Player Matchup

Zhong Kui
Zhong Kui
SoulOfTheTiger
Zhong Kui
Level 37
God Stats
3W - 7L
1,326 SR
Queue Stats
6W - 13L
1,172 Elo+
Solo
Merlin
Merlin
TRAPKAGE96
Merlin
Level 75
God Stats
5W - 11L
1,073 SR
Queue Stats
333W - 390L
1,326 Elo+
Solo
Chronos
Chronos
TW_TheRedSatsuki
Chronos
Level 97
God Stats
16W - 9L
1,475 SR
Queue Stats
95W - 99L
1,286 Elo+
Solo
Chiron
Chiron
ffsantanna123
Chiron
Level 126
God Stats
19W - 13L
1,550 SR
Queue Stats
246W - 257L
1,260 Elo+
Solo
Danzaburou
Danzaburou
raging_waxwork8
Danzaburou
Level 122
God Stats
15W - 19L
1,455 SR
Queue Stats
341W - 354L
1,251 Elo+
Solo
Team Averages
Level 91
1,375 SR
1,259 Elo+

VS

Team Averages
Level 84
1,477 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
C5_Groove
Terra
Level 54
God Stats
6W - 6L
1,406 SR
Queue Stats
269W - 262L
1,378 Elo+
Solo
Guan Yu
Guan Yu
TTV_SoKo_NA
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,341 Elo+
Solo
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 109
God Stats
13W - 13L
1,490 SR
Queue Stats
21W - 18L
1,403 Elo+
Solo
Arachne
Arachne
wavyocean1
Arachne
Level 64
God Stats
64W - 58L
1,487 SR
Queue Stats
213W - 237L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SoulOfTheTiger
Zhong Kui
10
0 / 6 / 1
6,286
419
4,817
11,194
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
TRAPKAGE96
Merlin
12
0 / 1 / 4
7,601
507
6,647
7,821
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 4
8,994
600
14,478
9,782
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 0 / 4
7,548
503
8,785
11,012
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
raging_waxwork8
Danzaburou
15
8 / 0 / 1
9,441
629
7,466
7,808
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 6 / 1
7,147
476
7,046
16,001
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
C5_Groove
Terra
11
2 / 0 / 0
7,395
493
7,914
12,827
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
TTV_SoKo_NA
Guan Yu
11
0 / 6 / 1
6,364
424
4,930
14,157
10,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
kingtechy
Jormungandr
12
1 / 3 / 1
6,830
455
3,781
10,264
6,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
wavyocean1
Arachne
9
4 / 2 / 2
6,351
423
4,260
11,037
5,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
7
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
Terra
C5_Groove
Terra
2
0
0
2
W
Zhong Kui
SoulOfTheTiger
Zhong Kui
0
6
1
0.08
W
Merlin
TRAPKAGE96
Merlin
0
1
4
2
L
Guan Yu
TTV_SoKo_NA
Guan Yu
0
6
1
0.08
W
6
0
4
8
W
3
0
4
5
L
Jormungandr
kingtechy
Jormungandr
1
3
1
0.5
W
Danzaburou
raging_waxwork8
Danzaburou
8
0
1
8.5
L
Arachne
wavyocean1
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
27,931
47,617
Taken
64,286
19,021
Mitigated
42,626
17,827
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,046
3,560
0
4,631
16,001
7,770
0
4,140
11,805
0
74,428
L
Terra
C5_Groove
Terra
7,914
1,054
2,445
3,083
12,827
11,361
0
4,498
8,177
36,341
2,685
W
Zhong Kui
SoulOfTheTiger
Zhong Kui
4,817
710
0
2,628
11,194
5,511
1,608
1,999
9,195
30,436
0
W
Merlin
TRAPKAGE96
Merlin
6,647
1,162
0
1,613
7,821
2,696
128
2,603
5,218
55,220
39
L
Guan Yu
TTV_SoKo_NA
Guan Yu
4,930
655
432
3,032
14,157
10,901
243
7,454
6,681
0
30,486
W
14,478
4,872
216
4,724
9,782
3,772
1,368
2,282
7,500
64,747
0
W
8,785
4,281
288
4,623
11,012
3,745
242
3,359
7,653
0
44,421
L
Jormungandr
kingtechy
Jormungandr
3,781
719
139
1,584
10,264
6,935
544
5,248
4,748
47,826
0
W
Danzaburou
raging_waxwork8
Danzaburou
7,466
2,830
0
3,735
7,808
3,297
163
1,000
6,808
0
71,996
L
Arachne
wavyocean1
Arachne
4,260
2,984
0
1,421
11,037
5,659
0
3,892
6,933
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
34,087
437
Minions Killed
297
0
Camps Cleared
0
1,382,372
Distance Traveled
1,439,181
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,147
476
104
7
0
242,962
2
L
Terra
7,395
493
53
4
0
304,313
7
W
Zhong Kui
6,286
419
51
3
0
261,721
0
W
Merlin
7,601
507
94
6
0
281,097
1
L
Guan Yu
6,364
424
47
3
0
271,205
0
W
Chronos
8,994
600
104
7
0
280,906
1
W
Chiron
7,548
503
64
4
0
266,625
0
L
Jormungandr
6,830
455
63
4
0
282,299
0
W
Danzaburou
9,441
629
124
8
0
292,023
0
L
Arachne
6,351
423
30
2
0
338,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role