Player Matchup

Anhur
Anhur
AlQweeda
Anhur
Level 45
God Stats
2W - 1L
1,525 SR
Queue Stats
16W - 17L
1,412 Elo+
Party 1
Artio
Artio
DefconLou
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nox
Nox
JakeFromSTfarm
Nox
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 121L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TeddyLoveCake
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
dgkallday27
Merlin
Level 26
God Stats
1W - 2L
1,182 SR
Queue Stats
52W - 76L
1,397 Elo+
Party 1
Team Averages
Level 51
1,441 SR
1,436 Elo+

VS

Team Averages
Level 105
1,426 SR
1,391 Elo+
Sobek
Sobek
Ennabelle79
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 27L
1,211 Elo+
Party 2
Janus
Janus
Quit Nappin
Janus
Level 101
God Stats
0W - 2L
1,171 SR
Queue Stats
35W - 37L
1,430 Elo+
Solo
Hou Yi
Hou Yi
Sasquatchadom
Hou Yi
Level 149
God Stats
1W - 2L
1,501 SR
Queue Stats
75W - 100L
1,331 Elo+
Party 2
Artio
Artio
elpulgoso0
Artio
Level 128
God Stats
12W - 12L
1,457 SR
Queue Stats
1,062W - 1,098L
1,538 Elo+
Solo
Thor
Thor
little_LIBRA
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 171L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlQweeda
Anhur
18
10 / 6 / 16
12,040
753
24,914
18,763
9,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
DefconLou
Artio
18
1 / 4 / 22
11,189
699
3,347
16,979
16,528
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
3 / 3 / 24
11,347
709
8,364
9,129
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TeddyLoveCake
Ah Muzen Cab
20
15 / 3 / 16
14,136
884
29,619
14,729
8,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
8 / 2 / 24
12,519
782
23,167
14,220
8,174
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 5
9,739
609
6,822
28,602
17,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 2 / 1
7,821
489
1,743
2,933
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 5
11,285
705
21,319
20,528
10,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
19
1 / 6 / 13
10,797
675
6,519
28,880
37,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 10 / 9
11,471
717
10,033
18,839
9,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
48
37
Kills
15
18
Deaths
37
102
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlQweeda
Anhur
10
6
16
3
W
Artio
DefconLou
Artio
1
4
22
3
L
2
13
5
0.35
W
3
3
24
5
L
1
2
1
0.75
L
5
6
5
1.25
W
Ah Muzen Cab
TeddyLoveCake
Ah Muzen Cab
15
3
16
7.67
W
Merlin
8
2
24
10
L
Artio
1
6
13
1.25
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,411
Damage
46,436
73,820
Taken
99,782
46,747
Mitigated
75,122
30,923
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlQweeda
Anhur
24,914
11,822
3,120
4,841
18,763
9,231
3,107
3,059
15,704
0
37,339
W
Artio
DefconLou
Artio
3,347
906
2,023
2,880
16,979
16,528
60
3,437
13,542
6,859
0
L
6,822
1,164
125
4,790
28,602
17,523
0
10,528
18,074
13,830
0
W
8,364
1,868
2,312
1,164
9,129
4,771
1,691
2,522
6,607
20,122
0
L
1,743
75
0
239
2,933
926
0
944
1,989
4,155
0
L
21,319
11,844
1,291
5,902
20,528
10,113
36
7,874
12,654
0
45,166
W
Ah Muzen Cab
TeddyLoveCake
Ah Muzen Cab
29,619
13,736
0
5,897
14,729
8,043
1,887
3,075
11,654
31
59,175
W
Merlin
23,167
3,349
3,033
5,653
14,220
8,174
1,866
2,991
11,229
49,017
0
L
Artio
6,519
460
2,566
9,288
28,880
37,358
0
10,371
18,509
18,557
0
L
10,033
1,675
1,283
395
18,839
9,202
0
5,192
13,647
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,231
Gold Earned
51,113
153
Minions Killed
153
0
Camps Cleared
0
1,338,150
Distance Traveled
982,876
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,040
753
25
2
0
283,972
2
W
Artio
11,189
699
5
0
0
268,945
0
L
Sobek
9,739
609
16
1
0
215,262
0
W
Nox
11,347
709
21
1
0
252,926
1
L
Janus
7,821
489
7
0
0
46,241
0
L
Hou Yi
11,285
705
73
5
0
235,831
0
W
Ah Muzen Cab
14,136
884
53
3
0
255,125
0
W
Merlin
12,519
782
49
3
0
277,182
2
L
Artio
10,797
675
15
1
0
275,295
0
L
Thor
11,471
717
42
3
0
210,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role