Player Matchup

Nox
Nox
DragönÖfTheWest
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,405 Elo+
Solo
Arachne
Arachne
Dyslexican32
Arachne
Level 128
God Stats
42W - 31L
1,575 SR
Queue Stats
269W - 275L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Fahrt
Erlang Shen
Level 104
God Stats
4W - 3L
1,715 SR
Queue Stats
187W - 200L
1,466 Elo+
Solo
Cthulhu
Cthulhu
RTK_Iurn
Cthulhu
Level 67
God Stats
1W - 4L
1,359 SR
Queue Stats
215W - 261L
1,449 Elo+
Solo
Freya
Freya
alejo2004
Freya
Level 33
God Stats
3W - 5L
1,138 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,428 Elo+

VS

Team Averages
Level 89
1,519 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Baypower
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 111L
1,439 Elo+
Solo
Artemis
Artemis
The Popper King
Artemis
Level 109
God Stats
44W - 25L
1,528 SR
Queue Stats
121W - 120L
1,414 Elo+
Party 1
Da Ji
Da Ji
ZodiacFrank
Da Ji
Level 46
God Stats
5W - 3L
1,625 SR
Queue Stats
70W - 67L
1,428 Elo+
Solo
Bellona
Bellona
belonor
Bellona
Level 66
God Stats
114W - 99L
1,444 SR
Queue Stats
211W - 225L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,434
460
3,643
8,807
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Dyslexican32
Arachne
14
7 / 3 / 2
8,305
593
13,092
13,357
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Fahrt
Erlang Shen
11
1 / 6 / 3
6,633
474
5,004
14,871
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
RTK_Iurn
Cthulhu
10
2 / 2 / 1
6,907
493
6,018
14,654
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
alejo2004
Freya
12
4 / 4 / 4
7,436
531
9,504
14,217
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 2 / 5
7,710
551
11,095
8,423
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Baypower
Cerberus
11
2 / 1 / 7
7,439
531
5,982
13,629
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 1
6,681
477
6,004
11,819
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 4
7,858
561
7,757
12,807
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
belonor
Bellona
14
7 / 3 / 3
9,412
672
14,087
14,574
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
18
18
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
5
2.75
W
Cerberus
Baypower
Cerberus
2
1
7
5.5
L
0
3
0
0
L
Arachne
Dyslexican32
Arachne
7
3
2
2.67
L
Erlang Shen
Fahrt
Erlang Shen
1
6
3
0.42
L
Cthulhu
RTK_Iurn
Cthulhu
2
2
1
1.25
W
2
7
1
0.36
W
4
1
4
6
L
Freya
alejo2004
Freya
4
4
4
1.5
W
Bellona
belonor
Bellona
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
44,925
65,906
Taken
61,252
40,608
Mitigated
33,251
19,924
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,095
2,448
159
1,983
8,423
3,447
633
2,565
5,778
62,890
0
W
Cerberus
Baypower
Cerberus
5,982
491
525
4,821
13,629
9,645
150
6,391
6,930
24,812
0
L
3,643
447
0
1,000
8,807
4,416
0
5,553
3,254
50,389
0
L
Arachne
Dyslexican32
Arachne
13,092
8,623
0
4,458
13,357
7,508
0
2,021
11,336
0
60,593
L
Erlang Shen
Fahrt
Erlang Shen
5,004
2,854
0
4,016
14,871
8,364
0
2,243
12,628
0
31,627
L
Cthulhu
RTK_Iurn
Cthulhu
6,018
899
161
2,927
14,654
14,778
0
5,239
9,415
27,229
5,368
W
6,004
3,178
0
1,845
11,819
4,177
1,468
5,065
6,438
0
35,902
W
7,757
2,405
0
4,804
12,807
5,671
0
1,934
10,843
0
48,043
L
Freya
alejo2004
Freya
9,504
3,077
0
7,362
14,217
5,542
0
2,021
12,196
46,040
0
W
Bellona
belonor
Bellona
14,087
8,252
0
4,729
14,574
10,311
2,715
1,862
12,640
0
71,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
39,100
345
Minions Killed
406
0
Camps Cleared
0
1,352,265
Distance Traveled
1,295,982
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,710
551
86
6
0
245,737
1
W
Cerberus
7,439
531
58
4
0
271,414
1
L
Nox
6,434
460
98
7
0
258,616
1
L
Arachne
8,305
593
91
7
0
301,626
0
L
Erlang Shen
6,633
474
51
4
0
252,610
1
L
Cthulhu
6,907
493
25
2
0
287,118
1
W
Artemis
6,681
477
53
4
0
209,015
2
W
Da Ji
7,858
561
88
6
0
310,170
1
L
Freya
7,436
531
80
6
0
252,295
1
W
Bellona
9,412
672
121
9
0
259,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role