Player Matchup

Vamana
Vamana
BDP3MONEYY83
Vamana
Level 126
God Stats
5W - 6L
1,439 SR
Queue Stats
187W - 243L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
IIxPAINZxII
Baron Samedi
Level 92
God Stats
39W - 22L
1,638 SR
Queue Stats
117W - 99L
1,484 Elo+
Solo
Vulcan
Vulcan
Twenty4seven617
Vulcan
Level 121
God Stats
87W - 86L
1,580 SR
Queue Stats
655W - 538L
1,542 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,461 Elo+

VS

Team Averages
Level 117
1,466 SR
1,415 Elo+
He Bo
He Bo
ChunkyMilk5994
He Bo
Level 108
God Stats
1W - 3L
1,415 SR
Queue Stats
22W - 46L
1,399 Elo+
Solo
Sylvanus
Sylvanus
HighViking
Sylvanus
Level 102
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 28L
1,475 Elo+
Solo
Izanami
Izanami
Stickenidus
Izanami
Level 140
God Stats
4W - 4L
1,680 SR
Queue Stats
56W - 70L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 1 / 6
9,619
687
13,164
18,155
19,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
IIxPAINZxII
Baron Samedi
15
3 / 1 / 8
9,666
690
10,993
8,696
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 7
9,602
686
17,955
5,632
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
9,189
656
12,224
14,632
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
HighViking
Sylvanus
14
0 / 2 / 2
9,075
648
6,199
19,738
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Stickenidus
Izanami
12
0 / 5 / 2
8,172
584
4,165
13,513
6,438
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
1
6
8
L
3
4
0
0.75
L
Sylvanus
HighViking
Sylvanus
0
2
2
0.5
W
Baron Samedi
IIxPAINZxII
Baron Samedi
3
1
8
7
L
Izanami
Stickenidus
Izanami
0
5
2
0.2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
22,588
32,483
Taken
47,883
27,195
Mitigated
34,647
14,762
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,164
3,918
142
6,223
18,155
19,664
418
9,941
8,214
0
25,041
L
12,224
407
0
246
14,632
7,836
0
7,823
6,809
38,350
0
L
Sylvanus
HighViking
Sylvanus
6,199
1,402
6,133
10,072
19,738
20,373
0
12,464
7,274
20,988
0
W
Baron Samedi
IIxPAINZxII
Baron Samedi
10,993
225
2,811
4,305
8,696
5,029
416
5,344
3,352
34,880
0
L
Izanami
Stickenidus
Izanami
4,165
1,815
0
661
13,513
6,438
0
8,995
4,518
0
33,541
W
17,955
9,395
75
1,206
5,632
2,502
395
3,418
2,214
43,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
26,436
162
Minions Killed
162
4
Camps Cleared
7
820,329
Distance Traveled
673,334
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,619
687
28
2
0
282,660
4
L
He Bo
9,189
656
69
5
4
235,656
2
L
Sylvanus
9,075
648
37
3
0
207,391
1
W
Baron Samedi
9,666
690
59
4
1
242,880
1
L
Izanami
8,172
584
56
4
3
230,287
8
W
Vulcan
9,602
686
75
5
3
294,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role