Player Matchup

Cu Chulainn
Cu Chulainn
Godm97
Cu Chulainn
Level 106
God Stats
4W - 9L
1,191 SR
Queue Stats
214W - 538L
1,242 Elo+
Party 2
Hercules
Hercules
Godr97
Hercules
Level 106
God Stats
4W - 9L
1,191 SR
Queue Stats
214W - 538L
1,242 Elo+
Party 2
Bastet
Bastet
QueenHera3rd
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,698 Elo+
Solo
Chiron
Chiron
XXkidtooicyyXX
Chiron
Level 101
God Stats
9W - 7L
1,598 SR
Queue Stats
151W - 156L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
fideloman99
Baron Samedi
Level 121
God Stats
1W - 1L
1,611 SR
Queue Stats
83W - 83L
1,501 Elo+
Solo
Team Averages
Level 92
1,418 SR
1,429 Elo+

VS

Team Averages
Level 53
1,471 SR
1,372 Elo+
Rama
Rama
Cloudz3131
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
Drapzilla
Ishtar
Level 124
God Stats
15W - 20L
1,405 SR
Queue Stats
382W - 413L
1,479 Elo+
Solo
Hercules
Hercules
RiceAhNator
Hercules
Level 62
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 8L
1,312 Elo+
Solo
Yu Huang
Yu Huang
Shadow 48733
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 1
Thanatos
Thanatos
XMan8537
Thanatos
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Godm97
Cu Chulainn
16
1 / 5 / 16
9,671
744
6,834
18,115
17,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Godr97
Hercules
17
2 / 5 / 15
9,971
767
7,839
19,222
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
19
13 / 2 / 13
11,864
913
19,397
15,517
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 0 / 16
11,490
884
21,176
10,246
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
fideloman99
Baron Samedi
17
7 / 4 / 18
10,427
802
13,954
12,907
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
9,033
695
5,092
12,406
4,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
Drapzilla
Ishtar
16
4 / 4 / 5
9,565
736
12,799
16,196
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
RiceAhNator
Hercules
15
6 / 6 / 2
9,323
717
8,560
20,711
18,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Shadow 48733
Yu Huang
16
2 / 9 / 4
9,106
700
12,690
16,996
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XMan8537
Thanatos
15
2 / 10 / 4
8,765
674
10,183
17,424
7,850
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
34
Kills
15
16
Deaths
35
78
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Ishtar
Drapzilla
Ishtar
4
4
5
1.63
W
Cu Chulainn
Godm97
Cu Chulainn
1
5
16
1.8
W
Hercules
Godr97
Hercules
2
5
15
1.9
W
Bastet
13
2
13
9.75
L
Hercules
RiceAhNator
Hercules
6
6
2
1.17
L
Yu Huang
Shadow 48733
Yu Huang
2
9
4
0.44
L
Thanatos
XMan8537
Thanatos
2
10
4
0.4
W
11
0
16
19
W
Baron Samedi
fideloman99
Baron Samedi
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,200
Damage
49,324
76,007
Taken
83,733
58,225
Mitigated
46,812
23,052
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
3,520
0
901
12,406
4,734
807
2,924
9,259
0
8,839
L
Ishtar
Drapzilla
Ishtar
12,799
5,601
449
1,944
16,196
8,269
73
3,669
12,442
0
26,892
W
Cu Chulainn
Godm97
Cu Chulainn
6,834
1,213
316
240
18,115
17,062
1,303
5,654
12,360
0
29,764
W
Hercules
Godr97
Hercules
7,839
1,414
857
4,154
19,222
19,053
624
2,072
16,965
0
22,055
W
Bastet
19,397
6,819
663
5,107
15,517
7,629
2,752
2,494
12,974
0
40,914
L
Hercules
RiceAhNator
Hercules
8,560
978
178
4,402
20,711
18,249
14
3,569
16,951
0
16,108
L
Yu Huang
Shadow 48733
Yu Huang
12,690
761
0
1,426
16,996
7,710
173
2,071
14,628
39,309
0
L
Thanatos
XMan8537
Thanatos
10,183
6,667
0
3,119
17,424
7,850
0
1,721
15,549
0
21,172
W
21,176
10,051
1,634
4,493
10,246
5,852
3,082
779
9,369
0
48,466
W
Baron Samedi
fideloman99
Baron Samedi
13,954
623
2,663
2,925
12,907
8,629
269
1,691
10,956
33,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
45,792
235
Minions Killed
132
0
Camps Cleared
0
1,251,035
Distance Traveled
1,118,328
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,033
695
11
1
0
238,472
1
L
Ishtar
9,565
736
32
2
0
232,220
0
W
Cu Chulainn
9,671
744
49
4
0
243,104
0
W
Hercules
9,971
767
46
4
0
253,865
4
W
Bastet
11,864
913
36
3
0
284,807
1
L
Hercules
9,323
717
8
1
0
189,476
0
L
Yu Huang
9,106
700
55
4
0
222,690
0
L
Thanatos
8,765
674
26
2
0
235,470
0
W
Chiron
11,490
884
57
4
0
232,043
2
W
Baron Samedi
10,427
802
47
4
0
237,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role