Player Matchup

Susano
Susano
BestWhenDrunk
Susano
Level 160
God Stats
7W - 5L
1,454 SR
Queue Stats
125W - 108L
1,591 Elo+
Party 1
Bacchus
Bacchus
CaptainSadBoy
Bacchus
Level 46
God Stats
4W - 5L
1,501 SR
Queue Stats
84W - 55L
1,563 Elo+
Party 1
Agni
Agni
CharmlessCat5
Agni
Level 126
God Stats
18W - 12L
1,679 SR
Queue Stats
148W - 150L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TheGorger
Xbalanque
Level 160
God Stats
2W - 1L
1,688 SR
Queue Stats
41W - 40L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
XxBEASTnBULLxX
Guan Yu
Level 149
God Stats
2W - 2L
1,553 SR
Queue Stats
71W - 67L
1,571 Elo+
Party 1
Team Averages
Level 128
1,575 SR
1,564 Elo+

VS

Team Averages
Level 109
1,392 SR
1,449 Elo+
Susano
Susano
Arrim
Susano
Level 107
God Stats
1W - 1L
1,216 SR
Queue Stats
59W - 68L
1,388 Elo+
Party 3
Discordia
Discordia
Dignified
Discordia
Level 67
God Stats
5W - 7L
1,403 SR
Queue Stats
57W - 63L
1,398 Elo+
Party 3
Horus
Horus
OokamiNoSora
Horus
Level 61
God Stats
17W - 12L
1,545 SR
Queue Stats
24W - 25L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
ProfReithe
Sylvanus
Level 160
God Stats
2W - 3L
1,341 SR
Queue Stats
168W - 176L
1,551 Elo+
Party 2
Charybdis
Charybdis
mrdarcyisgreat
Charybdis
Level 149
God Stats
0W - 4L
1,454 SR
Queue Stats
101W - 108L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,762
776
11,237
4,089
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
12
2 / 0 / 11
7,351
735
5,875
11,740
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 1
8,567
857
7,601
4,283
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TheGorger
Xbalanque
13
3 / 1 / 8
7,214
721
14,291
9,910
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 10
6,973
697
6,655
12,246
8,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arrim
Susano
12
2 / 2 / 0
6,731
673
5,699
10,201
4,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Dignified
Discordia
12
0 / 4 / 0
6,514
651
4,858
8,564
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 2
6,209
621
2,895
11,180
9,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ProfReithe
Sylvanus
13
0 / 1 / 1
6,795
680
5,531
12,527
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
mrdarcyisgreat
Charybdis
12
0 / 3 / 1
6,541
654
4,662
7,908
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
13
Kills
2
2
Deaths
13
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
Arrim
Susano
2
2
0
1
W
4
0
6
7
W
Bacchus
2
0
11
7.5
W
3
0
1
3.5
L
Discordia
Dignified
Discordia
0
4
0
0
L
0
3
2
0.33
L
Sylvanus
ProfReithe
Sylvanus
0
1
1
0.5
W
Xbalanque
TheGorger
Xbalanque
3
1
8
7
W
1
1
10
6
L
Charybdis
mrdarcyisgreat
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,659
Damage
23,645
42,268
Taken
50,380
29,036
Mitigated
31,445
20,303
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arrim
Susano
5,699
942
0
0
10,201
4,301
0
1,810
8,391
0
13,428
W
11,237
1,380
0
372
4,089
1,954
582
1,126
2,963
0
29,171
W
Bacchus
5,875
704
578
2,961
11,740
12,593
121
2,674
9,066
10,988
0
W
7,601
365
0
592
4,283
1,537
26
475
3,808
46,490
0
L
Discordia
Dignified
Discordia
4,858
218
0
102
8,564
3,180
0
1,904
6,660
15,887
0
L
2,895
1,810
4,613
4,319
11,180
9,762
0
3,159
8,021
0
5,173
L
Sylvanus
ProfReithe
Sylvanus
5,531
1,042
2,080
3,218
12,527
10,792
0
4,115
8,412
17,130
0
W
Xbalanque
TheGorger
Xbalanque
14,291
2,994
0
2,425
9,910
3,988
314
2,651
7,259
0
31,296
W
6,655
950
5,773
7,602
12,246
8,964
103
3,463
8,783
0
14,366
L
Charybdis
mrdarcyisgreat
Charybdis
4,662
2,523
0
506
7,908
3,410
0
2,488
5,420
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
32,790
210
Minions Killed
120
0
Camps Cleared
0
1,105,285
Distance Traveled
973,281
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,731
673
21
2
0
217,176
2
W
Susano
7,762
776
40
4
0
233,918
3
W
Bacchus
7,351
735
14
1
0
213,222
4
W
Agni
8,567
857
96
10
0
200,571
4
L
Discordia
6,514
651
31
3
0
190,075
1
L
Horus
6,209
621
6
1
0
202,946
3
L
Sylvanus
6,795
680
18
2
0
182,481
3
W
Xbalanque
7,214
721
39
4
0
226,523
0
W
Guan Yu
6,973
697
21
2
0
231,051
1
L
Charybdis
6,541
654
44
4
0
180,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role