Player Matchup

Ishtar
Ishtar
B3RiX
Ishtar
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 162L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
DeSerT0RoSeZ
Zhong Kui
Level 82
God Stats
2W - 2L
1,634 SR
Queue Stats
97W - 127L
1,410 Elo+
Solo
Nike
Nike
shermdaworm
Nike
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
78W - 71L
1,607 Elo+
Party 2
Team Averages
Level 71
1,545 SR
1,514 Elo+

VS

Team Averages
Level 105
1,626 SR
1,481 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Haigria
Cerberus
Level 61
God Stats
5W - 5L
1,879 SR
Queue Stats
127W - 188L
1,264 Elo+
Solo
Lancelot
Lancelot
KasrahSunlance
Lancelot
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B3RiX
Ishtar
16
6 / 1 / 7
10,930
781
22,241
10,871
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
DeSerT0RoSeZ
Zhong Kui
15
6 / 3 / 7
10,885
778
10,720
15,406
10,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 12
9,672
691
7,605
14,456
8,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 1 / 2
10,257
733
11,742
10,076
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Haigria
Cerberus
13
0 / 6 / 6
9,561
683
6,073
24,636
33,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
13
2 / 6 / 5
9,287
663
8,660
13,136
6,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
7
7
Deaths
13
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
1
2
6
W
Ishtar
B3RiX
Ishtar
6
1
7
9.5
W
Zhong Kui
DeSerT0RoSeZ
Zhong Kui
6
3
7
3.17
L
Cerberus
Haigria
Cerberus
0
6
6
0.5
L
Lancelot
2
6
5
0.75
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
26,475
40,733
Taken
47,848
23,749
Mitigated
44,939
10,345
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,742
672
0
1,991
10,076
4,840
0
1,958
8,118
33,322
0
W
Ishtar
B3RiX
Ishtar
22,241
13,893
0
3,036
10,871
4,811
603
6,369
4,502
0
65,301
W
Zhong Kui
DeSerT0RoSeZ
Zhong Kui
10,720
1,541
0
5,261
15,406
10,677
1,082
6,749
8,657
44,264
0
L
Cerberus
Haigria
Cerberus
6,073
262
416
5,428
24,636
33,931
0
5,664
18,972
27,232
0
L
Lancelot
8,660
1,447
0
2,411
13,136
6,168
0
3,400
9,736
0
27,901
W
7,605
361
0
2,048
14,456
8,261
0
5,380
9,076
0
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
29,105
179
Minions Killed
165
11
Camps Cleared
3
786,378
Distance Traveled
740,444
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,257
733
61
4
1
230,370
2
W
Ishtar
10,930
781
74
5
6
243,762
8
W
Zhong Kui
10,885
778
79
6
3
268,373
1
L
Cerberus
9,561
683
59
4
2
229,595
3
L
Lancelot
9,287
663
45
3
0
280,479
1
W
Nike
9,672
691
26
2
2
274,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role