Player Matchup

Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
GAUsmoky
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 1
King Arthur
King Arthur
Ozuge
King Arthur
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
59W - 65L
1,575 Elo+
Solo
Yu Huang
Yu Huang
sora9411
Yu Huang
Level 23
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 1
Team Averages
Level 102
1,405 SR
1,465 Elo+

VS

Team Averages
Level 101
1,459 SR
1,541 Elo+
Khepri
Khepri
 
Khepri
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Apôllô
Ullr
Level 98
God Stats
1W - 0L
1,191 SR
Queue Stats
21W - 12L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
larssoninho
Nu Wa
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 107L
1,438 Elo+
Solo
Hades
Hades
tedihevi
Hades
Level 103
God Stats
2W - 0L
1,711 SR
Queue Stats
75W - 68L
1,600 Elo+
Solo
Cupid
Cupid
zanzaX
Cupid
Level 151
God Stats
1W - 0L
1,392 SR
Queue Stats
25W - 16L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 4 / 3
10,495
750
20,057
21,644
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
 
Hera
15
2 / 5 / 4
9,159
654
13,136
12,069
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
GAUsmoky
Anhur
16
1 / 6 / 5
10,143
725
8,901
18,210
8,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Ozuge
King Arthur
14
1 / 8 / 3
8,676
620
11,534
23,955
22,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
sora9411
Yu Huang
13
1 / 4 / 3
8,110
579
4,187
12,571
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 21
10,582
756
6,646
16,452
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
17
8 / 1 / 12
10,658
761
11,996
12,831
8,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 20
11,534
824
24,316
12,495
8,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
tedihevi
Hades
18
7 / 2 / 16
11,286
806
17,947
18,191
16,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
zanzaX
Cupid
18
6 / 1 / 19
10,803
772
17,987
10,371
6,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
9
Kills
27
27
Deaths
9
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
3
1.38
L
Hera
 
Hera
2
5
4
0.8
W
Khepri
 
Khepri
1
3
21
3.83
W
Ullr
8
1
12
14
L
Anhur
GAUsmoky
Anhur
1
6
5
0.58
L
King Arthur
Ozuge
King Arthur
1
8
3
0.31
W
5
2
20
7.5
L
Yu Huang
sora9411
Yu Huang
1
4
3
0.63
W
Hades
tedihevi
Hades
7
2
16
7.5
W
Cupid
zanzaX
Cupid
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,815
Damage
78,892
88,449
Taken
70,340
50,750
Mitigated
61,434
29,183
Healing
33,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
20,057
9,896
3,567
11,584
21,644
9,065
0
13,532
8,112
49,802
0
L
Hera
 
Hera
13,136
1,773
799
1,400
12,069
5,313
36
6,617
5,452
32,098
0
W
Khepri
 
Khepri
6,646
287
0
1,046
16,452
21,065
315
7,306
9,146
9,827
0
W
Ullr
11,996
4,772
1,599
2,559
12,831
8,500
2,146
7,855
4,976
0
21,334
L
Anhur
GAUsmoky
Anhur
8,901
3,635
1,698
4,055
18,210
8,321
90
11,435
6,775
0
20,057
L
King Arthur
Ozuge
King Arthur
11,534
1,311
881
2,150
23,955
22,875
0
9,900
14,055
0
23,195
W
24,316
5,698
1,989
2,770
12,495
8,001
1,113
7,314
5,181
63,768
0
L
Yu Huang
sora9411
Yu Huang
4,187
523
821
2,228
12,571
5,176
80
7,425
5,146
15,940
0
W
Hades
tedihevi
Hades
17,947
1,275
2,680
6,285
18,191
16,908
1,222
9,247
8,944
29,876
0
W
Cupid
zanzaX
Cupid
17,987
7,226
10,820
3,553
10,371
6,960
3,424
5,658
4,713
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
54,863
165
Minions Killed
163
0
Camps Cleared
0
1,168,656
Distance Traveled
1,351,388
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,495
750
51
4
0
218,118
0
L
Hera
9,159
654
38
3
0
242,182
0
W
Khepri
10,582
756
8
1
0
279,841
1
W
Ullr
10,658
761
20
1
0
265,426
3
L
Anhur
10,143
725
29
2
0
228,505
0
L
King Arthur
8,676
620
21
2
0
241,963
2
W
Nu Wa
11,534
824
57
4
0
250,739
0
L
Yu Huang
8,110
579
26
2
0
237,888
1
W
Hades
11,286
806
32
2
0
286,987
6
W
Cupid
10,803
772
46
3
0
268,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role