Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Anemicjungle487
Merlin
Level 59
God Stats
8W - 1L
1,459 SR
Queue Stats
220W - 218L
1,421 Elo+
Solo
Kali
Kali
OffADurk
Kali
Level 127
God Stats
2W - 0L
1,652 SR
Queue Stats
26W - 26L
1,386 Elo+
Party 1
Odin
Odin
Pheraspi
Odin
Level 87
God Stats
1W - 0L
1,460 SR
Queue Stats
29W - 27L
1,393 Elo+
Party 1
Ra
Ra
primeers1
Ra
Level 81
God Stats
1W - 1L
1,490 SR
Queue Stats
34W - 32L
1,384 Elo+
Party 1
Team Averages
Level 85
1,512 SR
1,417 Elo+

VS

Team Averages
Level 107
1,542 SR
1,440 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
COBALTSS0007
Tsukuyomi
Level 104
God Stats
1W - 3L
1,350 SR
Queue Stats
126W - 130L
1,413 Elo+
Solo
Xing Tian
Xing Tian
KillherNa0mi
Xing Tian
Level 126
God Stats
5W - 2L
1,964 SR
Queue Stats
198W - 186L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MitchC83
Ah Muzen Cab
Level 155
God Stats
5W - 5L
1,393 SR
Queue Stats
138W - 138L
1,436 Elo+
Party 2
Hercules
Hercules
flatguy
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 4 / 17
11,512
886
23,538
18,922
10,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 24
10,849
835
18,507
6,859
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
18
17 / 5 / 11
12,978
998
18,360
21,547
10,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
16
7 / 3 / 17
10,276
790
14,223
13,225
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 23
10,393
799
10,659
10,691
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 11 / 1
8,990
692
8,142
23,925
22,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
COBALTSS0007
Tsukuyomi
12
2 / 7 / 4
8,231
633
5,911
10,310
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
KillherNa0mi
Xing Tian
17
4 / 6 / 7
10,120
778
10,511
18,866
23,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MitchC83
Ah Muzen Cab
15
3 / 7 / 5
9,165
705
10,694
15,411
5,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
flatguy
Hercules
18
3 / 6 / 8
10,296
792
8,498
24,384
23,722
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
37
Kills
15
17
Deaths
37
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
4
17
4.13
L
Guan Yu
 
Guan Yu
3
11
1
0.32
W
3
2
24
7.5
L
Tsukuyomi
COBALTSS0007
Tsukuyomi
2
7
4
0.57
L
Xing Tian
KillherNa0mi
Xing Tian
4
6
7
1.25
L
Ah Muzen Cab
MitchC83
Ah Muzen Cab
3
7
5
0.79
W
Kali
17
5
11
4.5
W
Odin
7
3
17
5.17
L
Hercules
flatguy
Hercules
3
6
8
1.17
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,287
Damage
43,756
71,244
Taken
92,896
41,599
Mitigated
78,915
35,516
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,538
1,218
913
9,588
18,922
10,860
1,289
2,775
16,147
40,075
0
L
Guan Yu
 
Guan Yu
8,142
1,394
3,097
4,441
23,925
22,395
0
14,471
9,185
0
17,878
W
18,507
1,531
1,003
956
6,859
3,147
1,867
736
6,123
39,436
0
L
Tsukuyomi
COBALTSS0007
Tsukuyomi
5,911
1,484
0
238
10,310
3,333
0
6,034
4,229
0
10,620
L
Xing Tian
KillherNa0mi
Xing Tian
10,511
939
647
1,639
18,866
23,472
0
10,489
8,082
22,775
0
L
Ah Muzen Cab
MitchC83
Ah Muzen Cab
10,694
2,488
672
2,590
15,411
5,993
0
6,907
8,278
0
22,140
W
Kali
18,360
8,457
891
10,014
21,547
10,681
1,688
2,258
19,289
0
26,254
W
Odin
14,223
3,056
1,732
2,251
13,225
12,226
1,960
2,699
10,526
0
20,275
L
Hercules
flatguy
Hercules
8,498
1,835
618
5,821
24,384
23,722
0
14,803
9,392
0
21,114
W
10,659
814
4,306
3,862
10,691
4,685
1,247
2,043
8,648
28,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
46,802
162
Minions Killed
100
0
Camps Cleared
0
1,204,045
Distance Traveled
1,003,793
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,512
886
48
4
0
214,057
0
L
Guan Yu
8,990
692
10
1
0
195,681
0
W
Merlin
10,849
835
36
3
0
241,925
2
L
Tsukuyomi
8,231
633
12
1
0
140,487
1
L
Xing Tian
10,120
778
22
2
0
243,293
1
L
Ah Muzen Cab
9,165
705
34
3
0
200,586
3
W
Kali
12,978
998
23
2
0
253,273
0
W
Odin
10,276
790
10
1
0
240,035
1
L
Hercules
10,296
792
22
2
0
223,746
1
W
Ra
10,393
799
45
3
0
254,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role