Player Matchup

Khepri
Khepri
Timmer_Wolf
Khepri
Level 158
God Stats
1W - 0L
1,511 SR
Queue Stats
167W - 123L
1,717 Elo+
Party 2
Erlang Shen
Erlang Shen
oFurionO
Erlang Shen
Level 68
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 12L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
xItwAsnTmE
Baron Samedi
Level 140
God Stats
3W - 2L
1,565 SR
Queue Stats
11W - 7L
1,631 Elo+
Party 2
Team Averages
Level 122
1,448 SR
1,652 Elo+

VS

Team Averages
Level 76
1,438 SR
1,275 Elo+
Sylvanus
Sylvanus
BrentVz
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 57L
1,175 Elo+
Party 1
Merlin
Merlin
JumperDunk
Merlin
Level 145
God Stats
13W - 25L
1,417 SR
Queue Stats
343W - 427L
1,445 Elo+
Solo
Awilix
Awilix
Tomato67
Awilix
Level 68
God Stats
3W - 6L
1,398 SR
Queue Stats
54W - 112L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 9
7,389
739
4,942
9,320
7,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
oFurionO
Erlang Shen
13
6 / 0 / 4
7,830
783
11,442
10,554
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
xItwAsnTmE
Baron Samedi
13
4 / 0 / 6
7,596
760
11,510
4,292
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrentVz
Sylvanus
8
0 / 5 / 0
6,047
605
2,237
14,181
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JumperDunk
Merlin
9
0 / 2 / 0
5,836
584
6,568
6,380
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Tomato67
Awilix
9
0 / 3 / 0
5,598
560
4,195
11,057
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrentVz
Sylvanus
0
5
0
0
L
Merlin
JumperDunk
Merlin
0
2
0
0
W
Khepri
0
0
9
4.5
L
Awilix
Tomato67
Awilix
0
3
0
0
W
Erlang Shen
oFurionO
Erlang Shen
6
0
4
8
W
Baron Samedi
xItwAsnTmE
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
13,000
24,166
Taken
31,618
15,712
Mitigated
18,382
12,622
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrentVz
Sylvanus
2,237
1,054
605
1,513
14,181
11,078
0
7,190
6,589
5,903
0
L
Merlin
JumperDunk
Merlin
6,568
653
0
1,052
6,380
2,628
0
3,275
2,933
22,961
0
W
Khepri
4,942
647
1,912
2,115
9,320
7,765
241
2,982
6,044
16,728
0
L
Awilix
Tomato67
Awilix
4,195
1,491
0
660
11,057
4,676
0
5,141
5,588
0
9,530
W
Erlang Shen
oFurionO
Erlang Shen
11,442
7,243
0
4,407
10,554
5,885
431
4,440
5,805
56
33,605
W
Baron Samedi
xItwAsnTmE
Baron Samedi
11,510
1,483
2,391
1,797
4,292
2,062
665
1,164
2,950
26,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
17,481
122
Minions Killed
68
9
Camps Cleared
0
560,214
Distance Traveled
482,154
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,047
605
4
0
0
143,908
0
L
Merlin
5,836
584
52
5
0
157,382
0
W
Khepri
7,389
739
18
2
1
198,228
1
L
Awilix
5,598
560
12
1
0
180,864
1
W
Erlang Shen
7,830
783
65
7
7
185,221
1
W
Baron Samedi
7,596
760
39
4
1
176,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role