Player Matchup

King Arthur
King Arthur
Anzkuki
King Arthur
Level 94
God Stats
1W - 1L
1,731 SR
Queue Stats
183W - 199L
1,446 Elo+
Party 4
Neith
Neith
Destromayo
Neith
Level 108
God Stats
6W - 10L
1,515 SR
Queue Stats
85W - 98L
1,419 Elo+
Solo
Yemoja
Yemoja
akuumuu_
Yemoja
Level 29
God Stats
2W - 3L
1,656 SR
Queue Stats
61W - 36L
1,576 Elo+
Party 1
Poseidon
Poseidon
j-u-n-i-u-s
Poseidon
Level 160
God Stats
10W - 7L
1,597 SR
Queue Stats
486W - 461L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
lemonmater23
The Morrigan
Level 108
God Stats
1W - 1L
1,759 SR
Queue Stats
235W - 224L
1,484 Elo+
Party 4
Team Averages
Level 100
1,652 SR
1,497 Elo+

VS

Team Averages
Level 44
1,571 SR
1,537 Elo+
Sylvanus
Sylvanus
ChemTrails666
Sylvanus
Level 38
God Stats
6W - 7L
1,448 SR
Queue Stats
33W - 45L
1,368 Elo+
Party 2
Sol
Sol
FriendOfKenco
Sol
Level 84
God Stats
4W - 1L
1,676 SR
Queue Stats
310W - 331L
1,479 Elo+
Party 2
Nox
Nox
Medic_Lil
Nox
Level 17
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 0L
1,814 Elo+
Party 3
Fenrir
Fenrir
Tr0llTr0ller107
Fenrir
Level 39
God Stats
17W - 21L
1,490 SR
Queue Stats
67W - 90L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Нuntėr
Ne Zha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anzkuki
King Arthur
13
1 / 7 / 5
8,625
431
8,919
23,067
25,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
16
1 / 2 / 3
9,505
475
12,328
14,000
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
akuumuu_
Yemoja
12
0 / 5 / 6
8,296
415
7,402
18,152
16,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
j-u-n-i-u-s
Poseidon
16
8 / 5 / 1
9,824
491
11,995
19,572
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
lemonmater23
The Morrigan
13
5 / 5 / 4
8,811
441
10,123
14,885
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChemTrails666
Sylvanus
15
3 / 2 / 10
9,290
465
8,156
22,862
23,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 7
10,641
532
10,276
14,491
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 8
7,633
382
5,526
11,069
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 6
11,147
557
10,626
16,106
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Нuntėr
Ne Zha
19
13 / 1 / 8
12,380
619
34,720
24,246
19,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
24
24
Deaths
15
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anzkuki
King Arthur
1
7
5
0.5
W
Sylvanus
ChemTrails666
Sylvanus
3
2
10
4
L
Neith
1
2
3
1.25
W
3
3
7
2.17
W
0
7
8
0.57
W
5
2
6
4
L
Yemoja
akuumuu_
Yemoja
0
5
6
0.6
L
Poseidon
j-u-n-i-u-s
Poseidon
8
5
1
1.7
L
The Morrigan
lemonmater23
The Morrigan
5
5
4
1.4
W
Ne Zha
Нuntėr
Ne Zha
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,767
Damage
69,304
89,676
Taken
88,774
62,299
Mitigated
62,870
21,969
Healing
39,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anzkuki
King Arthur
8,919
1,389
0
2,371
23,067
25,063
266
4,729
18,338
0
51,528
W
Sylvanus
ChemTrails666
Sylvanus
8,156
2,104
4,160
7,876
22,862
23,921
471
8,669
14,193
38,378
14,201
L
Neith
12,328
5,733
0
5,189
14,000
6,181
374
4,332
9,668
0
85,618
W
10,276
4,440
0
6,909
14,491
6,494
4,060
3,924
10,567
74,453
13,181
W
5,526
470
0
500
11,069
4,691
284
6,183
4,886
35,127
0
W
10,626
1,478
0
6,542
16,106
8,226
263
5,338
10,768
0
103,670
L
Yemoja
akuumuu_
Yemoja
7,402
1,330
4,686
3,167
18,152
16,219
122
6,619
11,533
25,718
0
L
Poseidon
j-u-n-i-u-s
Poseidon
11,995
1,998
0
5,696
19,572
7,899
0
1,664
17,908
83,471
1,367
L
The Morrigan
lemonmater23
The Morrigan
10,123
1,516
0
860
14,885
6,937
0
3,938
10,947
58,985
1,411
W
Ne Zha
Нuntėr
Ne Zha
34,720
16,707
0
13,310
24,246
19,538
0
4,932
19,314
46
120,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
51,091
504
Minions Killed
528
0
Camps Cleared
0
1,701,610
Distance Traveled
1,786,464
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,625
431
93
5
0
332,066
5
W
Sylvanus
9,290
465
75
4
0
325,449
4
L
Neith
9,505
475
140
7
0
332,968
5
W
Sol
10,641
532
127
6
0
329,198
0
W
Nox
7,633
382
40
2
0
324,519
0
W
Fenrir
11,147
557
152
8
0
421,260
0
L
Yemoja
8,296
415
35
2
0
325,205
2
L
Poseidon
9,824
491
146
7
0
363,004
8
L
The Morrigan
8,811
441
90
5
0
348,367
5
W
Ne Zha
12,380
619
134
7
0
386,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role