Player Matchup

Neith
Neith
Floor1001
Neith
Level 44
God Stats
5W - 1L
1,482 SR
Queue Stats
113W - 79L
1,501 Elo+
Party 2
Poseidon
Poseidon
HenkieLieveMense
Poseidon
Level 144
God Stats
4W - 0L
1,608 SR
Queue Stats
83W - 56L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Lobster_Lobbie
Zhong Kui
Level 103
God Stats
2W - 1L
1,590 SR
Queue Stats
86W - 51L
1,555 Elo+
Party 2
Arachne
Arachne
barco-24
Arachne
Level 86
God Stats
7W - 2L
1,497 SR
Queue Stats
125W - 97L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
stokman545678231
Kuzenbo
Level 93
God Stats
5W - 6L
1,246 SR
Queue Stats
63W - 40L
1,514 Elo+
Party 2
Team Averages
Level 94
1,485 SR
1,517 Elo+

VS

Team Averages
Level 92
1,538 SR
1,454 Elo+
Da Ji
Da Ji
KING TESCOBAR
Da Ji
Level 159
God Stats
12W - 15L
1,629 SR
Queue Stats
358W - 334L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
NakidSnake111
Zhong Kui
Level 153
God Stats
10W - 15L
1,447 SR
Queue Stats
491W - 487L
1,464 Elo+
Party 1
Ganesha
Ganesha
WorldWarKiller44
Ganesha
Level 82
God Stats
28W - 24L
1,524 SR
Queue Stats
112W - 105L
1,362 Elo+
Party 1
Janus
Janus
deyimon
Janus
Level 32
God Stats
3W - 2L
1,628 SR
Queue Stats
9W - 9L
1,525 Elo+
Solo
Apollo
Apollo
kyleockwell
Apollo
Level 36
God Stats
8W - 9L
1,463 SR
Queue Stats
166W - 159L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Floor1001
Neith
15
2 / 1 / 4
8,357
492
8,252
9,703
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 0
11,232
661
11,349
9,421
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Lobster_Lobbie
Zhong Kui
15
1 / 5 / 2
9,305
547
13,063
18,420
14,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
barco-24
Arachne
16
4 / 1 / 4
9,513
560
9,817
17,962
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 8
9,135
537
8,022
14,421
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,085
534
7,819
16,293
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
NakidSnake111
Zhong Kui
15
3 / 2 / 2
9,510
559
15,169
18,741
15,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
7,658
450
3,733
15,050
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Janus
deyimon
Janus
14
0 / 4 / 0
8,103
477
5,074
7,573
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
12
1 / 4 / 0
7,062
415
12,000
11,857
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
8
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Floor1001
Neith
2
1
4
4
W
11
1
0
11
L
4
5
2
1
W
Zhong Kui
Lobster_Lobbie
Zhong Kui
1
5
2
0.4
L
Zhong Kui
NakidSnake111
Zhong Kui
3
2
2
2
L
0
6
1
0.08
W
Arachne
barco-24
Arachne
4
1
4
6
L
Janus
deyimon
Janus
0
4
0
0
L
Apollo
1
4
0
0.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
43,795
69,927
Taken
69,514
50,451
Mitigated
37,926
21,383
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Floor1001
Neith
8,252
2,259
0
3,003
9,703
5,001
945
1,265
8,438
0
65,417
W
11,349
1,183
0
464
9,421
3,599
994
3,059
6,362
107,404
0
L
7,819
1,622
0
4,206
16,293
6,590
0
7,153
8,951
0
58,583
W
Zhong Kui
Lobster_Lobbie
Zhong Kui
13,063
1,355
0
7,964
18,420
14,378
1,324
11,471
6,949
73,502
0
L
Zhong Kui
NakidSnake111
Zhong Kui
15,169
1,556
0
9,331
18,741
15,318
310
10,654
7,521
82,744
0
L
3,733
398
508
4,315
15,050
8,335
0
5,662
9,388
40,968
0
W
Arachne
barco-24
Arachne
9,817
6,457
0
5,772
17,962
8,012
0
6,428
11,534
0
81,925
L
Janus
deyimon
Janus
5,074
137
0
259
7,573
3,189
0
2,334
5,239
69,115
0
L
Apollo
12,000
7,166
0
3,319
11,857
4,494
220
4,426
7,431
0
53,242
W
8,022
2,562
0
4,180
14,421
19,461
395
2,778
11,643
28,042
9,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
41,418
596
Minions Killed
511
0
Camps Cleared
0
1,616,106
Distance Traveled
1,504,426
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,357
492
110
6
0
313,309
4
W
Poseidon
11,232
661
185
11
0
328,067
4
L
Da Ji
9,085
534
87
5
0
325,685
0
W
Zhong Kui
9,305
547
142
8
0
278,359
3
L
Zhong Kui
9,510
559
140
8
0
275,661
0
L
Ganesha
7,658
450
24
1
0
306,360
1
W
Arachne
9,513
560
118
7
0
376,149
1
L
Janus
8,103
477
133
8
0
293,649
9
L
Apollo
7,062
415
127
7
0
303,071
0
W
Kuzenbo
9,135
537
41
2
0
320,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role