
26,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,986
Gold Earned
98,634
299
Minions Killed
284
0
Camps Cleared
0
2,611,938
Distance Traveled
2,836,344
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
21,086
680
47
2
0
591,054
0
W
Ne Zha
20,613
665
79
3
0
497,562
0
L
Merlin
21,993
709
141
5
0
460,396
0
L
Da Ji
15,817
510
46
1
0
492,204
4
L
Awilix
18,299
590
21
1
0
471,056
0
W
Terra
19,043
614
36
1
0
619,254
1
W
Mercury
19,468
628
88
3
0
570,243
1
L
Sun Wukong
19,654
634
62
2
0
577,329
0
W
Bacchus
18,424
594
34
1
0
558,231
0
L
Horus
19,223
620
29
1
0
610,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role