Player Matchup

Anubis
Anubis
IMa1way5Hungryy
Anubis
Level 105
God Stats
9W - 10L
1,456 SR
Queue Stats
334W - 357L
1,551 Elo+
Party 1
Scylla
Scylla
RetroSenpaii
Scylla
Level 156
God Stats
7W - 7L
1,689 SR
Queue Stats
805W - 724L
1,578 Elo+
Party 1
Nemesis
Nemesis
achaotickiller
Nemesis
Level 115
God Stats
4W - 2L
1,649 SR
Queue Stats
19W - 25L
1,389 Elo+
Solo
Sol
Sol
halen2
Sol
Level 106
God Stats
1W - 0L
1,211 SR
Queue Stats
56W - 43L
1,580 Elo+
Party 1
Atlas
Atlas
lizisdashizz
Atlas
Level 87
God Stats
114W - 111L
1,541 SR
Queue Stats
398W - 456L
1,514 Elo+
Party 1
Team Averages
Level 114
1,509 SR
1,523 Elo+

VS

Team Averages
Level 134
1,598 SR
1,505 Elo+
Atlas
Atlas
Jkrillboy
Atlas
Level 127
God Stats
2W - 1L
1,915 SR
Queue Stats
107W - 113L
1,471 Elo+
Solo
Horus
Horus
Merlin123
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,472 Elo+
Solo
Poseidon
Poseidon
RABIDWIZARD EYE
Poseidon
Level 120
God Stats
4W - 4L
1,798 SR
Queue Stats
56W - 61L
1,436 Elo+
Solo
Neith
Neith
Sedated22
Neith
Level 157
God Stats
7W - 12L
1,461 SR
Queue Stats
455W - 454L
1,515 Elo+
Solo
Awilix
Awilix
Syndrosity
Awilix
Level 142
God Stats
8W - 10L
1,314 SR
Queue Stats
321W - 230L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,640
695
8,017
9,596
4,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
14
8 / 2 / 1
8,581
780
9,090
5,356
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 5 / 2
6,732
612
5,315
10,561
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
halen2
Sol
7
0 / 0 / 0
4,766
433
734
2,282
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 1 / 0
6,536
594
2,598
7,722
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jkrillboy
Atlas
10
2 / 2 / 3
6,098
554
5,283
8,740
5,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Merlin123
Horus
9
1 / 6 / 1
5,332
485
2,949
10,388
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
1
0 / 0 / 0
3,639
331
0
0
0
Neith
Sedated22
Neith
11
2 / 2 / 4
6,694
609
7,637
8,192
2,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Syndrosity
Awilix
10
6 / 4 / 2
6,748
613
4,667
9,659
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
14
Kills
11
11
Deaths
14
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Atlas
Jkrillboy
Atlas
2
2
3
1.75
L
Horus
Merlin123
Horus
1
6
1
0.25
L
Poseidon
0
0
0
0
W
Scylla
8
2
1
4.25
L
Neith
Sedated22
Neith
2
2
4
2
L
Awilix
Syndrosity
Awilix
6
4
2
1.75
W
2
5
2
0.6
W
Sol
halen2
Sol
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
20,536
35,517
Taken
36,979
15,053
Mitigated
19,035
11,018
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,017
915
0
4,208
9,596
4,802
0
3,516
6,036
52,350
0
L
Atlas
Jkrillboy
Atlas
5,283
2,059
325
1,366
8,740
5,336
0
4,996
3,744
31,045
0
L
Horus
Merlin123
Horus
2,949
1,554
118
2,615
10,388
7,026
19
6,968
3,420
0
23,853
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
9,090
1,910
0
2,040
5,356
1,564
117
558
4,393
57,358
0
L
Neith
Sedated22
Neith
7,637
1,859
0
2,980
8,192
2,933
0
4,294
3,898
0
47,440
L
Awilix
Syndrosity
Awilix
4,667
1,939
0
969
9,659
3,740
0
3,792
5,867
0
30,880
W
5,315
3,317
0
958
10,561
3,375
0
1,209
9,310
0
47,570
W
Sol
halen2
Sol
734
326
0
1,088
2,282
746
762
0
2,282
12,166
4,341
W
2,598
965
140
2,584
7,722
4,566
180
0
7,722
25,447
11,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
28,511
371
Minions Killed
224
0
Camps Cleared
0
934,122
Distance Traveled
843,676
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,640
695
88
8
0
179,323
4
L
Atlas
6,098
554
39
4
0
212,402
2
L
Horus
5,332
485
45
4
0
189,316
0
L
Poseidon
3,639
331
0
0
0
5,146
0
W
Scylla
8,581
780
109
10
0
220,694
3
L
Neith
6,694
609
84
8
0
199,520
1
L
Awilix
6,748
613
56
5
0
237,292
2
W
Nemesis
6,732
612
79
7
0
232,193
2
W
Sol
4,766
433
26
2
0
96,773
0
W
Atlas
6,536
594
69
6
0
205,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role