Player Matchup

Odin
Odin
CanonXR
Odin
Level 103
God Stats
1W - 1L
1,636 SR
Queue Stats
295W - 251L
1,481 Elo+
Party 2
Horus
Horus
Ketamineblender
Horus
Level 29
God Stats
10W - 9L
1,460 SR
Queue Stats
105W - 100L
1,449 Elo+
Party 2
Ymir
Ymir
Styosis
Ymir
Level 18
God Stats
1W - 3L
1,167 SR
Queue Stats
31W - 35L
1,416 Elo+
Party 2
Zeus
Zeus
Xenilan
Zeus
Level 39
God Stats
0W - 3L
1,214 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Chiron
Chiron
wolfe980
Chiron
Level 123
God Stats
5W - 4L
1,720 SR
Queue Stats
195W - 197L
1,456 Elo+
Party 2
Team Averages
Level 62
1,439 SR
1,452 Elo+

VS

Team Averages
Level 71
1,499 SR
1,441 Elo+
Atlas
Atlas
Lionman1066
Atlas
Level 47
God Stats
3W - 1L
1,594 SR
Queue Stats
55W - 51L
1,420 Elo+
Solo
Fenrir
Fenrir
RelaxGod34
Fenrir
Level 128
God Stats
193W - 177L
1,610 SR
Queue Stats
215W - 199L
1,524 Elo+
Party 1
Neith
Neith
Siastyra
Neith
Level 46
God Stats
4W - 2L
1,460 SR
Queue Stats
64W - 77L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
TheCrudNation
Hun Batz
Level 115
God Stats
5W - 2L
1,476 SR
Queue Stats
283W - 264L
1,453 Elo+
Party 3
Poseidon
Poseidon
gmp21
Poseidon
Level 18
God Stats
1W - 3L
1,355 SR
Queue Stats
19W - 21L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CanonXR
Odin
13
0 / 3 / 2
8,064
448
5,162
13,489
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 0
9,124
507
6,725
11,140
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Styosis
Ymir
13
0 / 3 / 7
8,515
473
6,300
16,287
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Xenilan
Zeus
15
1 / 4 / 1
8,920
496
9,685
11,825
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
wolfe980
Chiron
15
9 / 3 / 0
10,107
562
17,339
15,547
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,674
482
6,086
11,470
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
RelaxGod34
Fenrir
16
6 / 0 / 3
10,230
568
12,281
15,289
15,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Siastyra
Neith
14
2 / 5 / 3
8,307
462
11,180
12,253
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TheCrudNation
Hun Batz
14
2 / 3 / 8
8,909
495
10,380
16,624
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
gmp21
Poseidon
16
5 / 2 / 4
10,468
582
8,589
8,366
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
16
16
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
CanonXR
Odin
0
3
2
0.33
L
1
3
0
0.33
W
1
1
5
3.5
W
Fenrir
RelaxGod34
Fenrir
6
0
3
7.5
W
Neith
Siastyra
Neith
2
5
3
0.7
L
Ymir
Styosis
Ymir
0
3
7
1.17
W
Hun Batz
TheCrudNation
Hun Batz
2
3
8
2
L
Zeus
Xenilan
Zeus
1
4
1
0.38
W
Poseidon
gmp21
Poseidon
5
2
4
3.5
L
Chiron
wolfe980
Chiron
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
48,516
68,288
Taken
64,002
50,866
Mitigated
41,241
19,136
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CanonXR
Odin
5,162
454
0
3,960
13,489
6,702
66
2,873
10,530
0
56,304
L
6,725
2,544
70
3,541
11,140
12,971
764
0
10,358
0
50,998
W
6,086
2,278
0
1,765
11,470
10,007
0
3,712
7,758
16,109
0
W
Fenrir
RelaxGod34
Fenrir
12,281
1,987
0
6,587
15,289
15,568
672
3,703
10,888
0
56,208
W
Neith
Siastyra
Neith
11,180
3,400
0
3,143
12,253
5,561
0
2,694
9,559
0
55,440
L
Ymir
Styosis
Ymir
6,300
1,771
0
2,669
16,287
19,422
252
3,116
13,063
22,949
0
W
Hun Batz
TheCrudNation
Hun Batz
10,380
3,636
0
4,458
16,624
6,932
820
3,537
13,002
0
71,813
L
Zeus
Xenilan
Zeus
9,685
1,935
0
1,000
11,825
4,921
1,092
3,769
7,915
73,214
0
W
Poseidon
gmp21
Poseidon
8,589
1,482
0
1,225
8,366
3,173
0
2,339
6,027
90,258
0
L
Chiron
wolfe980
Chiron
17,339
8,546
1,032
6,864
15,547
6,850
1,360
4,917
10,527
0
83,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
46,588
486
Minions Killed
477
0
Camps Cleared
0
1,624,624
Distance Traveled
1,742,237
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,064
448
111
6
0
371,321
3
L
Horus
9,124
507
93
5
0
307,982
6
W
Atlas
8,674
482
16
1
0
370,473
6
W
Fenrir
10,230
568
95
5
0
335,836
6
W
Neith
8,307
462
84
5
0
301,038
4
L
Ymir
8,515
473
26
1
0
328,587
5
W
Hun Batz
8,909
495
108
6
0
394,066
1
L
Zeus
8,920
496
138
8
0
304,926
6
W
Poseidon
10,468
582
174
10
0
340,824
6
L
Chiron
10,107
562
118
7
0
311,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role