Player Matchup

Anhur
Anhur
Diamond II
DUMBB0TS1019279
Anhur
Diamond II
Level 68
God Stats
2W - 7L
1,531 SR
Queue Stats
161W - 151L
1,771 MMR
Solo
Hera
Hera
Diamond V
ToonaLunaa
Hera
Diamond V
Level 148
God Stats
11W - 11L
1,658 SR
Queue Stats
173W - 165L
1,847 MMR
Solo
King Arthur
King Arthur
Platinum IV
TurtleGod53
King Arthur
Platinum IV
Level 111
God Stats
4W - 5L
1,529 SR
Queue Stats
173W - 170L
1,712 MMR
Solo
Khepri
Khepri
Platinum III
WhinnieTheGoo
Khepri
Platinum III
Level 156
God Stats
2W - 1L
1,591 SR
Queue Stats
303W - 287L
1,739 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
YaHateToSeeIt-
Ao Kuang
Platinum III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 118L
1,743 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,562 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,545 SR
1,681 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
ITS_DENDE
Heimdallr
Gold III
Level 146
God Stats
38W - 32L
1,880 SR
Queue Stats
95W - 81L
1,756 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
MeLLoSp14
Zhong Kui
Platinum II
Level 160
God Stats
2W - 3L
1,382 SR
Queue Stats
350W - 354L
1,711 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
dwsGemini
Kumbhakarna
Platinum III
Level 141
God Stats
2W - 1L
1,335 SR
Queue Stats
498W - 487L
1,725 MMR
Solo
Pele
Pele
Gold V
mmspcy
Pele
Gold V
Level 58
God Stats
4W - 0L
1,628 SR
Queue Stats
22W - 12L
1,710 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,860
572
1,466
2,444
466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,359
672
416
1,148
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
TurtleGod53
King Arthur
4
0 / 2 / 0
3,121
624
790
3,219
1,296
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
3,166
633
652
2,322
1,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
5
0 / 0 / 0
3,147
629
587
3,080
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HadesCabrakanLancelotAtlas

VS

Bans
UllrYemojaKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 1
3,421
684
818
1,110
346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ITS_DENDE
Heimdallr
6
1 / 0 / 0
3,486
697
2,821
3,591
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
MeLLoSp14
Zhong Kui
6
0 / 0 / 2
3,614
723
941
2,507
1,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
dwsGemini
Kumbhakarna
4
0 / 0 / 0
3,246
649
876
2,334
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
mmspcy
Pele
5
2 / 0 / 0
3,724
745
1,150
2,175
555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
1
0.5
L
0
1
0
0
W
Heimdallr
ITS_DENDE
Heimdallr
1
0
0
1
W
Zhong Kui
MeLLoSp14
Zhong Kui
0
0
2
1
L
0
0
0
0
L
King Arthur
TurtleGod53
King Arthur
0
2
0
0
L
0
0
0
0
L
Ao Kuang
0
0
0
0
W
Kumbhakarna
dwsGemini
Kumbhakarna
0
0
0
0
W
Pele
mmspcy
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,911
Damage
6,606
12,213
Taken
11,717
3,998
Mitigated
4,255
3,998
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
818
390
191
360
1,110
346
0
384
700
0
17,967
L
1,466
912
0
750
2,444
466
0
193
2,251
0
10,261
W
Heimdallr
ITS_DENDE
Heimdallr
2,821
1,070
0
1,697
3,591
902
0
791
2,800
0
19,511
W
Zhong Kui
MeLLoSp14
Zhong Kui
941
180
0
1,427
2,507
1,581
0
0
2,507
13,610
0
L
416
75
0
500
1,148
320
0
278
870
16,329
0
L
King Arthur
TurtleGod53
King Arthur
790
310
0
340
3,219
1,296
0
777
2,278
0
10,893
L
652
145
0
330
2,322
1,104
0
373
1,949
8,970
0
L
Ao Kuang
587
166
0
2,078
3,080
812
0
32
3,048
8,832
0
W
Kumbhakarna
dwsGemini
Kumbhakarna
876
180
0
995
2,334
871
0
345
1,955
5,853
0
W
Pele
mmspcy
Pele
1,150
590
0
407
2,175
555
0
75
2,100
0
14,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,653
Gold Earned
17,491
120
Minions Killed
141
0
Camps Cleared
0
436,470
Distance Traveled
516,834
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,421
684
36
7
0
99,757
1
L
Anhur
2,860
572
19
4
0
42,144
0
W
Heimdallr
3,486
697
32
6
0
106,600
0
W
Zhong Kui
3,614
723
22
4
0
85,431
0
L
Hera
3,359
672
39
8
0
99,478
1
L
King Arthur
3,121
624
23
5
0
74,605
1
L
Khepri
3,166
633
8
2
0
90,617
1
L
Ao Kuang
3,147
629
31
6
0
129,626
1
W
Kumbhakarna
3,246
649
10
2
0
106,026
1
W
Pele
3,724
745
41
8
0
119,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role