Player Matchup

Hades
Hades
Jessopolis
Hades
Level 118
God Stats
8W - 7L
1,550 SR
Queue Stats
173W - 179L
1,390 Elo+
Solo
Bacchus
Bacchus
PHYRO21
Bacchus
Level 62
God Stats
1W - 2L
1,475 SR
Queue Stats
93W - 103L
1,350 Elo+
Solo
Sylvanus
Sylvanus
ShadowSpecter
Sylvanus
Level 158
God Stats
3W - 1L
1,846 SR
Queue Stats
113W - 115L
1,492 Elo+
Solo
Lancelot
Lancelot
mistercoolice
Lancelot
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 17L
1,294 Elo+
Solo
Baba Yaga
Baba Yaga
wpentatrasion
Baba Yaga
Level 156
God Stats
3W - 3L
1,603 SR
Queue Stats
286W - 274L
1,483 Elo+
Solo
Team Averages
Level 103
1,637 SR
1,402 Elo+

VS

Team Averages
Level 112
1,535 SR
1,453 Elo+
Hades
Hades
Deadly Warthog
Hades
Level 40
God Stats
7W - 2L
1,665 SR
Queue Stats
187W - 199L
1,371 Elo+
Solo
Agni
Agni
Mother Wanda
Agni
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,520 Elo+
Solo
Achilles
Achilles
Mykenike
Achilles
Level 156
God Stats
2W - 1L
1,470 SR
Queue Stats
450W - 482L
1,458 Elo+
Solo
Chernobog
Chernobog
joparisien
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,449 Elo+
Solo
Ra
Ra
master rudolf
Ra
Level 144
God Stats
2W - 0L
1,540 SR
Queue Stats
27W - 13L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 6 / 8
12,749
708
18,665
23,686
25,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
PHYRO21
Bacchus
18
4 / 8 / 16
12,081
671
14,147
23,522
30,471
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ShadowSpecter
Sylvanus
17
1 / 10 / 13
10,501
583
9,450
31,980
38,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
mistercoolice
Lancelot
19
7 / 9 / 11
12,652
703
19,948
30,206
25,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
wpentatrasion
Baba Yaga
20
4 / 6 / 11
12,282
682
24,198
21,624
13,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 16
10,977
610
21,348
21,229
13,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 19
14,657
814
28,555
14,902
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Mykenike
Achilles
20
11 / 4 / 21
13,638
758
17,486
27,641
40,519
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
joparisien
Chernobog
20
4 / 5 / 29
12,859
714
29,375
16,162
8,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 20
13,080
727
16,203
18,482
10,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
142
24
Kills
37
39
Deaths
24
59
Assists
105
Player
Kills
Deaths
Assists
KDA
W
3
9
16
1.22
L
Hades
8
6
8
2
W
13
3
19
7.5
W
Achilles
Mykenike
Achilles
11
4
21
5.38
L
Bacchus
PHYRO21
Bacchus
4
8
16
1.5
L
Sylvanus
ShadowSpecter
Sylvanus
1
10
13
0.75
W
Chernobog
joparisien
Chernobog
4
5
29
3.7
W
6
3
20
5.33
L
Lancelot
mistercoolice
Lancelot
7
9
11
1.39
L
Baba Yaga
wpentatrasion
Baba Yaga
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,408
Damage
112,967
131,018
Taken
98,416
132,226
Mitigated
80,568
45,613
Healing
45,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,348
2,141
1,950
3,437
21,229
13,160
534
14,096
7,133
30,115
0
L
Hades
18,665
1,848
4,303
7,310
23,686
25,049
1,141
12,982
10,490
39,028
0
W
28,555
2,282
2,528
4,289
14,902
7,789
2,360
10,573
4,329
60,036
0
W
Achilles
Mykenike
Achilles
17,486
5,130
1,521
8,784
27,641
40,519
414
14,285
13,356
0
30,739
L
Bacchus
PHYRO21
Bacchus
14,147
1,753
1,821
3,162
23,522
30,471
322
12,306
10,873
25,880
0
L
Sylvanus
ShadowSpecter
Sylvanus
9,450
273
9,664
5,590
31,980
38,271
126
14,183
17,473
14,222
0
W
Chernobog
joparisien
Chernobog
29,375
16,164
1,180
2,407
16,162
8,869
3,580
12,248
3,914
0
44,939
W
16,203
1,165
9,469
10,026
18,482
10,231
944
15,258
3,224
42,897
0
L
Lancelot
mistercoolice
Lancelot
19,948
2,611
1,590
5,575
30,206
25,144
306
16,124
13,885
0
28,393
L
Baba Yaga
wpentatrasion
Baba Yaga
24,198
532
873
5,725
21,624
13,291
701
10,511
10,887
51,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
65,211
158
Minions Killed
217
0
Camps Cleared
0
1,372,139
Distance Traveled
1,498,569
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,977
610
27
2
0
260,719
3
L
Hades
12,749
708
57
3
0
232,355
0
W
Agni
14,657
814
74
4
0
330,044
0
W
Achilles
13,638
758
32
2
0
298,267
0
L
Bacchus
12,081
671
10
1
0
297,729
0
L
Sylvanus
10,501
583
18
1
0
243,624
0
W
Chernobog
12,859
714
32
2
0
280,374
0
W
Ra
13,080
727
52
3
0
329,165
1
L
Lancelot
12,652
703
16
1
0
331,284
0
L
Baba Yaga
12,282
682
57
3
0
267,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role