Player Matchup

Nox
Nox
Bermind
Nox
Level 127
God Stats
0W - 2L
1,279 SR
Queue Stats
50W - 59L
1,368 Elo+
Solo
Artio
Artio
EmusaurusRex
Artio
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,527 Elo+
Solo
Yemoja
Yemoja
Spinny B
Yemoja
Level 104
God Stats
2W - 1L
1,795 SR
Queue Stats
220W - 214L
1,523 Elo+
Solo
Bellona
Bellona
Wokiki8780
Bellona
Level 106
God Stats
0W - 1L
1,383 SR
Queue Stats
102W - 78L
1,560 Elo+
Solo
Hera
Hera
muffinslayer49
Hera
Level 106
God Stats
4W - 6L
1,370 SR
Queue Stats
281W - 312L
1,461 Elo+
Solo
Team Averages
Level 108
1,465 SR
1,488 Elo+

VS

Team Averages
Level 154
1,592 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OfMercyWeFall
Yemoja
Level 160
God Stats
3W - 5L
1,540 SR
Queue Stats
571W - 552L
1,577 Elo+
Solo
Khepri
Khepri
Skoogeeli
Khepri
Level 154
God Stats
5W - 4L
1,575 SR
Queue Stats
261W - 276L
1,430 Elo+
Solo
Atlas
Atlas
chayzza
Atlas
Level 160
God Stats
4W - 2L
1,839 SR
Queue Stats
479W - 496L
1,494 Elo+
Solo
Izanami
Izanami
memori1001
Izanami
Level 148
God Stats
5W - 4L
1,503 SR
Queue Stats
119W - 105L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 1 / 2
8,170
743
7,955
9,254
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 7 / 1
6,835
621
2,203
21,233
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
Spinny B
Yemoja
13
0 / 1 / 3
7,530
685
4,043
9,996
10,276
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Wokiki8780
Bellona
12
1 / 6 / 2
7,213
656
12,650
16,490
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 2
7,548
686
17,093
9,448
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 1 / 12
8,921
811
14,741
8,272
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 12
7,928
721
2,811
10,662
10,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Skoogeeli
Khepri
16
1 / 0 / 13
9,581
871
7,637
17,410
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
chayzza
Atlas
15
3 / 1 / 11
9,480
862
10,767
18,694
22,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
memori1001
Izanami
16
10 / 1 / 5
9,841
895
24,647
11,144
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
3
Kills
17
17
Deaths
3
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
12
9
L
Nox
1
1
2
2
L
0
7
1
0.07
W
0
0
12
6
W
Khepri
Skoogeeli
Khepri
1
0
13
7.5
L
Yemoja
Spinny B
Yemoja
0
1
3
1.5
L
Bellona
Wokiki8780
Bellona
1
6
2
0.33
W
Atlas
chayzza
Atlas
3
1
11
8.5
W
Izanami
memori1001
Izanami
10
1
5
12.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,944
Damage
60,603
66,421
Taken
66,182
58,808
Mitigated
64,682
24,011
Healing
46,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,741
2,064
1,200
944
8,272
4,974
1,106
4,088
4,184
27,889
0
L
Nox
7,955
385
1,793
1,488
9,254
4,473
0
5,876
3,378
27,287
0
L
2,203
431
1,735
2,835
21,233
22,059
0
8,939
12,294
4,630
0
W
2,811
1,048
21,763
4,557
10,662
10,601
548
5,590
5,072
6,130
0
W
Khepri
Skoogeeli
Khepri
7,637
1,138
1,578
3,523
17,410
19,206
73
7,672
9,738
17,139
0
L
Yemoja
Spinny B
Yemoja
4,043
1,805
11,109
2,461
9,996
10,276
0
7,593
2,403
6,535
0
L
Bellona
Wokiki8780
Bellona
12,650
3,443
55
856
16,490
17,607
0
7,215
9,275
0
20,497
W
Atlas
chayzza
Atlas
10,767
4,504
5,234
4,912
18,694
22,315
0
8,052
10,642
22,370
0
W
Izanami
memori1001
Izanami
24,647
17,457
661
1,851
11,144
7,586
5,064
5,892
5,252
0
48,193
L
17,093
3,298
940
739
9,448
4,393
0
6,333
3,115
31,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
45,751
111
Minions Killed
123
0
Camps Cleared
0
889,959
Distance Traveled
991,833
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,921
811
26
2
0
215,720
1
L
Nox
8,170
743
65
6
0
186,232
0
L
Artio
6,835
621
1
0
0
173,700
0
W
Yemoja
7,928
721
13
1
0
196,874
0
W
Khepri
9,581
871
20
2
0
216,249
0
L
Yemoja
7,530
685
4
0
0
150,750
0
L
Bellona
7,213
656
15
1
0
178,995
0
W
Atlas
9,480
862
16
1
0
195,440
0
W
Izanami
9,841
895
48
4
0
167,550
1
L
Hera
7,548
686
26
2
0
200,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role