Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver I
Philly boul3367
Awilix
Silver I
Level 37
God Stats
51W - 56L
1,484 SR
Queue Stats
138W - 160L
1,268 MMR
Party 1
Ares
Ares
Gold V
xAPxYouNgLegenD
Ares
Gold V
Level 124
God Stats
109W - 77L
1,588 SR
Queue Stats
484W - 557L
1,408 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,524 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,510 SR
1,444 MMR
Artemis
Artemis
Bronze V
BipolarBeast999
Artemis
Bronze V
Level 118
God Stats
0W - 2L
1,441 SR
Queue Stats
3W - 6L
1,378 MMR
Solo
King Arthur
King Arthur
Gold IV
GasBagQ
King Arthur
Gold IV
Level 124
God Stats
13W - 12L
1,594 SR
Queue Stats
269W - 287L
1,442 MMR
Solo
Danzaburou
Danzaburou
Silver II
techgamer-tiangu
Danzaburou
Silver II
Level 85
God Stats
19W - 27L
1,495 SR
Queue Stats
22W - 36L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 2 / 13
11,467
819
18,584
12,065
15,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 7
11,653
832
14,980
15,285
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 13
12,176
870
14,854
16,835
28,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GebCthulhuMulanCabrakanAthena

VS

Bans
BacchusScyllaSkadiThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
10,924
780
12,148
18,670
8,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GasBagQ
King Arthur
14
3 / 3 / 3
9,508
679
9,016
20,526
20,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
techgamer-tiangu
Danzaburou
12
0 / 9 / 3
8,671
619
9,291
19,646
8,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
9
9
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
13
6.75
L
6
8
2
0.88
L
King Arthur
GasBagQ
King Arthur
3
3
3
1.5
W
7
5
7
2.1
L
Danzaburou
techgamer-tiangu
Danzaburou
0
9
3
0.17
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
30,455
44,185
Taken
58,842
52,072
Mitigated
38,083
10,931
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,584
1,173
0
3,491
12,065
15,108
795
294
11,380
59,535
0
L
12,148
7,219
228
3,245
18,670
8,733
284
10,364
8,306
0
35,213
L
King Arthur
GasBagQ
King Arthur
9,016
1,115
390
5,532
20,526
20,471
120
13,492
7,034
0
17,948
W
14,980
4,855
0
2,536
15,285
8,796
855
0
15,038
0
27,685
L
Danzaburou
techgamer-tiangu
Danzaburou
9,291
5,034
0
2,810
19,646
8,879
32
9,891
9,755
0
35,996
W
14,854
401
0
4,904
16,835
28,168
540
0
16,303
20,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
29,103
118
Minions Killed
132
4
Camps Cleared
5
763,781
Distance Traveled
674,226
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,467
819
85
6
4
260,508
3
L
Artemis
10,924
780
44
3
3
201,474
1
L
King Arthur
9,508
679
26
2
0
272,195
2
W
Awilix
11,653
832
27
2
0
264,533
2
L
Danzaburou
8,671
619
62
4
2
200,557
1
W
Ares
12,176
870
6
0
0
238,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role