Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Croidioto
Ishtar
Level 27
God Stats
6W - 14L
1,423 SR
Queue Stats
12W - 27L
1,301 Elo+
Party 2
Geb
Geb
Muhjinzo
Geb
Level 44
God Stats
5W - 3L
1,463 SR
Queue Stats
24W - 24L
1,411 Elo+
Solo
Bakasura
Bakasura
Pxrtus
Bakasura
Level 48
God Stats
10W - 11L
1,708 SR
Queue Stats
73W - 92L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sn1pSn4per
Kumbhakarna
Level 60
God Stats
1W - 4L
1,288 SR
Queue Stats
95W - 102L
1,416 Elo+
Party 2
Team Averages
Level 58
1,476 SR
1,401 Elo+

VS

Team Averages
Level 109
1,471 SR
1,406 Elo+
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KaitenWindrunner
Anubis
Level 149
God Stats
4W - 3L
1,482 SR
Queue Stats
292W - 336L
1,312 Elo+
Party 3
Chiron
Chiron
TheLittleOne2711
Chiron
Level 127
God Stats
6W - 1L
1,433 SR
Queue Stats
301W - 353L
1,310 Elo+
Party 3
Arachne
Arachne
TuffGong1945
Arachne
Level 106
God Stats
20W - 20L
1,441 SR
Queue Stats
204W - 229L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,309
421
3,440
7,437
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Croidioto
Ishtar
12
1 / 2 / 4
7,402
493
4,741
8,946
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 4
6,556
437
5,146
11,842
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Pxrtus
Bakasura
14
1 / 3 / 2
8,130
542
6,037
15,954
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Sn1pSn4per
Kumbhakarna
10
3 / 4 / 1
6,585
439
3,842
15,886
11,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 2 / 2
9,184
612
10,282
6,716
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
12
2 / 3 / 5
7,669
511
7,032
11,785
7,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 7
8,821
588
11,362
7,447
4,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 2
8,272
551
7,344
6,316
2,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
TuffGong1945
Arachne
15
4 / 1 / 2
8,904
594
6,118
13,997
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
15
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Agni
 
Agni
5
2
2
3
W
Horus
 
Horus
2
3
5
1.5
L
Ishtar
Croidioto
Ishtar
1
2
4
1.5
W
2
0
7
5.5
L
1
4
4
0.75
L
Bakasura
Pxrtus
Bakasura
1
3
2
0.67
L
Kumbhakarna
Sn1pSn4per
Kumbhakarna
3
4
1
0.88
W
2
1
2
3
W
Arachne
TuffGong1945
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
42,138
60,065
Taken
46,261
30,203
Mitigated
25,078
11,901
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,440
841
0
4,073
7,437
2,097
0
3,748
3,689
40,875
0
W
Agni
 
Agni
10,282
1,619
0
655
6,716
2,491
2,284
2,370
3,749
65,639
0
W
Horus
 
Horus
7,032
3,135
143
2,239
11,785
7,896
526
2,306
9,475
0
36,286
L
Ishtar
Croidioto
Ishtar
4,741
1,708
0
1,154
8,946
2,958
0
968
7,978
0
42,933
W
11,362
1,159
0
5,426
7,447
4,857
0
4,114
3,289
69,580
0
L
5,146
682
0
0
11,842
6,942
0
7,173
4,669
29,652
0
L
Bakasura
Pxrtus
Bakasura
6,037
3,931
0
3,946
15,954
7,173
0
5,036
10,918
0
68,600
L
Kumbhakarna
Sn1pSn4per
Kumbhakarna
3,842
601
148
2,580
15,886
11,033
0
4,719
11,167
17,164
2,980
W
7,344
2,155
789
1,908
6,316
2,643
1,548
1,135
5,095
0
55,446
W
Arachne
TuffGong1945
Arachne
6,118
3,517
0
5,602
13,997
7,191
29
1,353
12,221
0
75,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
42,850
371
Minions Killed
484
0
Camps Cleared
0
1,360,388
Distance Traveled
1,486,901
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,309
421
79
5
0
189,479
2
W
Agni
9,184
612
103
7
0
287,755
3
W
Horus
7,669
511
55
4
0
303,257
0
L
Ishtar
7,402
493
76
5
0
294,371
2
W
Anubis
8,821
588
115
8
0
264,289
3
L
Geb
6,556
437
43
3
0
242,199
1
L
Bakasura
8,130
542
146
10
0
317,824
0
L
Kumbhakarna
6,585
439
27
2
0
316,515
2
W
Chiron
8,272
551
92
6
0
297,742
7
W
Arachne
8,904
594
119
8
0
333,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role